When you run the camera sways from the side to side as does your weapon and when you get flashed you struggle to turn around properly. Maybe I'm seeing shit. ![]()
Posts by Psy
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Chuck Norris would approve of this map.

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It's just the fact that the achievements detract from the gameplay. I find it odd that even when there is six medics on a team I seem to get healed less then before the update.

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Valve have turned the game to shit. I have yet to play a decent round of TF2 today because of people who just want to whore all the achievements, try out the new weapons for 5 minutes, then never play the medic again.
Tying weapons to achievements was a terrible idea to begin with and now they've pissed off a lot of the TF2 community. At least the Spy is fixed now.

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It looks like the mountains have a completely different light source. D:
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This game is brilliant. All the little features just add up to something quite special.
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I just read that a few minute ago and it said 99/100. Now it says 100/100. D:
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Just got me a 360 Elite. All I need now is GTA4.

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Quote from buddy the designer
But tell me why to me the vehicles behave strangely? How does it play?
What do you mean by "act strangely"? All I know is that you can't drive vehicles in the same way that you could in the GTA3 series.
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Euphoria is awesome.
[Blocked Image: http://i27.tinypic.com/mv43h0.gif]
[Blocked Image: http://i182.photobucket.com/albums/x111/bad_hat/gta4.gif]
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TF2 CTF Update.

There will be a huge tower in between those...erm...two castle bits along the top of the wall.
[Blocked Image: http://www.cubeupload.com/files/f67fcemedia21.jpg]
A 3D skybox would be used to add variation to the skyline.

[Blocked Image: http://www.cubeupload.com/files/70f90amedia22.jpg]
Instead of using a wooden structure, I decided to go for a stone floor which was suitable for some nice curves which I've used in other parts of the map.
[Blocked Image: http://www.cubeupload.com/files/a47befmedia23.jpg]
I was thinking of going for the name CTF_UTURN due to the shape of the layout and the prominent tower in the middle of the map. It's either that or CTF_GREYSTONE.
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That middle section looks like it could be a really frantic place.

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Middle click - Open New Tab.
Ctrl + Tab - Cycle through Tabs.
BASK IN THE AWESOMENESS OF MODERN WEB BROWSING!
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Quote from Tarky
I do like that Psycho - seems like a good start.My only real concern is the same texture use up the wall. I can only question that maybe it is temp, since you still have a dev floor texture in there?
If not try to break it up a bit, maybe even consider adding some depth to the wall? A battlements that struts out supported by wooden beams off the side? Perhaps even an indented balcony on that second level?
I was planning to do that but I haven't opened the map up since the weekend.
I like the wooden platform idea. 
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Dispatch estimate for these items: 2 May 2008
1 "Grand Theft Auto IV (Xbox 360)"

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Looks like the water obeys the laws of physics...and this is in a GTA game!

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Thanks. It's a CTF map with a U-Turn middle section. I'm hoping to have a beta version out in a few weeks.
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hah. I just downloaded this and spent half an hour messing around with it.
