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Posts by FMPONE

  • Games as Art

    • FMPONE
    • June 2, 2007 at 1:27 AM

    I think that multiplayer maps etc are just as much art as any other piece of art. I think the difficulty comes in that alot of people can make good maps and nowadays alot of people can paint well, so that being an artist is not such an exclusive club. Its not like the Renaissance anymore where there are only 20 famous artists around, there are artists all over the place!

    I think that leads alot of people to think that only completely wierd shit has artistic merit which couldn't be farther from the truth

  • [video] How to get a job in the games industry as an artist

    • FMPONE
    • June 1, 2007 at 9:48 PM

    Hilarious

  • MapCore Job Census

    • FMPONE
    • May 31, 2007 at 9:16 PM
    Quote from Sa74n

    change me from splash damage to freelance environment artist / level designer please if your companies are looking for contractors feel free to mention me!

    Wha'happen? (if you don't mind me asking )

    And as Hourences said, best of luck man thats going to be a real challenge!

  • dm_grale (updated on 15-08-09)

    • FMPONE
    • May 31, 2007 at 9:14 PM

    I know how long you've been working on this and I honestly cannot wait to play it, I'm really impressed!

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • May 31, 2007 at 8:09 PM
    Quote from Mazy

    JohnSmith....you rock!

  • T-Shirt design for a competition

    • FMPONE
    • May 31, 2007 at 6:03 AM

    5'ed

    wish I could draw ;(

  • Little urban intervention thing I did with some friends

    • FMPONE
    • May 31, 2007 at 5:57 AM

    min0...possibly the most likeable person on the planet

    touching video of course but lol at the random ass just spliced in there somewhere! very fight club of you

  • X06: Kane & Lynch: Dead Men

    • FMPONE
    • May 31, 2007 at 1:24 AM
    Quote from Mazy

    Yeah, we're definitely not trying take on the best in the business in terms of graphics, but it'll look good enough so shush! Oh and the gameplay will hella slick. I guarantee that K&L will also have the best weapon sounds in a game to date (at least in my opinion). Really satisfying to use most of em, something you dont see often in games these days. Might think weapon sounds are minor, but they're the essence of shooters I tell ya! That and rumble ;D

    Thats basically all I needed to hear :3

  • [HL1DM]dm_fugazi

    • FMPONE
    • May 30, 2007 at 8:36 PM

    I think it looks quite nice. The reason you're probably not going to get as many criticisms is because people are now more used to and enthused about Source maps. Even quality Hl1 work can seem on the boring side if its using stock content and for a game not many people play any more.

    Its no fault of your own, just kind of the reality now. Its certainly not because your map stinks !

  • X06: Kane & Lynch: Dead Men

    • FMPONE
    • May 30, 2007 at 8:22 PM

    I wont lie and say the screens impress me very much visually, they don't. But if you can nail some slick shooting and its got a decent story I can deffinitely see myself picking it up

    The style factor wins again

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • May 28, 2007 at 10:14 PM

    Looks good but its screaming for something to take up the upper middle ceiling area vacant in that picture

  • GRIN Barcelona Hiring

    • FMPONE
    • May 28, 2007 at 5:14 PM
    Quote from FrieChamp

    I thought you said level design is boring

    OH MY GOD

  • phys_temple

    • FMPONE
    • May 27, 2007 at 8:02 PM

    The nuclear explosion was the most incredible thing I have ever seen on Source, and the Domo with lasers

    man you kick some ass I can't even explain how impressed I am by this

  • Insurgency Trailer Release & Website Launch

    • FMPONE
    • May 26, 2007 at 5:52 PM

    Wham our website slowed down to curdled milk speed, the Steam rush

  • Insurgency Trailer Release & Website Launch

    • FMPONE
    • May 26, 2007 at 4:54 PM

    Insurgency got a swell update treatment by the guys at Valve

    http://www.steampowered.com/Steam/Marke ... sage/1055/

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • May 25, 2007 at 8:00 PM

    GRAWR RICK D U ANIMAL MONSTER

    Guys he is simply a professional devil's advocate

    He said my map looked like poop and I still respect him, like a father

  • getting in touch with your mapping roots...

    • FMPONE
    • May 25, 2007 at 1:41 AM
    Quote from Taylor

    I don’t understand this thread! Sure, retro and awesome, but I don’t see how straight lines are your mapping roots.

    inspiration, baby

    I can tell you the Megaman games were without a doubt some of the most interest games I've ever played environment wise, very distinct and unique little environments packed into one game

  • New(ish) Website - militantfetus.com

    • FMPONE
    • May 24, 2007 at 9:26 PM

    quick answer, anything from:

    http://www.mapcore.net/forums/viewforum.php?f=24

  • totally random texture thread

    • FMPONE
    • May 24, 2007 at 12:36 AM
    Quote from Minotauro

    another one [Blocked Image: http://i78.photobucket.com/albums/j101/thiagok/plasterwall05b_mino.jpg]

    daddy like

    just the tiles a bit too sharp and cartoony, add some more detail there

  • Insurgency Trailer Release & Website Launch

    • FMPONE
    • May 23, 2007 at 1:54 AM
    Quote from Sentura

    here comes full spectrum warrior first person ;olooks interesting

    Sentura approved

    take that, Blizzard ENTERTAINMENT SOFTWARE CORPORATION!!!!

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