Who the fuck wants to watch a movie about a damn horse? I mean seriously what the hell?!
Yes, I am mad.
Who the fuck wants to watch a movie about a damn horse? I mean seriously what the hell?!
Yes, I am mad.
My chain of emotions going from playing metro to playing 64 player caspian border:
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Those few hours in caspian border were so good its almost scary how much I enjoyed playing it.
http://cloud.steampowered.com/ugc/57780 ... D33DE3DDF/
That shot fucking rules. But it really bums me out that none of those walkways are gameplay area.
Idiots.
But, I wont mid if I can pre-order on steam.
Its safe to say that all of our subtle feature additions will trump anything we have removed.
Dude. Our assassins. Let me tell you about those badass bitches... ![]()
Seriously fun imo
Quote from seirAh, so soft, I love it. Power of full frame and bright lens!
Me too man, me too.
Quote from PogoPAmazing stuff JP, I love your colours. My favourite is the lab guy, I'm saving that to my inspirations folder!How did you get an elf from Lord of the Rings to appear on your shoot though?
Well thanks. Also, here is the whole set if you like it that much:
http://www.jeanpaultron.com/JPJweb/pages/cerion.html
Yeah, its Liv Tyler's distant elf relative ![]()
hey bros, its been a while. My most recent images are first
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Definitely too dark
It looks intensely boring. And any modern FPS that doesnt use a physics system is downright retarded.
The textures hurt my face. ![]()
Man, halo 1 SP was fun as shit stop hatin'
Quote from Senturai think you're all overselling it (as seem to be the standard around these parts). the new mechanics were frustrating more than fun to play around with
, and i spent way too much time getting pissed off trying to figure out the puzzles
(especially some of the ones in old aperture between the spheres. put some goddamn visual hints so i don't have to sit half an hour trying to figure out just how to move to the next goddamn puzzle)
. wheatley was annoying in the beginning, but gets funnier over time (near the end, he's pretty goddamn funny, though i will say that the accent has much to do with this).
Quotethe way he listed ingredients in one of the puzzles literally made me lol every time i had to retry it
.
writing is still top notch, and apart from the slightly predictive main story, the character development was excellent. visually, the new look gave the game some spice, but didn't really do it for me until
Quotethe salt mine/old aperture science
, which was awesome in both concept and construct.
still a good game, just nowhere near as awesome as the first.
Quote from sarge matAnyone else notice the Super 8 level in the extras. Pretty cool.
yeah, i thought that was awesome. i don't know how the movie will be, but the idea of making an interactive trailer like this is nice. probably one of the few movies ill get to watch this year.
This post just makes me think you are easy to irritate. Every mechanic was clearly introduced and cleverly used.
This game is damn near perfection and is also -the- example for how a sequel should be.
Amazing so far ![]()
Spoiler alert!
The main character is goradan freemanz and gabe newell kills chnell with a bsp tree
Quote from killertomatohah, thanks guys
yeah, im really not done with the lighting and i hope to get the colors right with colorcorrection. apart from that there's some detailing left on the roof department
thanks for the crits though, i'll look in to each of them!
That is really the worst idea. On top of it not actually looking as good as it could with regular lighting techniques, color correction isnt a required graphical feature for all users (in-fact, some cant even support it) so your changes there would be worthless for a lot of users.
Some better/brighter lighting, a unified color pallet and some more trim in certain geometry and you have yourself a winner.