probably won't be at GDC but maybe I can still make it to SF - what's the days you guys are there?
Posts by e-freak
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question to the gearbox guys: is that Contact Extended Trailer rendered entirely in engine?
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hr was basically the best game after hl2 and the episodes. really enjoyed the ride!
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doh - that's a nice lens!
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and part 3
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Second Session. Share the love
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if you google "cliffyb touring games industry" there's a bunch of articles that explained what happened - cliffy travelled to different studios, visited them and then tweeted a little bit about "interesting" things. he's not a qa guy anywhere as far as i can tell but mostly probably just a welcome guest to give some input.
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Crytek opened today store in Austin, Texas with Vigil CEO David Adams as the new head of studio (and 35 other people).
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no. send it to insta!
looks great, love the lighting

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Patrick and Robbert
Happy for you guys! Rock hard! -
the whole trailer was animated by one guy (with a little help on adding extra weights by a second guy). really impressed with the team we got here for this whole thing.
oh and
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It doesn't require professional web design to simplify and text-base your website. Also, there's nothing wrong with using a free webhoster, but maybe not one that means "wank" in german. Also, you can get a domain for 5$, so it shouldn't be too heavy on your budget.
Having levels on the Steamworkshop is a great thing and the Feedback you will get there invaluable, but it won't sell an employer (unless its like Puddy's portfolio where his campaign is well received by major outlets and looks stunning on top of that). Since you released your maps already, keep polishing them, make gameplay videos, show more interesting angles. You are using two CryEngine based games, there's a LOT of potentional you didn't utilize graphically.
Don't go into making tons of levels at this level (where you need to explain in a long post why you made what), but invest more into your existing content and polish it to the point, where it speaks for itself!
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i think it was mixed. some stuff looks really cool and well done, but some sub-par shots pull it down

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controller or mouse/keyboard? have this sitting here and didn't try it yet!
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congratulations

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st0lve, are you still in the Army? you look like the guy from the MoH box art

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what if we all collectively died on the 21st and everything you experience now is just your brain trying to simulate what it thinks would happen next...
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