Quote from Pericolos0damn warby thats awesome, great design! I guess models in source look best when they have lightmaps on them
. That smoke looks weird though! It would be awesome if you could create rotating normal mapped smoke sprites lit with orange light from underneath, i'm not sure if that is even possible in source
He could bake the whole render (including rendered normalmap and textures ofc) into a texture with such a light... That's at least possible in Blender ![]()