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Posts by FMPONE

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • May 24, 2017 at 9:41 AM
    Quote from Vaya

    Just now, Vaya said: http://steamcommunity.com/sharedfiles/fi…s/?id=580106862

    Hi Guys. Can you confirm if the above would be valid considering we were planning fully retheming and re-arting the map (sans reusing a couple of assets) and uploading as a new entry? It's the equivalent of re-greyboxing the map and building it back up in a different style.

    Thanks

    Not eligible.

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • May 24, 2017 at 9:21 AM
    Quote from grapen

    1 minute ago, grapen said: My apologies, I'm not a native speaker so I'm not sure what this means practially. Since I will be finishing my map regardless wheter it's eligible for the contest or not, should I enter it and await judgement on eligibility?

    PM me with your map that you're wondering about, or post more info here?

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • May 24, 2017 at 8:37 AM
    Quote from Andre Valera

    15 minutes ago, Andre Valera said: This gives me a reason to actually finish Kaizen, since it hasn't been released and hasn't been finished does that mean it's still eligible!?

    If it hasn't been released you're good.

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • May 24, 2017 at 7:07 AM
    Quote from grapen

    51 minutes ago, grapen said: So there's a clear cut line that previously released, unfinished maps can only contain dev textures, otherwise it's disqualified?

    Right.

    Not just a few obvious placeholder pieces of art, we're talking about enough art that it's unfair to new participants.

    Quote from grapen

    17 minutes ago, grapen said: I see. I'm trying to figure out where that leaves me, considering the workshop version of my map has not been updated since the last contest, and it had some custom textures that I've since replaced and not published. It was left in a WIP state ever since. Frankly, the current version doesn't look anything like it does in the workshop version. Does this disqualify me? I'm not trying to stir things up or poke holes, but it made me curious on what happened, since last time the rules were more flexible, and it was all about getting the best maps out there. A contest like this can truly never be fair for a multitude of reasons :)

    We're going to be enforcing our rules. People should err on the side of caution.

  • Counter-Strike: Global Offensive

    • FMPONE
    • May 24, 2017 at 3:42 AM

    No post about this? Dafaq bois? You must all be too busy playing it.

    http://www.counter-strike.net/operationhydra/

    Congrats everybody! literally too many people to even tag in one post.

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • May 24, 2017 at 1:10 AM
    Quote from baem123

    25 minutes ago, baem123 said: good news!

    In the last contest, creators of operation maps weren't allowed to enter. I don't see any rule about this here. So, for example, catfood would be allowed to enter his new nearly completed map "Ruby"? http://steamcommunity.com/sharedfiles/fi…rchtext=catfood

    that map wouldn't be eligible because it has art in an already released version.

  • Prey

    • FMPONE
    • May 20, 2017 at 11:10 AM
    Quote from Jetsetlemming

    23 hours ago, Jetsetlemming said: Currently playing through this on hard, about four hours in. All the "???" enemies are bullet (/glue/wrench whack/stun gun zap) sponges so far, unless I get a good toss of an explosive can at them, but it definitely keeps me on my toes when even the common mimicks can sometimes kick my ass. Also pretty interested in the story and its mystery so far. :) I tried exploring the outside of the station during the Zero G bit, as part of the second story quest, and got the shit kicked out of me by not one, not two, but three different weird aliens I'd never seen anything remotely like. Space is scary. :o

    The space part honestly felt so stunning the first time, it made me realize that was something I'd always wanted to do in a game but never knew

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • May 20, 2017 at 8:36 AM
    Quote from Corvus

    35 minutes ago, Corvus said:

    This is fucking cool.

  • Mapcore Discord

    • FMPONE
    • May 20, 2017 at 8:29 AM

    Hi all,

    The Mapcore Discord is something we're really having a lot of fun with.

    INVITE: https://discord.gg/XM2C6U4

    More Chat Moderators are being added and volunteers accepted every day. If you stick around and behave yourself, we'll make you a Chat Moderator.

    Thanks,

    Shawn

  • Post interesting talks / presentations / conferences

    • FMPONE
    • May 20, 2017 at 3:16 AM
    Quote from nikkoship

    1 hour ago, nikkoship said:

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Cool stuff from one of the level designers who worked on Black Mesa, starts off a little basic but gets pretty interesting.

