Posts by FMPONE
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Quote from Corwin
On 4/26/2018 at 5:26 PM, Corwin said: Finally slowed down a bit this year, renovations didn't go super far last year because I spent a few months in the US and worked a lot when I was back home. Now focusing on finishing the renovations of my apartment, bathroom is 99% done, just gotta wait for a few things to dry and put back the window on its frame, test for leaks with water pressure turned on at max, and put the door back on.
Lots of mistake on that one room along the way, the worse one being that because I was changing the window I stupidly decided to do the tiles around before I put on the frame so that I wouldn't have to do perfect cuts because they would be covered up (a friend was helping me with the window and I wanted to use his expertise putting the frame right there and then, instead of waiting for the whole room to be tiled), but turns out it's not so easy to tile a wall from the top to bottom because of something called gravity. Had to keep on putting supports on the wall and making sure everything was 100% horizontal to the millimeter because the tiles would slide down while the glue was still soft otherwise. Took longer than it should have because of that to tile the whole room, but it turned out ok in the end. Also I bought some super solid tiles thinking it would be a good thing, but that meant they could only be cut with a disk cutter and piercing them was a pain in the dick.
[Blocked Image: http://www.clement-melendez.com/temp/renovations/flat/bathroom.gif]
Trying to finish toilets and kitchen next. Most other rooms just need some paint and touch-ups and putting shelves and such in the closets. I also intend on doing one last round of finely polishing all the hardwood floors before I can start furnishing.
This is awesome
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https://www.faceit.com/en/organizers/…feebd45/MapCore
Donations of faceit points are now enabled. We can use this points budget to create tournaments and events on Mapcore maps.
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Quote from jakuza
On 5/12/2018 at 1:27 AM, jakuza said: Thanks, agree completely on the lighting. We're trying to go through with a cleaner approach now, relying more on big key lights like the light poles or shopfronts.
Lighting is definitely the primary concern right now, but I'm pretty optimistic about it. Here's a recent screenshot from some tests:
Just keep in mind that you want it to be about 2X brighter than you think, because some people play with no alpha boost in he video settings. Alpha boost washes out your lighting but you want the map to be playable for people who haven’t tweaked any settings and are playing default.
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I love this show. But there is nothing in the world that puts my gf to sleep faster. It's hilarious how much pointless talking there is in this thing
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Seems interesting, hope it has a nice story. I'm on board for another high quality SP experience, it's been a minute or two. Feels like the game has a bit stronger energy and sense of identity this time around.
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Quote from Andre Valera
27 minutes ago, Andre Valera said:
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Visibility here seems really reduced. Black seems like the predominate wall color now... Not sure if this change is advisable.
I would keep your dark skybox but revert much of the level lighting, readability is important for the gameplay to be fun.
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And all because North Korea finally built the nukes they’d been working on forever

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Just started watching this, it's great. Pretty much exactly what you'd want in a TV show thus far.
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Quote from catfood
2 hours ago, catfood said: Hello! Some of you already know but after ~1.5 years in development lots of playtesting and iterations I finally released Ruby on the workshop! The trip to Lisbon I took at the beginning of development to shoot reference and record audio resulted in the map having: ~100 custom models ~60 custom materials ~100 custom sounds All based on the Portuguese city. The size and timings of the map are comparable to maps currently in active duty and the layout with clear land marks and a few unique areas should be easy to learn for every player of every skill level. There's also a small MapCore easteregg and the first person to find it gets a picture of a piece of cake! Once again I want to thank everyone here at MapCore who participated in playtesting or gave feedback during the development. And please let me know what you guys think of the end result!WORKSHOP LINK
The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available. The content cannot be displayed because it is no longer available. I think this is your strongest work yet. The sparkling ocean effect (sprite?) is really fun. In the past you’ve maybe not had the most realistic style, but you truly made it work here without losing any of your charm. Interested to play it soon!
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Quote from blackdog
14 hours ago, blackdog said: Looks like the golden boys of Marvel, the Russo brothers (Captain America Civil War, Winter Soldier, Infinity War) have picked up the rights to the Stalenhag novel!

This is pretty cool, always nice to see an artist get their due in the “mainstream”. A film of visuals inspired by his work could definitely be striking to look at
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Quote from Jonny PhiveDisplay More
11 hours ago, Jonny Phive said: I decided to spend some time taking classes and mentorships last year based on environment art. I felt if I could better understand environment art, I could hopefully become a better level designer. I embarked on a mentorship with Ryan Benno, a modeling course with Andres Rodriguez, and a foliage course with Jeremy Huxley. The following work is a byproduct of their incredible courses, fantastic teaching, and guidance. I strongly recommend each one.
I decided to work some of this new art back into Venom. Excited to share more soon!
This looks great Jon, please keep us updated with your progress!
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$mapquality "{10 10 10}"
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I took a break from Zelda, which became an extended break, in order to savor it like a fine wine. I’m back and I’m loving it!
Such an adventure, such great music.
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Quote
21 minutes ago, 'RZL said:
I think that movie does not quite fall into the girl's movie category

50 shades of grey
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Quote from blackdog
8 hours ago, blackdog said: Someone said Pulp Fiction… I don’t remember any protein shake tho 0o I would have thought when they are in the drug house.
but yeah, not that movie.
lmao, turns out it was Jackie Brown. In my defense, this woman really does resemble Uma Thurman...
Quote from blackdogOn 3/15/2018 at 9:42 AM, blackdog said: [Blocked Image: http://2.media.collegehumor.cvcdn.com/63/59/ee39f460763db0c265f1d9aa0f932dc6.jpg]
Is it John Wick?
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Quote from blackdog
On 3/15/2018 at 9:42 AM, blackdog said: [Blocked Image: http://2.media.collegehumor.cvcdn.com/63/59/ee39f460763db0c265f1d9aa0f932dc6.jpg]
I know this is wrong but it reminds me of Pulp Fiction where they're making the protein shake
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Quote from [HP]
4 hours ago, [HP] said: https://www.origin.com/usa/en-us/stor…tandard-edition
It's a EA game, so it's on origin.
Origin is not really that bad nowadays, tbh.
Oh, I can deal with that. Not the end of the world, I should get on Origin anyway...
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Tried to find They Hunger on steam and it's not listed.
This is some bullshit, I must kill zombies.