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Posts by Sindwiller

  • EA download manager ftw

    • Sindwiller
    • December 9, 2007 at 4:22 PM
    Quote from Gorion

    oh wow, ea programmers are failing again (a big surprise there )

    They could have done that over rsync

  • totally random texture thread

    • Sindwiller
    • December 8, 2007 at 11:40 PM

    So, that's... handpainted, right? Hardcore...

  • Street Fighter 4 confirmed!

    • Sindwiller
    • December 8, 2007 at 11:36 PM

    Freaking cool I'd say! (Why didn't they use parallax mapping on the floor texture :x)

  • The new year is coming...

    • Sindwiller
    • December 8, 2007 at 3:02 PM

    2007: Being an idiot

    2008: Stop being an idiot

    That's my new year's resolution

  • WIP in WIP, post your level screenshots!

    • Sindwiller
    • December 8, 2007 at 11:20 AM
    Quote from aevirex

    Looks like urine coming from the window :x

    Yay, urine!

  • gta4 soon

    • Sindwiller
    • December 8, 2007 at 11:16 AM
    Quote from Quakis

    I have to agree.

  • EA download manager ftw

    • Sindwiller
    • December 7, 2007 at 11:10 PM
    Quote from e-freak

    Funny you connected steam, hellgate and EA-DLM because it so happens that I met Bill Roper at Games Convention 07 and asked him for chance Hellgate to hit Steam and he told me "Digital Distributition all the way but not Steam- we have a better tool in the line"

    Right on ^^

  • Grin in swedish kids TV

    • Sindwiller
    • December 7, 2007 at 4:37 PM

    Wow, that's pretty cool stuff Though I couldn't understand much

  • UT3 feature article

    • Sindwiller
    • December 6, 2007 at 8:45 PM

    Interesting indeed

  • Battlefield: Bad Company - Engine trailer

    • Sindwiller
    • December 5, 2007 at 9:22 PM
    Quote

    Crysis buildings are like domino

    QFT. In contrary to those Frostbite bits, where it looks pretty random, actually.

  • 1900's previsions on how will people live in 2000

    • Sindwiller
    • December 3, 2007 at 5:51 PM
    Quote

    How the world will look in another 100 years in less a question of technology but one of society and the enviroment.

    Indeed. If we still go on like we did in the past 20 years, ignoring all the indicators, we won't exist any longer

  • totally random texture thread

    • Sindwiller
    • December 2, 2007 at 10:06 PM

    I think I just had a heart attack

  • New series of Video Gaiden

    • Sindwiller
    • December 2, 2007 at 2:40 PM

    ....what?

  • new website + etqw stuff

    • Sindwiller
    • December 1, 2007 at 12:23 PM

    Nice stuff there

  • WIP in WIP, post your level screenshots!

    • Sindwiller
    • December 1, 2007 at 11:22 AM

    Smoooth... (wow, that X-Tech wall looks like it was ripped of from Zymotic)

    EDIT: Does someone know how to change bot skill/difficulty in test matches (console command)? I want to playtest a little layout I mapped, but it's pretty pointless with completely retarded bots... or does it heavily depend on the placed path nodes?

  • Spherical Mapping

    • Sindwiller
    • November 30, 2007 at 10:04 PM

    Ohah

  • Phone salesman amazes jury in talentshow. OMFG must see

    • Sindwiller
    • November 30, 2007 at 3:36 PM

    Old as hell actually... but doesn't matter! He's really got a talent

  • HL2 sdk update tomorrow morning

    • Sindwiller
    • November 29, 2007 at 5:34 PM
    Quote from Felix

    Unreal doesnt have radiosity. HA !

    Nice one, smart ass

  • DM Krodan - WIP - UT3

    • Sindwiller
    • November 26, 2007 at 7:52 PM

    Looks really good!

  • Half-Life: Paranoia

    • Sindwiller
    • November 24, 2007 at 8:14 PM
    Quote

    Now that they're done they should start again in Source.

    And they will achieve Crysis-style graphics in late 2009, I guess?

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