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Definitely Scandinavian
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Definitely Scandinavian
Awesome
Remember to desaturate the colors :monocle:
Seriously awesome, and a great scene to pick too. I really see Crysis's volumetric fog coming in jizz worthy handiness here. ![]()
Quote from SatyreThank you.What do you refer to? Improve colors, contrasts, tones...? If you have any tips for me, I'll be pleased to know them, I'm far from professionalism into that.
For starters, stop using the HDR technique NOW
But editing images is not all about contrast. Play with the colors, try adding in more highlights, try adding more saturation to certain colors, etc etc. But if there is one thing that helps the most its burning and dodging.
Well, for starters, HDR photography is an abomination. Its disgusting and over used. My opinion on this wont change unless the technology drastically changes or the photo community learns how to do it correctly (overdone ugliness) But even after that I am still not sold on what it does to images, its soft and the colors are ugly. And if I were to do HDR in these situations I would have been there triple the current long ass time I was there as HDR requires bracketing all your shots either 2, 3, or five exposures up and down. (not that bullshit single shot HDR you see everywhere (even though there are some companies that are close to cameras being able to shoot all single shots with the dynamic tonal range of a bracketed image)) And with how long some of these shots took to take, I didn't feel like doing that. Anywhoo...
My town's overcast is not a normal one, its a 'lake effect' overcast. Instead of cool cloud formations and awesome dark grey clouds or anything of the like, its a solid 50% grey gradient most of the time. No cloud shapes/formations or anything, just a low lying grey. (fucking shoot me now) so even with HDR, you still wont get anything from the sky.
Oh and my grandmother ![]()
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Your images are great but could be a lot better with some stronger photoshop work
Welcome to my town. 100% overcast most of the time ![]()
Oh and that lens flare wasnt added pp, it was in the original shot.
This seems about right
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The color was kept in on purpose, it didnt look as awesome when it was perfectly white balanced. It took a while to get the right look for the first few, but I like how it turned out
Well for one its really cramped up there
BUT
If you had hoards of zombies climbing up the outer parts of that, it potentially could be very awesome
How is this for a portrait? ![]()
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Or just burn and dodge in a 50% grey overlay layer ![]()
I dont know who said it before but this map is in dire need of a central "something" to stick out really high somewhere so players can orient themselves in the lower areas.
Holy SHIT
You are vvis's nightmare ![]()
I do like what you have here though.
But do add some vertical gameplay elements in there
Definitely a PEBKAC error.
I am willing to bet your BSP compile failed despite having going into VRAD. No changes are applied when this happens.
Oh and next time, post your compile it helps help you a lot faster ![]()
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Quote from Quakis"Source SDK" need to be kept open for the vbsp etc tools to run?
Nope, tis just a launcher. I miss the good ol days when you could make a Hammer shortcut on your desktop
Damn you Valve!
Quote from e-freakcrappy paint over:
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Do NOT do this to your map.
Its a near perfect replication as is, please dont fuck it up! ![]()
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What the fuck is going on??
First I see like 8 gay sex windows in his hammer screenshots now he talking about a mod where he doesn't make anything and in-fact the player does all the work.
What the fuck is going on??