Posts by FMPONE
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not enough pea-coat protection
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draw your attention to conflicting brushes and a dramatic lack of fung-shuei
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good lord we got some thread rez going down
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absolutely ridiculous talent on display
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its pretty generic, it rounds all the bases but honestly it begs for the "meh".
some crit would just be the repetition of the electrical boxes on the left, the security camera looking at nothing and the general blandness of the scene. It reminds me of some deep dark corner of some urban layout brought up to minimally pretty standards.
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looks sweet
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now that is ab fucking surd, I understand the motive. Because they will only get a vast fraction of what they ask for they ask for it all.
But thats just outrageous and paints them in a vile light.
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additionally this is disgusting:
"That advantage was nowhere more evident than at E3 2006, where Gears of War was awarded “Best Game in Show” and garnered nothing but laudatory press."
SK are fools if they think that the single and sole reason Gears of War was praised was because of the engine it was running on. What GoW did right run the fucking gambit from concept art to style to any number of non-Engine specific traits from sound to gameplay innovations to just shit like the chainsaw that were unique to the game. This passage seems to allege that had Too Human been running off the same build GoW was it would be equally lauded, which I think is patently laughable and shows you the bitterness and frankly crybaby mentality that summarizes this lawsuit from SK's perspective.
I think its equal parts Epic got a bit of an edge with the code and SK are nowhere near as relevant or successful as Epic and are pointing an easy finger.
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Quote from KungFuSquirrel
SK may have some merit in elements of the case, but I think once they started demanding that they receive the entirety of Epic's Gears of War profits in damages plus the ability to keep their version of the engine and all their modifications to it as their own property with no licensing costs, I think they crossed the line into ridiculousville.
I mean I understand you're probably overstating it but where do you think thats inferred?
What a mess :X
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L M F A O I know the guy that made the bartender character model
ahahahah what the fuck
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If you file a lawsuit it has to be boistrous and over the top in order to clearly allege that there was actually a breach of contract that took place.
You can't say "Epic was not sufficiently timely in their delivery" you have to really paint them as being defficient
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I'll take cliffy and gears over anyone, ANYONEEEEE
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Regardless of the exact facts of the case which we can't know I think its a PR nightmare for both involved, more so for SK because Epic is currently riding the wave of good will from Gears of War. It certainly doesn't help Epic's liscensing however that this lawsuit has come about.
I hope it doesn't slow down Epic's game developement, personally, I couldn't give a shit about Too Human and I haven't talked to anyone who does. Considering its been in dev all the way back the PS1, I don't think Epic is the one responsible for SK not getting it out the door.
death to the infidels cliffyb must prevail
[Blocked Image: http://www.caligirl.net/album/a-c/pictures/cliffyb-hand.jpg]
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Thats so awesome.
There seems to be a correllation between talented mappers and incredible rooms. That answer alot of my questions

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I AM NOT TO BE TEASED, GENTELMENZ
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I almost like this more than Kester's map
x1000anyways, you really need to work on your texturing, in one scene you have maybe 50 something textures. And 10 totally different ones for all the walls. That makes NO sense, you need to pick one and stick with it, and if you do a height break like at the left, then pick one and stick with it for the entire top.
If you don't, it ends up looking quite a mess as that screenshot atests.
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harlo i am makingz the 3d mdoelz quit laot nowadayz
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sa7an like most things about you that room makes me totally jealous ;P
also sweet stuff teddeh