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  3. JeanPaul

Posts by JeanPaul

  • Rochester power plant

    • JeanPaul
    • February 25, 2008 at 3:46 AM

    Since no one wants to comment on my macro shots, here is a place I explored this past Saturday.

    http://flickr.com/photos/jeanpaultron/s ... 974848219/

    Here is one of the shots:

    [Blocked Image: http://farm4.static.flickr.com/3211/2287866406_999303b808_o.jpg]

    (I am the guy on top)

  • Some macros

    • JeanPaul
    • February 22, 2008 at 6:13 PM

    ISO is 400 and I used an Epson scanner with negative holders and no reflective back to scan them in. The original files are 80mb PSD's and a resolution of 7000 x 5000

  • Some macros

    • JeanPaul
    • February 22, 2008 at 4:12 AM

    35mm color negative film using a 105mm Nikkon macro lens

    [Blocked Image: http://farm3.static.flickr.com/2393/2282446423_83655c6dc7_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2282/2283234990_9c3892469b_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3075/2283232748_2deaa0da80_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2042/2282444179_ed89b38138_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2266/2283230230_ed4bd8a862_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2384/2282441637_79bf9e46ef_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2172/2282440257_04c3126c11_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2354/2283225504_104cb863ac_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2274/2282437149_219e6a5b0c_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3038/2282435943_19b964e004_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3021/2283222436_8211986400_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2371/2283221844_f26b9b76b3_b.jpg]

    [Blocked Image: http://farm3.static.flickr.com/2243/2282432413_1883580bd9_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3169/2282433517_1d01d7f40c_b.jpg]

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • February 17, 2008 at 11:39 PM

    That is very badass

  • Nowhere.

    • JeanPaul
    • February 13, 2008 at 5:05 AM

    Brutal honesty: Your worst map, by far as it lacks contrast and pizazz. I want the quality as seen here:

    http://img50082.pictiger.com/images/11902984/z/

    http://img50082.pictiger.com/images/11902986/z/

    http://img40340.pictiger.com/images/8764127/

    I would say it needs brighter lights and more details, especially in the decal department

    You can dooo it!

  • Crysis Map ~ Vulcano [WIP]

    • JeanPaul
    • February 8, 2008 at 12:59 AM

    Yeah sorry, I didnt mean to pass it off as my own, I saw it at Crymod and thought it was awesome.

    Quote from skdr

    Exactly my thoughts. What's so "Crysis'ish" in those pics anyway?

    Well for one, the way he has this final map planned is that it will have about 5 of these warehouses visible at once, THATS what makes it Crysis

    Oh man I love that engine...

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • February 8, 2008 at 12:58 AM

    Really awesome! If you change one thing, just make your lighting have more contrast and it will be perfect

  • Crysis Map ~ Vulcano [WIP]

    • JeanPaul
    • February 6, 2008 at 2:45 PM
    Quote from Yokai

    Out of curiosity, how does this editor handle custom content? (Texture / Models are allowed to be imported correct?)Going to the topic in hand: Your map looks very nice. The rocks really do need some moss though!

    It does it quite well to be honest

    [Blocked Image: http://img256.imageshack.us/img256/2725/dreamlevel02rl8.jpg]

    [Blocked Image: http://img179.imageshack.us/img179/235/industrymapbydreamaliasxh4.jpg]

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • February 5, 2008 at 3:52 AM

    Increase your ambient brightness a lot more and make the normal brightness a lot less white and you will have quite the map

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • January 31, 2008 at 10:02 PM
    Quote from Sentura

    ironic this is coming from the guy working on black mesa source :roll:

    What the fuck is with all the hate? Get out

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • January 31, 2008 at 5:43 AM

    Man I would hate making that map knowing Crysis is out.

    Good job though

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • January 30, 2008 at 2:33 AM

    Good lord Quakis, dont you think its time to branch out a little bit?

  • TF2: CP_REDSTONE

    • JeanPaul
    • January 27, 2008 at 6:26 PM

    That globe thing is fucking awesome.

    I just feel like you have too many conflicting themes, try and stay with one texture set, like Hydro's as it suits this idea you are going for a little better.

  • TF2: CP_REDSTONE

    • JeanPaul
    • January 25, 2008 at 8:35 PM

    I meant about being over sensitive. But whatever really

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • January 25, 2008 at 5:44 AM

    Some tinkering

    [Blocked Image: http://www.uploadhouse.com/fileuploads/1061/10612882088648cb5174833885c7ed172d6ae3a.jpg]

    [Blocked Image: http://www.uploadhouse.com/fileuploads/1061/1061289598c2d453147a94fec8b4afd3cc6b8fc.jpg]

  • Crysis Map ~ Vulcano [WIP]

    • JeanPaul
    • January 25, 2008 at 5:41 AM

    You are using a VERY bad texture/texture scaling on an otherwise great map.

    Use Materials/terrain/cliff_white_and_grey and scale it higher than you are now so it doesn't repeat as much

    Also, desaturate your colors, as they are a bit bright now.

  • TF2: CP_REDSTONE

    • JeanPaul
    • January 25, 2008 at 5:37 AM

    Way to prove my point, guys :-|

  • TF2: CP_REDSTONE

    • JeanPaul
    • January 22, 2008 at 3:19 AM
    Quote from Meotwister

    congratulations JP for finding that... :-| I understand you have, apparently with BM, had a bad history with stolen art assets, I've had it happen to me too. You could be a bit less harsh, though, in the accusations and presenting of your evidence. Not like he replied to your first post on it like, "nuh uh man it's all 100% me". a pet peeve.. okay then, still a little like you're making a larger deal than needed.

    Map is looking great skdr! Can't wait to see what ya did with the blue sky.

    This is probably one of the more annoying things about this website. You guys are way too sensitive. I didnt make it a big deal, I just proved my point, that is all. And plus I already said that I liked the map, I just wanted to show that you dont always get away with stealing shit.

  • TF2: CP_REDSTONE

    • JeanPaul
    • January 21, 2008 at 10:39 PM
    Quote from PogoP

    Huh? "Thanks?"

    It looks fine SKDR. Very nice, in fact! Though it seems a little visually cluttered in the exterior.

    Look its just a huge pet peeve of mine, people taking other's work and calling it their own, even if its a small piece...

    Yours!

    [Blocked Image: http://img5.uploadhouse.com/fileuploads/1114/111422791b0968b7475ea175b0f984ed6b0f993.jpg]

    [Blocked Image: http://img5.uploadhouse.com/fileuploads/1114/1114226d96bd24ff1f5a5a8cd8e331ae044cb8c.jpg]

    Granary's!

    [Blocked Image: http://img6.uploadhouse.com/fileuploads/1114/111423027919a4192e33403d1e8a96a214c5168.jpg]

    [Blocked Image: http://img4.uploadhouse.com/fileuploads/1114/11142293bd68c3209bdef8eb8247ad0beaf3cca.jpg]

    Trust me, after being on the Black Mesa team for as long as I have been, you start to get really good at finding stolen work.

  • TF2: CP_REDSTONE

    • JeanPaul
    • January 14, 2008 at 12:30 AM

    I like it.

    But please dont directly rip the suspended walkways from Granary, thanks.

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