Why the hell did they build a mosque there if the monument was nearby?
Posts by Polaris
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But if they were to do it all at once and still have as many hours of gameplay as say 3 episodes it would cost alot more than most would be willing to pay.
Not to mention as thrik said we would have to wait forevor.
I really hope there aren't more than 2 or 3 episodes though.
And really this episodic thing has been around since Wolfenstein 3D

Or atleast I think so...

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The thing is if they just released an expansion without episodes we would only get the same ammount of gameplay as a single episode and it would cost quite a bit more. (Blueshift anyone?)
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Uh, no
D3ads, Mabufo and me are next

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Would a bucket last that long?
Did the egyptians even make buckets like that?
They look more suited to a pirate or viking setting.

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Me too please?

Can I have ones like Sjalg's badassmofoviking but with my little soldier dude?
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Quote from mabufo
How can the people who work hard and have passion overtake the the people who don't care about the profession?
Quote from mabufowork hard and have passionwork up a respectable portfolio.
If the employers are any good thats all you should need. Its their fault if they hire the undeserving.

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Same here, I'm going into a program called Digital Media Arts and will have a broader range of careers to choose from if I never get into game/level design. Any many of the topics being taught are the same as those taught in general level design course.
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There is program at the college Im going to in the fall that teaches modeling, texturing, and mapping among other things.
I decided to not even apply for it for the very issue you pointed kleinluka. I would be surrounded by people who are there "because it's cool".
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Thank you

Is it ok to leave the skin like that at the end? Shouldn't we fix it up?

And who is this Meotiwster? :wink:
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Quote from IR
i guess sad enough this is true, not to piss on anyone because everyone has the start somewhere, however i think that were starting to see with the new generation of games, and bugets/teams that come with it that big companies are just trying to fill up all the empty spots, and rely on the experienced people and leads to bring it together, who are heavly out numbered by the fast amount of new people that are either straight from a college they didnt even finish or picked out off the crowd of people that made one or 2 maps in their lives, which is logical but not always easy to have people make decisions on gameplay but dont really understand the mechanics of it,were in small companies, experience is desired for their future will often depand on the title.
Wow, now thats what I call a run-on sentance! :wink:
I think you may be right though, but wouldn't they retain their more experienced mappers as the LD heads and regualte grunt work to the less experienced?
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You mean contours?

You might also want to add rivets and such if possible :
[Blocked Image: http://img142.imageshack.us/img142/5223/britishmarkv7vv.jpg]
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I have to admit that is pretty crazy.