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  3. e-freak

Posts by e-freak

  • Harry Potter and the Order of the Phoenix

    • e-freak
    • June 4, 2007 at 4:59 PM

    Yes - Harry Potter is most propably a children-game but still it seems the new title is promising (quoting from wikipedia):

    60 Missions

    85 Different Locations

    [Blocked Image: http://harrypotter.ea.com/hpootp/images/screenshots/large/pc_01.jpg]

    [Blocked Image: http://harrypotter.ea.com/hpootp/images/screenshots/large/pc_02.jpg]

    [Blocked Image: http://harrypotter.ea.com/hpootp/images/screenshots/large/pc_03.jpg]

    It will be ported to every current console (Wii, PS2, PS3, PSP, GBA, NDS, X36) and of coure PC

    Quote

    EA and Warner Bros. Interactive Entertainment announce the Harry Potter and the Order of the Phoenix Videogame

    THE BOY WHO LIVED FLIES ONTO NEXT GENERATION GAME CONSOLES IN 2007

    GAME CONSOLES IN 2007

    Chertsey, U.K. - November 21st, 2006 - Electronic Arts (NASDAQ:ERTS) and Warner Bros. Interactive Entertainment today announced that the Harry Potter and the Order of the Phoenix™ videogame is in development. The game is scheduled for a July 2007 release to coincide with the Warner Bros. Pictures film based on J.K. Rowling's fifth book of the same title.

    "Harry Potter and the Order of the Phoenix is the first in the franchise that we have developed for the next generation consoles," said Harvey Elliott, Executive Producer at EA UK. "Together with current generation versions, we are creating an immersive and, above all, faithful Harry Potter experience that will both accurately reflect the world showcased in the film and also delight fans of all ages."

    The close and synergistic relationship between book, film and videogame is more defined in the Harry Potter and the Order of the Phoenix videogame than ever before. Players will be able to explore the many key locations within Hogwarts in minute detail, each one a visual match to its film equivalent, while being engrossed in the thrilling adventures outlined in the rich narrative of the book.

    The close and synergistic relationship between book, film and videogame is more defined in the Harry Potter and the Order of the Phoenix videogame than ever before. Players will be able to explore the many key locations within Hogwarts in minute detail, each one a visual match to its film equivalent, while being engrossed in the thrilling adventures outlined in the rich narrative of the book.

    In Harry Potter and the Order of the Phoenix, Harry returns for his fifth year of study at Hogwarts and discovers that much of the wizarding community has been denied the truth about the teenager’s recent encounter with the evil Lord Voldemort. Fearing that Hogwarts' venerable Headmaster, Albus Dumbledore, is lying about Voldemort's return in order to undermine his power and take his job, the Minister for Magic, Cornelius Fudge, appoints a new Defense Against the Dark Arts teacher to keep watch over Dumbledore and the Hogwarts students. But Professor Dolores Umbridge's Ministry-approved course of defensive magic leaves the young wizards woefully unprepared to defend themselves against the dark forces threatening them and the entire wizarding community, so at the prompting of his friends Hermione and Ron, Harry takes matters into his own hands. Meeting secretly with a small group of students who name themselves "Dumbledore's Army," Harry teaches them how to defend themselves against the Dark Arts, preparing the courageous young wizards for the extraordinary battle that lies ahead.

    With the ability to play multiple characters, including Harry Potter, Dumbledore and Sirius Black, the videogame of Harry Potter and the Order of the Phoenix offers fans the opportunity to wield a wand, explore all around Hogwarts, and experience one of the most exciting and dangerous years in the life of the Boy Who Lived.

    Under development by EA's UK Studio, the team behind the worldwide success of the Harry Potter library of games, Harry Potter and the Order of the Phoenix is scheduled for release for the Nintendo Wii™, PLAYSTATION®3, Xbox 360™, PlayStation®2, PSP® (PlayStation®Portable), Nintendo DS™, Game Boy® Advance, and Windows PC.

    Display More

    Oppinions on that title (not on Harry Potter ffs) and does anyone know what engine this game runs on?

    ==============

    I think it looks promising graphical and gameplay wise but I wonder how much longer it will be than the other games (The former games could be completed in less than 8 hours all)

  • CryEngine 2: first mod images.

    • e-freak
    • June 4, 2007 at 3:22 PM

    Though it's kind of getting an OT discussion I think the problem with max is that optimization and entity placement is something that happens in the engine.

