1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. ifO

Posts by ifO

  • Level Designers - Hostile Intent: Phoenix Rising

    • ifO
    • March 5, 2007 at 5:48 PM

    Yup these guys are great.

    Best of luck Marm

  • 3.93 GByte photos of France [torrent] [RE-SEED]

    • ifO
    • February 26, 2007 at 11:54 AM

    If only my university network didn't block the use of bittorrent...

    Nice donation anyway Hessi, gutted I'm gonna miss out.

  • The random model thread!

    • ifO
    • February 25, 2007 at 10:13 PM

    Wow, metal really came together at the end there, nice!

  • Outlaws&Lawmen looking for a character modeler and mappe

    • ifO
    • February 23, 2007 at 4:27 PM

    You might want to find an image host with less dodgy adverts. I personally think imageshack.us is unbeatable (especially with firefox ImageBot plugin). You can hotlink and no adds and with ImageBot you can upload tons of pics by just dragging and dropping and generate BB code for multiple images in 2 clicks.

    I'm very interested in this mod, hopefully when I gain some experience with Source I might one day be able to contribute

  • WIP in WIP, post your level screenshots!

    • ifO
    • February 23, 2007 at 3:12 PM

    Shit, that's amazing FMPONE!

  • cs_xmas.

    • ifO
    • February 22, 2007 at 2:24 AM

    Yeah good call Rick. I guess more than a second's glance at the pics and anyone woulda noticed.

    I know what Goldsource means, it just bothers me... because in however many years of HL gaming and mapping no-one has ever called it that and now all of a sudden it's Goldsource this and Goldsource that. Bollocks I say!

    See in that quote of e-freak's they use it 3 frickin times in 2 sentences

  • DE_Museum coming to Source!

    • ifO
    • February 22, 2007 at 1:57 AM

    what hessi and ferret lack in reading skills they make up for in...

  • DE_Museum coming to Source!

    • ifO
    • February 22, 2007 at 12:43 AM

    The original of this map was one of the first custom maps I played and thus one of the maps that inspired me to become a mapper. I used to ghost around the CS mapping forums and remember downloading it and being wowed. A Source version is excellent news. Looks like a great start

  • cs_xmas.

    • ifO
    • February 21, 2007 at 4:46 PM

    When did all you posers start calling it Goldsrc, jesus... noone calls it that.. it's the half-life engine!

    And yeah it looks great!

  • Old School Finished Entries

    • ifO
    • February 21, 2007 at 1:16 PM

    Those shots look like they'd make for great DM play with the nice height variation on those balconies, and it does look very oldschool which is a bonus. I guess mapcorians are just suckers for the prettier looking maps, don't be disheartened seir!

    I'm downloading the maps now to check them out properly

  • Whats up with Sven-Co Op?

    • ifO
    • February 19, 2007 at 2:36 PM

    Continuing to work on HL1 mods from a personal perspective isn't a waste of time. I still map for HL1. I've tried Source and have a lot of beef with the SDK which has put me off so far, nevertheless I will make the switch when it suits me. Mainly I've been mapping on HL1 for ~6 years and want to put out a release I'm proud of.

    Will my maps get played? Well probably not much, but then people on these forums have equally poured months of effort into quality CS and CS:S custom maps which no-one will play either. I guess like these people I map out of enjoyment and love of the game, regardless of if it'll get playtime.

    I do agree however that a mod like SC that has huge potential on Source did miss the boat a bit by not getting a Source release out sooner. I never played that mod, though I heard it was fun it did look like shite even by HL mod standards, so yeah I'm looking forward to seeing a pretty version on Source.

  • The random model thread!

    • ifO
    • February 17, 2007 at 12:02 PM

    That's awesome leileilol. Is it going to be animated & used in anything?

  • Old School Finished Entries

    • ifO
    • February 14, 2007 at 11:28 PM

    Awesome! But I can't vote til I get a chance to try them all. Please keep the voting open for a while!

  • The random model thread!

    • ifO
    • February 12, 2007 at 3:38 PM

    Astounding model though. Forgive me but the renders aren't exactly ruining it for me, looks fantastic.

  • extremely old screenshots from my first level design days...

    • ifO
    • February 12, 2007 at 3:36 PM

    Yeh pretty much. AHL and Opera. TS just did it better.

    edit: damn beaten to it!

  • [Duke3D] Symphony of Orekia

    • ifO
    • February 12, 2007 at 3:33 PM

    Awesome Quakis

    So is there much of an community for this eduke32?

  • The random model thread!

    • ifO
    • January 30, 2007 at 2:25 PM

    Nice Rick.

    DM collaboration.... orrrr..... keep making those pretty props and save them all for HI:PR

  • WIP in WIP, post your level screenshots!

    • ifO
    • January 30, 2007 at 2:22 PM

    Yeah I think he has, it's not that bad but maybe halve the number of vertical repeats and those breaks Reno mentioned. I like the scale of it though.

  • /!\ OLD SCHOOL CONTEST /!\

    • ifO
    • January 20, 2007 at 11:45 AM

    Some great stuff here guys, I hope you'll have a similar contest during the holidays or something so I can take part. HL1 wins.

  • Upcoming large Photo-quality texture set.

    • ifO
    • January 19, 2007 at 9:35 PM

    I agree the quality varies considerably, some are a bit blurry, but some are quite solid and usable. Thanks for the upload. :wink:

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™