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Posts by FMPONE

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • FMPONE
    • September 29, 2017 at 10:44 AM
    Quote from clankill3r

    11 hours ago, clankill3r said:

    Holy shit, that is cool.

    Quote from blackdog

    On 9/21/2017 at 7:56 PM, blackdog said: Sorry for gravedig but this topic came up on a search and I remember I wanted to quote you on this

    Although I agree with the rest of the post, I think that recent releases contradict this theory. Companies much less healthy (read: no passive income) are putting out single-player games, and not just that, they are doing big games, huge releases with a lot of praise.

    Fallout 4, Dishonored, Prey, Doom (the SP is really what people play) -- for most recent times; latest years we got stuff like: Bioshock Infinite, Wolfenstein, Batman, Evil Within, MGS5... and I'm surely missing/skipping other noteworthy titles.

    Bethesda definitely still ships high quality SP games that seem to do well. Can’t dispute that.

    Not sure SP is dead totally, and in fact it might offer a nice relatively stable investment compared to an MP game that fails to monetize itself well, or can’t ask a sufficient upfront price. These are normal developer problems, it seems like. A big developer with successful MP titles has the luxury of focusing on that.

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • September 27, 2017 at 7:10 PM
    Quote from RAD

    Just now, RAD said: Do you mean 10th January 2018, by the way, it was a good decision and now I may have time to enter.

    ! correct

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • September 27, 2017 at 7:07 PM

    EXTENDED!

    One additional month added to create something you're proud of!

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • FMPONE
    • September 26, 2017 at 5:21 AM

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  • Computer graphics, my journey to understanding

    • FMPONE
    • September 22, 2017 at 7:24 PM

    Would love to learn more. Images are great.

  • Post your favourite movie scenes ever!

    • FMPONE
    • September 21, 2017 at 10:15 AM

    Rewatching Lynch stuff, forgive me

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  • ECHO

    • FMPONE
    • September 20, 2017 at 9:30 PM

    Purchased :D

    Now to play...

  • Gearbox Software- Level Designer

    • FMPONE
    • September 20, 2017 at 5:46 PM

    Sounds like a great opportunity.

    Bump!

  • Importance of music in video games

    • FMPONE
    • September 20, 2017 at 5:43 PM

    Music is so important. Noticed this a lot in Twin Peaks, the new season literally begins with "listen to the sounds" and David Lynch personally did the sound design. Most of the cool SP games I love have great art design, but it was always really obvious in the older games like on the NES and SNES, N64 etc.

    Now I'm listening to the Super Metroid soundtrack >.> and it's fire

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  • Well what do you know! The Sequel!

    • FMPONE
    • September 19, 2017 at 8:25 PM

    Thank you for contributing to the gene pool, and congratulations! You must be a great father.

  • Site Changes and Feedback

    • FMPONE
    • September 18, 2017 at 3:55 AM
    Quote from MaanMan

    10 minutes ago, MaanMan said: Loving the update to the website. My only suggestion is to have the "Our Picks" slowly scroll through all the picks.

    Good idea!

  • Dishonored : Death of the outsider // Curator and ghost town

    • FMPONE
    • September 17, 2017 at 5:50 PM

    Really inspiring stuff. I just love the bulky architecture and colors, you guys are not messing around.

  • What have you purchased recently?

    • FMPONE
    • September 16, 2017 at 4:59 PM

    [Blocked Image: http://techvia.sk/wp-content/uploads/2017/08/SteelSeries_Rival_310.jpg]

    Steel Series Rival 310. I really like it! Comfy fit.

  • Post your favourite movie scenes ever!

    • FMPONE
    • September 16, 2017 at 4:05 AM

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  • ITT: Post maps/scenes that never saw the light of the day.

    • FMPONE
    • September 15, 2017 at 5:19 PM
    Quote from ElectroSheep

    4 hours ago, ElectroSheep said: [Blocked Image: https://cdnb.artstation.com/p/assets/images/images/004/425/769/large/valentin-levillain-de-highlands-1.jpg?1483655190]


    Woops !

    lol i'd finish this one for free!

    Can't stop.

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • September 13, 2017 at 11:32 PM
    Quote from CWardee

    1 hour ago, CWardee said: Little heistent to show this stuff at the mo as it's pretty early days, but I've made some progress on an Unreal scene, planning on going for an derelict Chineese or Soviet Missile Silo, Danger signs are placeholders at the mo. Just a heads up the red light on the ceiling rotates

    Looks awesome but where is that red light on the right really coming from? Even if it's rotating it's not obvious enough IMO for that large an amount of light

  • Mapcore's CS:GO Mapping Contest 2017

    • FMPONE
    • September 11, 2017 at 7:12 PM
    Quote from Tokit

    29 minutes ago, Tokit said: It has been 11 days now, c'mon I know at least one of the judges has probably read my post by now. Can I get an answer?

    Those assets were (very generously!) released publicly. As such, anyone including yourself is free to use them in our contest!

    Quote from blackdog

    On 8/18/2017 at 8:54 AM, blackdog said: Weren't the mappers supposed to demonstrate the map was started from scratch and not art passed months ago?

    The relevant standard is that the map wasn't released in a state beyond Greybox.

  • [CS:GO] De_Grind

    • FMPONE
    • September 9, 2017 at 8:10 PM

    Really cool! I enjoyed playtesting this one with you guys, can't wait to run around the finished version as soon as possible

  • VERTIGO COMPETITIVE UPTADE (IMAGES TO DOWNLOAD)

    • FMPONE
    • September 9, 2017 at 3:31 AM

    Keep it up!

    Interested to see how you make the map more competitive.

  • What I'm Working On

    • FMPONE
    • September 7, 2017 at 10:50 PM
    Quote from shawnolson

    22 minutes ago, shawnolson said: Looking good @FMPONE. Really nice.

    Thank you Shawn. And thank you for all your help and for Wall Worm ?

    Quote from blackdog

    On 9/4/2017 at 0:11 AM, blackdog said: #laterotheparty, huge congrats for getting so far. It's impressive and inspiring that you went all out to make all your art while just until "the other day" you relied on artists.

    Surely there are bits of improvements like suggested above, but I can't judge by just looking at this on the phone.

    Thank you.

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