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  3. the0rthopaedicsurgeon

Posts by the0rthopaedicsurgeon

  • l4d_yama

    • the0rthopaedicsurgeon
    • May 4, 2012 at 11:51 PM

    finished all of the maps from the beta i released, now i just need to do the finale map (and i have no idea what that will be since i scrapped the last one i started).

    [Blocked Image: http://i.imgur.com/vpgHk.jpg]

    [Blocked Image: http://i.imgur.com/mDYEA.jpg]

    [Blocked Image: http://i.imgur.com/07jCo.jpg]

    [Blocked Image: http://i.imgur.com/2uDZ9.jpg]

    [Blocked Image: http://i.imgur.com/UuTHI.jpg]

    [Blocked Image: http://i.imgur.com/IuFJ2.jpg]

    [Blocked Image: http://i.imgur.com/8QJZ9.jpg]

  • The random model thread!

    • the0rthopaedicsurgeon
    • April 23, 2012 at 9:47 PM

    i made a texture for a suzuki carry kei truck i finished a while ago.

    i forgot about logos and text when i unwrapped it and had the whole texture flipped down the middle. i was going to do those with decals, but is it better to put those in a separate texture or in the same one with an alpha channel just for those parts?

    [Blocked Image: http://i.imgur.com/Bm0Ol.jpg]

  • How to break in the games industry - an insiders' guide

    • the0rthopaedicsurgeon
    • April 17, 2012 at 6:17 PM

    I had an interview about 5 weeks ago, but I still haven't heard back. I sent an email 2 weeks ago to HR who said they'd let me know as soon as they hear anything but I've heard nothing since. I think there were only a few people interviewed so surely they'd tell me if I hadn't got it? How long does it usually take to hear back?

  • Magnificent short movies

    • the0rthopaedicsurgeon
    • April 9, 2012 at 6:32 PM

    Siðasti Baerinn (The Last Farm). It's about an old man spending his last few days on his farm before his family put him and his wife in a home. I only found out about this because Kjartan Sveinsson from Sigur Rós wrote the music, which is probably my favourite thing about it:

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    One of my favourite horror movies is Three...Extremes, which is three ~40min movies from Hong Kong, South Korea and Japan. Cut (Korea, Chan-wook Park (Oldboy)) and Box (Japan, Takeshi Miike) are definitely the best, and quite surreal, especially Box.

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  • The random model thread!

    • the0rthopaedicsurgeon
    • February 22, 2012 at 1:32 AM

    i flipped the render of the green one so the screenshot takes up less space, each side actually has separate uv space (although i only realised i needed to do this once i'd finished the base texture).

  • The random model thread!

    • the0rthopaedicsurgeon
    • February 20, 2012 at 7:00 PM

    making some more car props. first is a suzuki carry, 2nd is a toyota crown taxi + regular version (render is flipped, the text actually reads right on both sides)

    [Blocked Image: http://i.imgur.com/nS7oD.jpg]

    [Blocked Image: http://i.imgur.com/cZe7v.jpg]

  • The random model thread!

    • the0rthopaedicsurgeon
    • January 26, 2012 at 12:39 AM

    some people suggested i make more appropriate car models for yama since the default ones don't really fit. i don't think this is what they had in mind but it's one of my favourite cars so....

    any tips for texturing car props, is it all just in the spec? the car is a mercedes AMG SL65 black series btw, skin is still really basic.

    [Blocked Image: http://i.imgur.com/roesq.jpg]

  • L4D2 Yama b1

    • the0rthopaedicsurgeon
    • January 7, 2012 at 4:42 AM

    If you go left out of the 2nd map saferoom, you see the ambulance behind a roadblock, the idea is they couldn't get through so just camped up in that house. I might put a camera transition to show it more clearly.

    The ladder is really annoying, I can do it fine by looking away and walking over slowly, but a lot of people die or hang onto the edge. I don't think ladders and l4d mix well in general but I'll have to figure another way of doing that. That map will also be split into two, partly because it's way too long and partly because I have zero entities left, and need some spare for versus/survival.

    And about finding the right path - I tried lighting up the main routes or doing things like having a dead body that looks like it was running in that direction, env_sparks etc. I don't think it was helped by giving 2 or 3 routes through an area, some people just followed them all in circles. The paths are really obvious to me since I made it so I wouldn't know, but are there any areas that were especially confusing?

  • L4D2 Yama b1

    • the0rthopaedicsurgeon
    • January 3, 2012 at 3:52 PM

    There are more screens here, plus in the WIP thread. I also made a video about 2 months ago, although I've changed a couple of things and added the 3rd level since then:

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  • L4D2 Yama b1

    • the0rthopaedicsurgeon
    • January 3, 2012 at 3:08 PM

    So 5 years after I started, I'm finally releasing this campaign, or at least the first 2.5 maps. I don't think I'm ever going to finish it which is why I'm releasing it as a beta, and also decided two weeks ago to include the 3rd map (minus the last half).

    Anyway, it's a 3-map co-op campaign, starting out in Tokyo before moving west to Kyoto, and then into the mountains via a deserted 1970s mining village.