    Yes, I really recommend this content to anyone interested in single player design, he makes a lot of practical points

  • What I'm Working On

    • FMPONE
    • May 19, 2017 at 11:08 PM

    While I've been busy doing "things" for Mapcore, and working on Sub-Zero, I made a design for ESL Dallas, most attendees will get them.

    http://en.pro.eslgaming.com/csgo/proleague…gned-by-fmpone/


    BTW, I'll be attending Dallas too. let me know if you are too.

  • Overwatch

    • FMPONE
    • May 19, 2017 at 3:05 AM

    I wanna get my rank back soon

  • Destiny 2

    • FMPONE
    • May 18, 2017 at 10:13 PM
    Quote from BJA

    2 hours ago, BJA said: Never played the first one, but that presentation really makes me want to buy the second one.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Not sure I'm feeling it. Looks bullet spongey

  • Post your favourite movie scenes ever!

    • FMPONE
    • May 17, 2017 at 10:59 PM
    Quote from blackdog

    10 hours ago, blackdog said: lol haven't watched Jurassic Park since I was a kid on the VHS we got as a present, I was too young to ever realise who Samuel Fucking Jackson even was in this movie!

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    External Content www.youtube.com
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    Since I havenìt seen any of the movies that followed the first, was thinking of watching them all before the last one I avoided at the cinema (because of Pratt and clear waste of money) but since they are all on NowTV...

    this goddamn movie was so good

  • Mapcore Introductions Thread

    • FMPONE
    • May 16, 2017 at 11:33 PM
    Quote from DomS

    4 minutes ago, DomS said: Hi,

    My name's Dom.

    I'm a freelance 2D animator

    Not much else to say.

    Have a great day!

    Welcome to Mapcore Dom!

  • [UE4] Research Facility - Office Area

    • FMPONE
    • May 16, 2017 at 9:19 PM

    Looks pretty cool. Definitely like the last shot the best, it has more colors.

  • Prey

    • FMPONE
    • May 16, 2017 at 8:41 PM
    Quote from Sentura

    1 hour ago, Sentura said: I picked up this game yesterday and it's sick. It's everything I wanted from a AAA production. Love the architecture, love the themes, loved the intro. It's really what I was hoping Dishonored 2 would be I guess.

    I personally really like how combat is structured. Even on normal enemies are hard to kill, so you have to find ways around to kill them. I usually sneak up on them from behind with a shotgun and unload in stealth for the bonus damage, but sometimes even that isn't enough. I've also used turret setups to bait enemies to attack me only to get destroyed by the turret. It's more of a puzzle than going straight into it guns blazing, which is much much better than any other shooter game where combat is one dimensional.

    I'm not too sure about the enemies running from you at low health, but at the same time it does add another layer of tension while you try and figure where they went so you can finish them off.

    My criticism of the combat reminds me of all the reasons they cut the water tentacle octopus things from HL2, that they were hard to track because you lose perspective when the tentacle flies at you. The enemies in Prey are just weird to fight, but that definitely has some upsides from a horror perspective

  • Get Out directed by Jordan Peele

    • FMPONE
    • May 16, 2017 at 1:17 AM
    Quote from Sprony

    2 hours ago, Sprony said: I just saw this, primarily based on @FMPONE's recommendation, but I really don't get all the hype. It's a refreshing take, that's for sure. I love the racial theme, especially considering my wife and I have different skin color as well. But the main problem for me is that it sells itself as a horror, but it has nothing to do with horror. It's a thriller. That's not a bad thing, but they mix it with satire and forced comedy making it this weird mishmash of genres that never really hits the right tone. All of that could have been forgiven if it wasn't as predictable as fuck. Seriously, they signal everything so far in advance that you have to be blind not to see those twists coming a mile away. The last half hour or so I was checking the time hoping the movie would be done soon. I'm really disappointed now :(

    It seems to be a very divisive movie, even among people I really respect and feel are very smart. I've heard people saying they really like it, some people saying they thought it was super overrated.

  • What movie is this?

    • FMPONE
    • May 15, 2017 at 8:41 PM
    Quote from MaanMan

    3 minutes ago, MaanMan said: @FMPONE Can you give a hint? Maybe the decade or something else?

    It's from 1967 and is the eighth highest grossing film of all time in the US. Nominated Best Picture but lost to Sound of Music

  • STRAFE® (1996)

    • FMPONE
    • May 14, 2017 at 9:12 AM
    Quote from FMPONE

    On 5/2/2017 at 8:08 PM, FMPONE said: TBH, a lot more hyped for Gibhard. D:

    This art style just doesn't appeal to me.

    ...

    proof that I can see a bomb coming from a mile away~

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