Quote from FrieChamp
WTF this is crazy and awesome. CD project = literally the future of Poland!
Quote from FrieChamp
WTF this is crazy and awesome. CD project = literally the future of Poland!
Loving Nintendo's new swagger. I got more pure joy out of their conference than the Sony and MS conferences combined. They get vidya games.
All these games look awesome
Haven't heard much mention of Ori or Inside, they both seem really atmospheric and awesome ![]()
Our bad, agreed.
Quote from tdDazWIP shots look really nice! I was sad that your Half-Life 2 level wasn't in the list
Is it dead?
No, Dreaming isn't dead. I've got a solid 25 minutes of gameplay right now. My goal has always been an hour. The problem is that SP work is just... exhausting. It's fun, but occupying someone's full attention in a linear way requires insane mental energy. I find my motivation to work on goes through peaks and valleys for sure.
Quote from SuperDuperYeah
No, Dreaming isn't dead. I've got a solid 25 minutes of gameplay right now. My goal has always been an hour. The problem is that SP work is just... exhausting. It's fun, but occupying someone's full attention in a linear way requires insane mental energy. I find my motivation to work on goes through peaks and valleys for sure.
I FEEL YOU ! I totally feel you. Totally... It's so techy and psychology-intensive. But gawd is it rewarding when it all works.
Psychology-intensive. That's a great way of putting it. Definitely explains why I find it a bit draining.
WiiU time for me when Smash bros comes out.
Thanks for this, we need more guides ![]()
Quote from CastleNot sure if this should be its own thread but Here is the video of me making the level.
You can download and play the level here
https://drive.google.com/file/d/0B-2YIX…dit?usp=sharing
Excellent. Inspirational. Make more!
The more people on Mapcore the better! We might have to donate to handle server costs tho O_O
Quote from PuddyGood stuff, man! Some really cool shapes going on in the Season remake but I think the red in the "labs" makes the area a bit too sci-fi/techy but I'm sure there's plenty of experimentation left for the look.
The Grace stuff looks nice but I'm a bit worried about the maneuvrability of that displacement terrain.
Really good feedback, thank you Puddy. I share the same concerns about Grace, I know I'm gonna have to clip it extremely well
Quote from LegenderpI was just thinking a while ago that if Season was to join the top competitive maps in CS:GO, it needs a remake because it has a non-original look. And here we go! a completely new feel!
Will the map be ready in time to join the next operation?
I hope!
Quote from duxDisplay MoreShawns success:
Remove social life
Remove girlfriend
Remove going outside
Never leave PC
Sweet work dood. I need to stop going outside so I can finish my map too
If you removed all of those things I'm still not sure 747 would every release
bastardo!
as for how to make a lot of stuff, spend 10 years with this editor, stay in good shape, thats the recipe. you need to be fit in order to map. also get an ergonomic mouse and eat healthy. also eat babies.
Thanks bros!
Quote from FrieChampDude. Loving the architecture in de_season. What's your reference?
Here are some ![]()
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Quote from Warbypostfilter in de_grace makes the images look blurry (wedding_photo style) not sure if thats something you want de_season looks way better by contrast
I think I agree, props mate!
Hi guys ![]()
So it's summertime for me. That means, I want to create 3 new maps! I'm creating this thread to keep account of these projects and because it should be a fun journey for all, like the voyage to Mordor to throw my free time into a burning inferno.!!!
The screenshots are going to be honest. I've identified that I'm sometimes bad at showing people my in progress work because I want everything to look amazing and perfect and that's not gonna be the way these next few months go down. It's gonna get sloppy up in here.
First, DE_SEASON: (a remake)[Blocked Image: http://i.imgur.com/vT7XBdc.jpg][Blocked Image: http://i.imgur.com/EYq1fnc.jpg]
[Blocked Image: http://i.imgur.com/Mn0mdLE.jpg]
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[Blocked Image: http://i.imgur.com/HxxfhnQ.jpg]
[Blocked Image: http://i.imgur.com/A3hSQa1.jpg]
Next is DE_GRACE, an original map:
[Blocked Image: http://i.imgur.com/pGC1ZID.jpg]
[Blocked Image: http://i.imgur.com/WcOEdew.jpg]
[Blocked Image: http://i.imgur.com/bcu6oBO.jpg]
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[Blocked Image: http://i.imgur.com/djd8pgY.jpg]
Don't Sue Me Pls: some placeholder art from Dear Esther in there. I also used some neotokyo/Agency stuff that's gonna get replaced.
Third is a humble hostage map with only a rough concept in mind atm. Will begin when the other maps complete.
Have a good day~
That's what a beast this guy is! Seriously, I'm loving these update shots dude. It's fantastic. My critique would be that this looks like a nice, fairly generic "under" layer. I now want to see you take it in a new, interesting direction with a "twist" which would go over your sci-fi hexagon kind of style. I'm thinking nature (overgrowth) + hexagons, or holo screens and girders + hexagons, something + the hexagon foundation to really bring it all to life and to it together into something unique.
I'm curious to hear if you had any of that in mind thematically, what your gameplan is. Keep up the great work.
Quote from deceiver
Seems pretty damn strong tbh
On this day, a God was borned
In order for your lighting to pop you need to work in a third main light color. Three main colors (two primary, usually blorange + a scarcely used wild card) is the most satisfying way to light scenes like that corridor.
I love it. Old school mapping contest please.