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  3. Rick_D

Posts by Rick_D

  • Nosgoth

    • Rick_D
    • September 26, 2013 at 9:01 AM

    watch the video again and look at the game directors eyebrows


    they are trying to escape

  • Raindrop

    • Rick_D
    • September 25, 2013 at 12:29 PM
    Quote from FMPONE

    somehow i get the impression this won't end up being much of a "game"

    meh, i think the exploration genre is really lacking at the moment, so as long as it;s not a bad game i won't mind

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Rick_D
    • September 25, 2013 at 12:16 PM

    holy shit can that engine look good

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Rick_D
    • September 24, 2013 at 7:52 PM

    fuck you for bumping this thread jesus christ

  • Natural Selection 2 - Biodome

    • Rick_D
    • September 24, 2013 at 2:44 PM

    cryengine GI is pretty decent, 10ms constant cost though and not quite as good as a precalculated approach. but they have it and it's not obscenely expensive.

  • Metal Gear Solid 5

    • Rick_D
    • September 21, 2013 at 12:57 PM

    wow

  • Zoo Tycoon

    • Rick_D
    • September 19, 2013 at 12:13 PM

    prison architect: petz edition

  • The random model thread!

    • Rick_D
    • September 19, 2013 at 12:11 PM

    i don't mind him posting here, it gives more visibility and more people chime in. it shouldn't be about "look at my diiiiiick"

  • Diablo 3

    • Rick_D
    • September 19, 2013 at 12:07 PM
    Quote from PogoP

    Oh yeah I loved the part in Dux's post where he said NS2 was perfect. Dux feels the very same way about NS2, as he's mentioned many times before..


    Detecting butthurt! Sarcasm missiles armed and ready! Launch anti-QQ flares!

  • GTA V

    • Rick_D
    • September 19, 2013 at 12:05 PM

    the car damage is something people are crying about like it ruins the game - but you can still completely trash a car if you do it right. i like how a fender-bender won't fuck up your car completely, it was always annoying when you made a small mistake and then you had to go and repair it cause all the wheels were pointing in different directions, the bonnet was missing and you had no doors left. personally i think this is a good change.


    my only disappointment with the game so far is the lack of enterable businesses. i want to go buy a chicken burger or rob a 7-11. i understand it would probably be pretty difficult with the sheer amount of content and the crappy hardware but it starts to feel a little bit like GTA4 where there wasn't enough to do in the city and driving around became pointless.

  • Diablo 3

    • Rick_D
    • September 19, 2013 at 7:57 AM

    well i mean NS2 was perfect in every way so i think he has a right to criticise.

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • September 18, 2013 at 7:51 AM
    Quote from TarrySruman

    My first attempt at modeling/texturing an environment from scratch, ignore the wonky shadows for now.


    [Blocked Image: http://i.imgur.com/jfuns3X.jpg]


    wh-what is it?

  • Peter Molyneux's latest epic game

    • Rick_D
    • September 16, 2013 at 9:12 AM

    I played a couple hours of it last night, really enjoyable. Has it's problems like terrain editing being slow and tedious at times, the clicking on houses is annoying at time but I watched the Molyneux interview with Sessler at PAX and he said he knew it was a chore but designed it like that to make you feel closer to your believers instead of just having a bar fill up.

    Hopefully as the game gets closer to gold all the annoyances will be resolved. Right now I am still having fun with it.

  • GTA V

    • Rick_D
    • September 15, 2013 at 4:19 PM

    why are they buying a little kid GTA, why not get him some guns and maybe a hunting knife

  • SUPERHOT

    • Rick_D
    • September 15, 2013 at 11:59 AM

    ART IS ART

  • MapCore CS:GO Playtesting 3.0

    • Rick_D
    • September 15, 2013 at 11:56 AM
    Quote from Vilham

    [Blocked Image: http://i.imgur.com/FeL6CQ4.jpg]


    look at the fucking size of that. you need to scale it all down by 50% lmao

  • how do i create windows and doors through walls in 3ds max???

    • Rick_D
    • September 13, 2013 at 12:28 PM

    what the hell are you studying where they don't show you this stuff lmao

  • Blitz Games Studios ceases trading

    • Rick_D
    • September 13, 2013 at 9:45 AM
    Quote from PogoP

    In one what way do you mean? Sure, they were a big, long running and established company in the UK and I'm sure it was quite a comfy job to have, but they haven't exactly produced any decent games recently, just licenced stuff.


    Still, it's always sad to think of the people affected by this. Best of luck to everyone. Do we have any Blitz people here on Mapcore?


    i had a number of friends there and ex-colleagues. by all accounts the studio culture was really good, they just had a bad run.

  • Blitz Games Studios ceases trading

    • Rick_D
    • September 12, 2013 at 12:12 PM

    this is pretty sad, blitz were one of the better studios in the uk.

    hopefully the guys and gals find jobs soon, and don't have to resort to rebellion.

  • Steam to allow users to share their games

    • Rick_D
    • September 11, 2013 at 9:03 PM

    only on the same PC though, nice idea but pretty limited.

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