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Posts by FMPONE

  • The Natural Selection 2 Thread

    • FMPONE
    • October 31, 2012 at 9:16 PM

    It can be an extremely, extremely overwhelming game for a beginner, so I recommend going in with the expectation that you'll have to spend a few hours just learning the ropes. After that, you're good.

  • The Natural Selection 2 Thread

    • FMPONE
    • October 31, 2012 at 12:13 PM
    Quote from Vilham

    Yaaaaay, the game doesn't even launch for me. Woooohooooo.

    A couple of things: delete your clientregistry.blob -- if that doesn't work, verify your cache.

  • The Natural Selection 2 Thread

    • FMPONE
    • October 31, 2012 at 12:04 PM

    Big day! Good to see this finally out. Seems like a successful release

  • Cs_siege_go

    • FMPONE
    • October 30, 2012 at 10:51 PM

    Just ran around this in game... wow. Impressive

  • GTA V

    • FMPONE
    • October 30, 2012 at 7:18 PM

    This is going to be amazing.

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • October 30, 2012 at 10:23 AM

    Beautiful colors

  • Designed for Danger - Portal 2 Campaign

    • FMPONE
    • October 29, 2012 at 3:25 PM
    Quote from Skjalg

    That should motivate you to do better next time

    I agree, and also Fuck Kotaku

  • Chivalry: Medival Warfare

    • FMPONE
    • October 28, 2012 at 9:03 PM

    Was expecting to see about 10-15, but this really does look more interesting than a AAA. I'm willing to cave on this one to support these fellas.

    edit: and I did

  • Chivalry: Medival Warfare

    • FMPONE
    • October 28, 2012 at 6:59 PM

    Alright you sold me. That does look pretty awesome

    edit: Jesus Christ, 25 bucks? That's asking alot, indie bros. Maybe when it goes on sale

  • Mapcore CSGO Server

    • FMPONE
    • October 27, 2012 at 3:10 PM

    Can't wait to give you guys something to play ;p

  • [Portal 2] Repercussions WIP

    • FMPONE
    • October 27, 2012 at 1:01 PM

    Very detailed stuff

  • What ever happened to the Unearthly competition?

    • FMPONE
    • October 26, 2012 at 8:29 PM
    Quote from Minos

    There was a long thread on polycount about the guy, but this is the only i could find now: http://www.polycount.com/2010/12/05/pre-dom-war-v-caution/

    It's a real shame that somebody else can't step up to host a contest if there were questions about this other person

  • Jonathan Lindblom - Environment Artist (image heavy)

    • FMPONE
    • October 25, 2012 at 8:11 PM

    Sorry to meet you under these circumstances, but welcome to Mapcore !

  • Battlefield 3

    • FMPONE
    • October 24, 2012 at 10:52 PM

    there is no right answer on color correction, its one of the most subjective things ever. just dealing with your own art work, one little tweak here or there might be just as good, at the end of the day you are required to make a decision

    Quote from Pampers

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    this is so bizarre because they clearly planned to color correct it before hand. i think that approach is what puts a lot of people off. it's pretty but phony looking

  • Great games from the past

    • FMPONE
    • October 24, 2012 at 5:26 PM

    simply the best game of all time

    [Blocked Image: http://upload.wikimedia.org/wikipedia/en/thumb/4/42/Supersmashbox.jpg/250px-Supersmashbox.jpg]

  • [Feature] Interview with Jean-Paul Jarreau, Black Mesa level designer

    • FMPONE
    • October 24, 2012 at 5:25 PM

    It's Stalkyard, one of the HL:DM maps. I'm really excited to give black mesa multiplayer a try, seems like it could be good old fashioned mp

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • October 24, 2012 at 5:23 PM

    Its clear theres not enough blue in the ambience, I think, comparing it with the old shot

  • WIP in WIP, post your level screenshots!

    • FMPONE
    • October 24, 2012 at 1:11 PM
    Quote from Lacabra

    Lighting/fog, y/n?

    [Blocked Image: http://farm9.staticflickr.com/8328/8118620115_5cbca37d01_b.jpg]

    [Blocked Image: http://farm9.staticflickr.com/8053/8118620855_5d31e37f71_b.jpg]

    [Blocked Image: http://farm9.staticflickr.com/8464/8118619601_3e403429a8_b.jpg]

    It's very plausibly lit, but I'm not sure you're getting your best screenshot that way. I'd try to unify the scene a bit more with a single color saturation

  • cp_imbricatus

    • FMPONE
    • October 23, 2012 at 12:42 AM

    Last three shots really stand out for me, gonna run around this tommorow

  • CS_Museum by FMPONE

    • FMPONE
    • October 22, 2012 at 6:54 PM

    Happy, bright, "I could play this a million times" exterior, opulent, solid gold interior is my goal, since it's going to be relatively deathmatchy. OK -- back to work

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