    Download and info:

    http://www.scorchingcraniums.com/yama/

    Screens:

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama01_01.jpg]

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama01_03.jpg]

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama13.jpg]

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama15.jpg]

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama18.jpg]

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama_04.jpg]

    [Blocked Image: http://www.scorchingcraniums.com/images/portfolio/maps/yama/yama_07.jpg]

  • What have you watched recently?

    • the0rthopaedicsurgeon
    • November 16, 2011 at 1:58 AM

    i watched the chaser a few days ago, which i thought was quite bleak and depressing. then tonight i watched martyrs and i had to change my definitions of bleak and depressing.

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    also, queen rock montreal on bluray. probably freddie's best ever recorded performance:

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  • WIP in WIP, post your level screenshots!

    • the0rthopaedicsurgeon
    • November 3, 2011 at 5:12 PM
    Quote from kanine01

    Sorry if the update's been a bit late; I've been pretty swamped with schoolwork lately and I haven't had much free time.

    The new floor looks a lot better, but I think the ceiling is too ornate/complex, it'd probably be better as plaster or ceiling tiles. Also the grass on the roof looks more natural/wasteland, I think a tidy lawn texture would look nicer.

  • l4d_yama

    • the0rthopaedicsurgeon
    • October 19, 2011 at 11:35 PM

    i made a video

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    hoping to get the first two maps released in the next few weeks, just need to beta test privately first and fix a broken ladder.

  • l4d_yama

    • the0rthopaedicsurgeon
    • October 10, 2011 at 2:41 PM
    Quote from Jenn0_Bing

    As impressive as I've come to expect, It's gonna be good to get a chance to run around in it. Some of those shots looked a little dark to me, that may just be the effect of the bright surround/image size though.

    I might still change to a brighter setting, but I've worked on the lighting the last week so all the main routes are lit properly. I'm running really low on entities though so I don't have many lights to spare.

    Also you can download dogsector, I think there was a broken spawn point and I thought I'd took the link down, but apparently I only striked through the link so it's still up.

  • l4d_yama

    • the0rthopaedicsurgeon
    • October 9, 2011 at 7:55 PM

    Almost done with this map, I think I'm going to release the first two (Tokyo and this one) as a beta because I want to release something after all this time. I had to redesign the finale and there's also a workaround where you need to deploy fire rounds to get the bots into the cablecar, but the whole thing is connected and working from start to finish now.

    [Blocked Image: http://i.imgur.com/VkQnv.jpg]

    [Blocked Image: http://i.imgur.com/IF7rL.jpg]

    [Blocked Image: http://i.imgur.com/i7KRd.jpg]

    [Blocked Image: http://i.imgur.com/APP4v.jpg]

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    [Blocked Image: http://i.imgur.com/yFRxA.jpg]

    [Blocked Image: http://i.imgur.com/HDQTr.jpg]

  • Battlefield 3

    • the0rthopaedicsurgeon
    • September 30, 2011 at 3:31 AM

    i don't get why you'd have a program like origin and then a separate web-based server browser, on top of which you need to install a plugin to actually use it.

  • WIP in WIP, post your level screenshots!

    • the0rthopaedicsurgeon
    • September 15, 2011 at 9:39 PM

    i'm making a small scene to learn the crysis SDK.

    [Blocked Image: http://i.imgur.com/rjnC2.jpg]

    [Blocked Image: http://i.imgur.com/57cSP.jpg]

    [Blocked Image: http://i.imgur.com/l8f5N.jpg]

    it's the mexican gas station from the end of the terminator. i'm not sure what the brown and blue cars are though, anybody know at least the make?

  • What have you purchased recently?

    • the0rthopaedicsurgeon
    • August 29, 2011 at 1:49 PM

    my 24" 1920x1200 refurbed monitor died, so i bought this. for some reason the standard has gone down to 1920x1080 so i lost an inch and 120 pixels

    [Blocked Image: http://images.pricerunner.com/product/image/129549208/LG-E2340S-PN-Black.jpg]

  • Great places to visit

    • the0rthopaedicsurgeon
    • August 20, 2011 at 3:46 PM
    Quote from DaanO

    iceland, wintertime. tickets are particularly cheap right now!

    i went to iceland last winter, it wasn't even very cold despite the snow, and it's almost completely deserted which is nice.

    my favourite place - jökulsárlón:

    [Blocked Image: http://i.imgur.com/EOw6B.jpg]

    on the way you have to drive through eldhraun which is quite surreal, it looks like another planet:

    [Blocked Image: http://i.imgur.com/iveg7.jpg]

    [Blocked Image: http://i.imgur.com/H3tsd.jpg]

  • Space program coming to an end

    • the0rthopaedicsurgeon
    • August 8, 2011 at 6:27 PM

    if you're asking for a reason to go when robots can do the job, then the distance is completely irrelevant. i'm just pointing out that with that mindset, climbing everest or whatever would also be a waste of time, however tall it is, but people have been explorers for as long as there have been people. the reason, as edmund hillary said, should be 'because it's there'.

    but anyway, i'd still rather see more probes sent to titan and europa if you've got limited funds, you'd potentially get far better rewards : cost/risk.

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