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  3. JeanPaul

Posts by JeanPaul

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • April 30, 2009 at 7:37 AM

    I mean good job on getting it working. But you just took years of gameplay tweaking and refinement and threw it out the window with that map.

    Then again, I dont know if you are serious with that thing or if its just a test

  • DvS' photothread

    • JeanPaul
    • April 25, 2009 at 10:25 PM

    Whatever you do DO NOT clean the sensor yourself

    And if you ABSOLUTELY have to, NEVER use compressed air or anything of the like

  • 'Aliens' SFAM competition entry (CryEngine 2)

    • JeanPaul
    • April 25, 2009 at 4:48 AM

    I was like "what??! fifth!? thats an outrage...." then I saw first place

    holy FUCK

    yours is still fucking awesome, good work

  • DM-Haze (UT3)

    • JeanPaul
    • April 25, 2009 at 2:48 AM

    Awesome stuff but that slanted walkway is rather boring compared to its surroundings

  • OB SDK models emitting light

    • JeanPaul
    • April 25, 2009 at 2:47 AM
    Quote from 2d-chris

    you can use texture lighting, there should be a light.rad file ...For my insurgency level I created white brushes and set them to func_illusion/don't render. I got a very smooth lighting style. Valve used it in HL2 for some windows.

    They use it EVERYWHERE in tf2 (atleast in hydro)

  • OB SDK models emitting light

    • JeanPaul
    • April 24, 2009 at 5:13 AM

    Why would you want to? All it would do is limit your control over lighting situations.....

    Just use the good 'ol light_spot, env_sprite, and light (at a very low brightness) combo for superior awesomness

  • WIP in WIP, post your level screenshots!

    • JeanPaul
    • April 23, 2009 at 2:39 AM
    Quote from Synthesizer

    [Blocked Image: http://www.simonbarsky.com/arena_mountains/arena_mountains_130001.jpg]

    Holy FUCK

    Also, making this mirrored and arena is a complete waste of this

  • DvS' photothread

    • JeanPaul
    • April 21, 2009 at 10:39 PM

    You could get rid of that sign and tree easy

  • My photo thread

    • JeanPaul
    • April 19, 2009 at 3:56 AM

    [Blocked Image: http://farm4.static.flickr.com/3348/3453830731_a343589fdf_b.jpg]

    [Blocked Image: http://farm4.static.flickr.com/3593/3453829825_cc48bb4ff3_b.jpg]

  • l4d_yama

    • JeanPaul
    • April 13, 2009 at 7:45 PM

    Definitely needs more color

    Valve uses color EVERYWHERE to guide the player in l4d, warm and cold colors and contrast etc etc

    But looks awesome so far

  • My photo thread

    • JeanPaul
    • April 12, 2009 at 4:22 PM

    Its fixed, you dont need gears for hills

  • Satyre's photos thread

    • JeanPaul
    • April 12, 2009 at 1:27 AM

    Black and white with selected colors in them = super ugly and obviously edited

  • My photo thread

    • JeanPaul
    • April 11, 2009 at 6:57 PM

    Not really a good photograph, but this is my new bike setup

    [Blocked Image: http://farm4.static.flickr.com/3658/3431458975_7deaf8acaf_o.jpg]

    I love it

  • DvS' photothread

    • JeanPaul
    • April 8, 2009 at 5:28 PM
    Quote from DvS

    [Blocked Image: http://i44.tinypic.com/2091u7q.jpg]

    Awesome editing, and a perfect feel to it.

    Quote from DvS

    [Blocked Image: http://i40.tinypic.com/2vj8kft.jpg]

    Cliche and boring

  • My photo thread

    • JeanPaul
    • April 3, 2009 at 2:28 AM

    Yeah I guess so. But then again, unless I was from africa, my skin would stick out just as much

  • My photo thread

    • JeanPaul
    • April 2, 2009 at 11:13 PM

    What do you mean specifically? I mean I randomly decided to take it, it wasnt a really long planned out thing.

  • [MP2] Boiling - A Max Payne 2 mod

    • JeanPaul
    • April 1, 2009 at 6:22 AM

    Hot damn, that looks awesome!

    Only thing I would mention is the railings on the stairs in this shot:

    http://www.boiling-mod.com/pictures/boiling05.jpg

    Railings always stay perpendicular to the ground

  • dm_grale (updated on 15-08-09)

    • JeanPaul
    • March 31, 2009 at 8:03 PM

    Then what else is there to critique? Hes been wanting help on his lighting

    "Hey I need some help on my lighting, but ignore the purple lights"

  • My photo thread

    • JeanPaul
    • March 31, 2009 at 5:33 AM

    Thanks guys

    [Blocked Image: http://farm4.static.flickr.com/3651/3400146659_c50ed4a434_o.jpg]

  • dm_grale (updated on 15-08-09)

    • JeanPaul
    • March 31, 2009 at 1:17 AM

    Purple, really? Get out of ze mapcores NAO

    I do like the crampedness of the bottom, maybe add some wooden beams and shit?

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