    When working with Hammer i block out a level and have direct access to the manual optimization the engine bases on and can place my entities directly in the source-file and then render it up for the engine. When doing the stuff in max (or any other 3D-App) I will not have this full control. It seems to be the "ethical-question" - do I want to create a game by hand - completely from intro to extro or may i do a crysis/oblivion game where i can place 24.387 trees in a pre-baked terrain and can randomize them or do i do the classical console-title with pre-done art assets in relatevely closed levels with teleport in and teleport out - this is where max seems to work best. As in my personal opinion games like Half-Life 2 with extending levels (reach the end of the map and start at the exactly same point in the next map) and handmade enviroment I stick to the brush-your-map-method though i can see it may be usefull for other kinds of games to have everything done in max and just set it into a global heightmap (especally then using a non-bsp renderpath)

  • Argh, corrupt .vmf

    • e-freak
    • June 4, 2007 at 3:07 PM

    thanks for that neccesary and helpfull comment in a currently fully alive thread

  • The random model thread!

    • e-freak
    • June 3, 2007 at 9:06 PM

    a little bit to bright but awwwessssoooommmeee

  • Post your pic extravaganza 2007!!!~

    • e-freak
    • June 1, 2007 at 10:51 PM

    Did you recently read "Der Spiegel"? (Just courious because they mentioned Janosch at one point ^^)

  • Telescopes and chives

    • e-freak
    • May 30, 2007 at 6:32 PM

    gnah - i should create a bot that writes "Awesome" below every of your foto-threads o_O

    The colors and Sharpness of those pictures are absolutely incredible

  • Night photos in the fog

    • e-freak
    • May 29, 2007 at 10:50 AM

    Is this the lowest possible ISO-Value (160?) and how did you shutter? Wire or Direct?

  • A couple pics.

    • e-freak
    • May 28, 2007 at 4:31 PM

    You have to lower the ISO Value (reduces the noise) - but the picutres themselves do look good. Is the firstone if a baby-zoom-objective?

  • Night photos in the fog

    • e-freak
    • May 28, 2007 at 4:14 PM

    First one is teh love on leggs o_O

    Could you post the EXIF-Data for that shot?

  • Goodbye Canada, Hello Spain!

    • e-freak
    • May 25, 2007 at 11:25 AM
    Quote from bLuEMaN²

    Jordi "bLuEMaN" Carazo - Grin Barcelona (Spain)Nice to meet you all btw, i see some old faces around;

    <-

    May I ask what game Grin (Spain) works on?

  • Goodbye Canada, Hello Spain!

    • e-freak
    • May 25, 2007 at 11:16 AM

    o_O Is there something like "Mapcore Inc."?

  • Goodbye Canada, Hello Spain!

    • e-freak
    • May 25, 2007 at 10:54 AM

    o_O What gamestudio is in spain? Equi - i wish you the very best and hope you will be all fine there. How do you plan to get your stuff down there?

  • Ubidays 2007

    • e-freak
    • May 24, 2007 at 9:05 PM

    Go Germany, see the Games Convention.

  • Insurgency Trailer Release & Website Launch

    • e-freak
    • May 24, 2007 at 9:03 PM

    So still the question: Do some of you guys play Move In!?

  • Do you know your HUD?

    • e-freak
    • May 24, 2007 at 8:55 PM

    Sentura : The Elders Scrolls 2?

  • Do you know your HUD?

    • e-freak
    • May 24, 2007 at 12:51 PM

    Dungeon Siege?

    ah no - wait dungeonsiege was smaller in hudsize... damn it

  • Insurgency Trailer Release & Website Launch

    • e-freak
    • May 24, 2007 at 8:44 AM

    Somehow the trailer seemed very pro americans too me but that's another discussion ^^

    Looking awesome graphical and gameplay wise.

    Did anyone of your gameplay-coders/designers play Move In! for Half-Life?

  • HDD Crash

    • e-freak
    • May 24, 2007 at 8:42 AM

    So... i am scared... What does that 500 GB External cost?

  • A Love Letter To Video Games

    • e-freak
    • May 23, 2007 at 9:55 PM

    "ppl that develop games really have an opportunity to affect a hell of a lot of people in positive and sometimes life changing ways"

    Is something like "Dark Messiah ("Evil End")" or "The Darkness" affecting people in POSITIVE ways o_O

  • HDD Crash

    • e-freak
    • May 23, 2007 at 9:40 PM

    so... howmuch of it is fucked and is there no chance that those projects might be given to other people (no idea but you may have given some maps to warby or something like this?)

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