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  3. Psy

Posts by Psy

  • My Company of Heroes Map

    • Psy
    • June 27, 2008 at 9:34 AM

    Makes me feel all warm and fuzzy inside. I remember having a play around with the CoH editor and my favourite features was the spline tool and being able to perfectly align fences and what not along a hill.

  • [TF2] ctf_aerospace (beta 4)

    • Psy
    • June 27, 2008 at 9:32 AM

    Excellent foliage. Seriously good work!

  • Unreal Visualisation Toolkit

    • Psy
    • June 26, 2008 at 2:05 PM

    Fucking brilliant.

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 19, 2008 at 1:01 PM

    Wooo-ey!

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 18, 2008 at 2:59 PM

    Setting two scouts on fire? Come on, that's easy.

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 18, 2008 at 1:46 PM

    I think the overblast won't do too much damage. It seems that it's main purpose is to deflect projectiles.

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 18, 2008 at 11:32 AM

    99p. Buy one map, get one free!

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 18, 2008 at 9:41 AM

    Turbine is one of the new maps.

    [Blocked Image: http://www.steampowered.com/pyro/images/ctf_turbine.jpg]

    Finally, a decent CTF map.

    Fastlane as well.

    [Blocked Image: http://www.steampowered.com/pyro/images/cp_fastlane.jpg]

    Found out about Turbine on Steam forums and I found out about Fastlane by randomly adding cp_fastlane.jpg to end of the url.

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 17, 2008 at 10:32 PM
    Quote from Zeta

    I rewatched the meet the demo video today and it's drat hilarious too. I still laugh at his voice in game

    Same here. He has some classic lines and the way they're spoken is priceless.

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 17, 2008 at 7:40 PM

    AM

    AZ

    IN

    E

    Hey! You can see one of the new unlocks in the video.

    Click.

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 17, 2008 at 2:56 PM

    I thought it would be Redstone considering that Robin mentioned it in an interview a few weeks ago. A wild guess at the other map; CP_Steel?

  • TF2 Pyro Update THIS WEEK!?!

    • Psy
    • June 17, 2008 at 10:22 AM
    Quote

    When’s the Pyro update? When’s the Pyro update? When’s the Pyro update? Okay, okay, we’ll tell you. It’s Thursday! (19th). When’s Meet The Sniper released? When’s Meet The Sniper released? When’s Meet The Sniper released? TUESDAY! (At 11am PDT/7pm GMT, to be specific).This will lead into another of Valve’s free Team Fortress 2 weekends, so even the most unsure can check out the Pyro’s three unlockable weapons and 35 new achievements (if they play fast enough). Also in the update are two user-created TF2 maps, which Valve say is to, “highlight the great work being done in the community and distribute those works to all TF2 players.”

    TF2 goes free at 11am PDT (7pm GMT) on Friday, and will stay that way until you run out of weekend. This should give everyone, even the cheapskates and paupers, a chance to find out what the other non-unlockable chances to the Pyro will be. Speculate below.

    Sauce.

    I can't believe it. This is not the Valve we know. It was only 2 weeks ago that the Axtinguisher was announced so I can only guess that this means unlocks for the other classes will be released using the same timescale. At least I hope.

  • Wacom Import

    • Psy
    • June 16, 2008 at 3:40 PM

    No problems here. Had a Bamboo since Christmas.

  • [TF2] Cp_close

    • Psy
    • June 16, 2008 at 12:31 PM

    Post an overview.

  • Vector textures pack

    • Psy
    • June 15, 2008 at 4:06 PM

    Haha.

  • fake vac moderator trying to get my pass :p

    • Psy
    • June 14, 2008 at 11:08 PM

    what is rofl? haha.

  • your computer 2008

    • Psy
    • June 14, 2008 at 8:26 PM

    Antec 900 (pew pew!)

    Intel E6320 1.8ghz

    2GB RAM

    8800GTS 320MB

    22" Samsung. The one with the blue ring around the power button.

  • [TF2] cp_unnamed (updated)

    • Psy
    • June 14, 2008 at 10:12 AM

    Too many small corridors I would say.

  • [TF2] cp_unnamed (updated)

    • Psy
    • June 13, 2008 at 11:02 PM

    Looks nice. Are these made from scratch or reference images?

  • TF2 Purple Reflections?

    • Psy
    • June 11, 2008 at 5:23 PM

    any compile/console errors?

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