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Posts by Zeta

  • September's Mini Contest - Go Kart

    • Zeta
    • September 7, 2007 at 5:10 PM

    i love it seir

    im going to try and make this bugger

    [Blocked Image: http://i15.tinypic.com/67st4l2.png]

  • September's Mini Contest - Go Kart

    • Zeta
    • September 6, 2007 at 3:41 PM

    ill try making one tomorrow

  • Level Designer - Some questions

    • Zeta
    • September 6, 2007 at 12:59 PM

    I make 500 usd per map at the moment which takes about a week so it could be better since i have to convert that to £

  • The Ship sequel announced

    • Zeta
    • September 3, 2007 at 11:48 PM

    cool, i liked the style of the first from what ive seen

  • The random model thread!

    • Zeta
    • August 31, 2007 at 2:04 PM

    looks fantastic. the flatness of the grip doesnt look so hot in game unfortunatly but that render is

  • Leipzig Games Convention Pics

    • Zeta
    • August 29, 2007 at 9:45 PM

    Is this the new e3 then? The human bowling looks fun

  • Source Engine Powered Zeno Clash Announced

    • Zeta
    • August 29, 2007 at 9:42 PM

    awesome logo. i also like the other screens except for the one actually posted

  • Borderlands

    • Zeta
    • August 15, 2007 at 7:30 PM

    I thought gb were working on an aliens game?

  • CALLING ALL ENVIRONMENT ARTISTS!

    • Zeta
    • August 13, 2007 at 3:49 PM

    i just looked at a couple of videos on the crysis editor and i gotta say frie, you're one lucky son of a bitch, that thing is insanely cool

  • Shack (UE3) [update: september 5, Near final screenies]

    • Zeta
    • August 12, 2007 at 3:37 AM

    awesome

  • I am making a DoD:s map.

    • Zeta
    • August 8, 2007 at 6:22 PM

    I just coverted made a 360 8 sided arch, subbed, deleted bottom half and smoothed it all

  • ID Tech 5 & "Rage" presentation

    • Zeta
    • August 7, 2007 at 8:15 PM

    looks much better than the last time i saw this

  • Steam Community is live!

    • Zeta
    • August 7, 2007 at 7:02 PM

    i signed up so many group names it wont let me join

  • Character designs from Assassin's Creed

    • Zeta
    • August 1, 2007 at 8:36 PM

    fantastic

  • DM_Snowdin

    • Zeta
    • August 1, 2007 at 3:34 PM

    orange lit area adds nice colour contrast

  • WIP in WIP, post your level screenshots!

    • Zeta
    • July 28, 2007 at 2:17 PM

    yeah that avertisment doesnt really make sense in that location

  • A home project that's personal to me...

    • Zeta
    • July 27, 2007 at 5:26 PM

    very good so far

  • totally random texture thread

    • Zeta
    • July 27, 2007 at 4:08 PM

    nice

  • The random model thread!

    • Zeta
    • July 27, 2007 at 3:11 PM

    ill probably come back to it later and remake a lot more of it seperatly which should cut the count down the tris significantly.

  • The random model thread!

    • Zeta
    • July 27, 2007 at 4:02 AM

    ker-fixd

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