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  3. e-freak

Posts by e-freak

  • What have you purchased recently?

    • e-freak
    • March 19, 2010 at 11:57 AM

    how much is it? because i'm looking into buying one as well (instead of walking to the wash-salon every saturday)...

  • MapCore Job Census

    • e-freak
    • March 15, 2010 at 11:18 PM

    about damn time! alles gute und viel erfolg and alot of beer!

  • What have you purchased recently?

    • e-freak
    • March 4, 2010 at 6:58 PM

    new flat.

    will post pictures asap (waiting for internet)

  • [Crysis] - Mandate of Heaven

    • e-freak
    • February 25, 2010 at 4:39 PM

    yeah. all-in for testing here!

  • Jesse Schell @ DICE 2010

    • e-freak
    • February 25, 2010 at 4:16 PM

    no comparsion fails because:

    technological knowledge wasn't availble during the medieval ages and before to the average man. to question if something is correct and right you need to have at least a basic understanding of the system it applies to. the misleadership founded on religious belief in that time would have failed, or at least there would have been chance of failing, if a) people would have been able to read the bible by them selves (see lutheran reformation and guttenberg's print-machine being the end of the medieval ages) and b) people would have knowledge of physical and natural laws (which they learned in the episode after the reformation in the age of enlightment, coming after the lutheran reformation).

    Today's people have all the knowledge they need to question such a system, both empirical (political systems of every kind, which were spying on the individual have come and gone) and theoretical (platon's state, adam smith's theories on free and social markets in societies, marx' communist manifest, Hobbes' leviathan). The thing is they don't put it to use.

    Mankind in medieval times suffered from fear of the relgious oppresion, today's people welcome technological oppresion.

  • Jesse Schell @ DICE 2010

    • e-freak
    • February 25, 2010 at 11:45 AM

    while your comparsion is failing in a very large scale it is probably true that 90% of mankind is not able to properly reflect on this and use it without further questioning. see how everyone strips they're privacy in today's social networks it seems likely they use this as well.

  • Jesse Schell @ DICE 2010

    • e-freak
    • February 25, 2010 at 1:25 AM

    my main concerns:

    * big brother society

    ** in terms of "what does the state know about me"

    ** in terms of "what does a company know about me"

    ** in terms of "what does a random stranger know about me"

    * inductive/deductive relation between life and games

    I may need to elaborate the last point a little further.

    Jesse assumpts that it would be some kind of magic if we'd make everything a big point-score-get-achievements-game. The best fitting example being the teacher giving XP instead of Marks for everything you do in a class. So life becomes more LIKE a game. It's like your life becomes LIKE a movie and your situations become LIKE the stills you saw in the catalogue and your friends become LIKE your social-network-contacts.

    that's an induction of games on life but infact games are a deduction of life. Our target should not be to make everything a game, and not everything is entertainment and achievement in life. if we went that far in our society that even the simplest task is not done for ourselves but for the few achievement points and for the little speaker in our ears telling us that we are compared to others, we should go back to the time when we made that decision and do the exact opposite ever after.

    life is a circle that has evolved for millions of years and will evolve for another millions (hopefully). if our inner spirits need to be activated with a constant ticking counter and we can't get our asses up on our own, maybe it's time to stop and rethink where we want to be in another 20 years.

  • What should I model?

    • e-freak
    • February 24, 2010 at 11:57 AM

    well then get the show up and start working!

  • Crysis Terrain Details

    • e-freak
    • February 24, 2010 at 11:53 AM

    thanks - yes i didn't get the sorting yet and wondered why everything looked clustered but will try that.

  • Jesse Schell @ DICE 2010

    • e-freak
    • February 23, 2010 at 7:48 PM

    scarry.

  • Crysis Terrain Details

    • e-freak
    • February 23, 2010 at 7:13 PM

    I think I'm getting there, at least I start worrying more about details now like the following:

    [Blocked Image: http://img52.imageshack.us/img52/8735/roadclipping.jpg]

    how would i best blend the two road types (concrete and mud)? I don't want to set up another layer painter, but I can't figure out how to blend the two material type.

  • What should I model?

    • e-freak
    • February 23, 2010 at 7:06 PM

    yeh well you posted 3 o'clock in the morning for all of us europeans and that's not your average time to get a reply within 2 hours... i still don't get what you're talking about. "P.N. 03 work"? what's that supposed to be? Here's a quick idea for you what to do next: Get your self a pen or a wacom, draw a small concept of what you want to do, give us a brief introduction and the concept and start working it out. ask if you need any help in the technical side later if you encouter any problems.

  • What should I model?

    • e-freak
    • February 23, 2010 at 5:04 PM

    most important after the container is a bill board which can be used on boulevards and battlefields simultaniously (you never know what ingame advertisment brings next)

    [Blocked Image: http://www.offworld.com/FC2_ads_04.jpg]

  • StarCraft II

    • e-freak
    • February 23, 2010 at 12:26 PM

    at least the guy knows his chords! give him a key.

  • What should I model?

    • e-freak
    • February 23, 2010 at 9:26 AM

  • OnLive

    • e-freak
    • February 19, 2010 at 5:57 PM

    yes and that'd be most probably the only good thing they could do. still i have alot of doubt in the whole concept (as long as we don't get a much faster and more reliable internet connection).

  • The Ball - Indie FPS Action/Puzzle Game

    • e-freak
    • February 19, 2010 at 3:10 AM

    damn i need to keep on talking my professors into getting you to our school as well. decent price you won yourself there. 40.000 isn't too much but it can help alot especially regarding you can sell the game UDK based.

  • Kevin Cytatzky - Level Designer

    • e-freak
    • February 18, 2010 at 4:55 PM

    strong portfolio content wise, but too many clicks and too small pictures for "first look" moment.

  • Assassin's Creed 2

    • e-freak
    • February 18, 2010 at 10:02 AM

    wow... don't want to sound like a smart ass, but that's exactly the discussion we had in frankfurt. even the most appreciating players will turn the back on buying that game now because it's easier accesable if you go to a torrent page. Why the fuck would a company do that? 90% of your customer base are steam-registered users. IF you really want to do some kind of Day-0-Protection and Online-Check, then use that (it's free after all). An own Ubisoft Spyware is even more annoying than the additional Games for Windows Live...

  • WIP in WIP, post your level screenshots!

    • e-freak
    • February 14, 2010 at 8:40 PM

    that looks awesome - it that a full mod or "just" a map?

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