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  3. Polaris

Posts by Polaris

  • Swedish muslims want sharia law

    • Polaris
    • May 2, 2006 at 11:22 PM

    Why the hell did they build a mosque there if the monument was nearby?

  • HL2: Episode 1

    • Polaris
    • May 2, 2006 at 11:19 PM
    Quote from mabufo

    Waiting half a year (probably longer, this IS valve you know) to continue a story is insane, and a waste.

    What the heck do you think we were doing between HL and HL2, and are continuing to do between HL2 and Ep1?

  • HL2: Episode 1

    • Polaris
    • May 2, 2006 at 10:59 PM

    But if they were to do it all at once and still have as many hours of gameplay as say 3 episodes it would cost alot more than most would be willing to pay.

    Not to mention as thrik said we would have to wait forevor.

    I really hope there aren't more than 2 or 3 episodes though.

    And really this episodic thing has been around since Wolfenstein 3D

    Or atleast I think so...

  • HL2: Episode 1

    • Polaris
    • May 2, 2006 at 10:07 PM

    The thing is if they just released an expansion without episodes we would only get the same ammount of gameplay as a single episode and it would cost quite a bit more. (Blueshift anyone?)

  • WIP in WIP, post your level screenshots!

    • Polaris
    • May 2, 2006 at 8:52 PM
    Quote from Skjalg

    But hell, why wouldnt the pirates rob an old egyptian vault?

    And leave behind buckets?

  • Post here and i will DRAW you an avatar !!!

    • Polaris
    • May 2, 2006 at 3:40 PM
    Quote from Tarky

    D:?

    wtf does that mean?

  • Post here and i will DRAW you an avatar !!!

    • Polaris
    • May 2, 2006 at 2:33 PM

    Uh, no

    D3ads, Mabufo and me are next

  • If you could choose a role in a gamedev. team...

    • Polaris
    • May 2, 2006 at 2:05 PM
    Quote from csharp

    Game Indrusty

    Whats with the capitilization?

  • WIP in WIP, post your level screenshots!

    • Polaris
    • May 2, 2006 at 1:38 PM

    Would a bucket last that long?

    Did the egyptians even make buckets like that?

    They look more suited to a pirate or viking setting.

  • Post here and i will DRAW you an avatar !!!

    • Polaris
    • May 2, 2006 at 3:48 AM

    Me too please?

    Can I have ones like Sjalg's badassmofoviking but with my little soldier dude?

  • In The Works ...

    • Polaris
    • May 2, 2006 at 1:02 AM
    Quote from hydeph

    Canada. Around here the ground floor consists of lounge, reception, trash, laundry stuff.

    What the hell are you talking about? There are apartments on the first floor here!

    I have yet to see one that doesnt have them on the first floor.

  • Open season for level design positions?

    • Polaris
    • May 1, 2006 at 1:26 AM
    Quote from mabufo

    How can the people who work hard and have passion overtake the the people who don't care about the profession?

    Quote from mabufo

    work hard and have passionwork up a respectable portfolio.

    If the employers are any good thats all you should need. Its their fault if they hire the undeserving.

  • Lamest drug you ever taken ?

    • Polaris
    • April 30, 2006 at 11:26 PM
    Quote from Myx0

    Blender you suck penis! n00b

    You registered just to post that?

  • Open season for level design positions?

    • Polaris
    • April 30, 2006 at 10:40 PM

    Same here, I'm going into a program called Digital Media Arts and will have a broader range of careers to choose from if I never get into game/level design. Any many of the topics being taught are the same as those taught in general level design course.

  • Open season for level design positions?

    • Polaris
    • April 30, 2006 at 8:25 PM

    There is program at the college Im going to in the fall that teaches modeling, texturing, and mapping among other things.

    I decided to not even apply for it for the very issue you pointed kleinluka. I would be surrounded by people who are there "because it's cool".

  • Quake 4 Map Pack work

    • Polaris
    • April 30, 2006 at 5:27 AM
    Quote from RD

    Tremors is spotlight stuff

    Agreed

    Can we get some more shots please?

  • New skinning tutorial finished -dl inside

    • Polaris
    • April 30, 2006 at 5:22 AM

    Thank you

    Is it ok to leave the skin like that at the end? Shouldn't we fix it up?

    And who is this Meotiwster? :wink:

  • Open season for level design positions?

    • Polaris
    • April 30, 2006 at 5:20 AM
    Quote from IR

    i guess sad enough this is true, not to piss on anyone because everyone has the start somewhere, however i think that were starting to see with the new generation of games, and bugets/teams that come with it that big companies are just trying to fill up all the empty spots, and rely on the experienced people and leads to bring it together, who are heavly out numbered by the fast amount of new people that are either straight from a college they didnt even finish or picked out off the crowd of people that made one or 2 maps in their lives, which is logical but not always easy to have people make decisions on gameplay but dont really understand the mechanics of it,were in small companies, experience is desired for their future will often depand on the title.

    Wow, now thats what I call a run-on sentance! :wink:

    I think you may be right though, but wouldn't they retain their more experienced mappers as the LD heads and regualte grunt work to the less experienced?

  • The low poly challenge for May!

    • Polaris
    • April 30, 2006 at 5:13 AM

    You mean contours?

    You might also want to add rivets and such if possible :

    [Blocked Image: http://img142.imageshack.us/img142/5223/britishmarkv7vv.jpg]

  • Open season for level design positions?

    • Polaris
    • April 30, 2006 at 3:34 AM

    I have to admit that is pretty crazy.

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