The environment light is too blue. Try making it more grey.
Posts by Psy
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Maybe you should make a tutorial on how to make custom brushes.
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Nice, clean mesh.

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Those pipes need a higher resolution texture.

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Download some grunge brushes. There are plenty on da interwebs.
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The normal map is too noisy!
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CGTextures is the best source for textures. I use it all the time.
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I shall be following this brilliant tutorial.

Here's my attempt.
[Blocked Image: http://img509.imageshack.us/img509/8494/wallel1.jpg]
It could of been a lot better if I put a bit more time into it. Very good tutorial.
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Peris speaks the tooth.
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Looks really detailed.

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It's hard not to look at it and automatically think, "STRATEGY GAME PLZ KTHXBAI!".
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That dark brick texture sucks.

Good brushwork though.
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Looks really awesome.
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The cave is too dark.
Can't. See. Shit.
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Microsoft?
Nope. It's called a PC.
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Tetris the movie! Genius!
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Thank you for a thorough criticism.

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Dust2: So basically you are selling your map with some "palm trees"?
Office: So basically you are selling your map with a "opening garage door"?
The same could be applied to many maps.