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  3. Rick_D

Posts by Rick_D

  • Battlefield 3

    • Rick_D
    • October 18, 2011 at 10:31 PM

    aaand breathe out

  • AfterFall InSanity

    • Rick_D
    • October 18, 2011 at 10:29 PM
    Quote from sarge mat

    Looks a bit like gears of war meets dead space.

    minus the art direction

  • RAGE

    • Rick_D
    • October 16, 2011 at 1:22 PM

    i didn't even use the bfg. those throwing blades were all i used for the final level. and about 5 big mama rounds. great art, shit design, too short, lots of fun.

  • Battlefield 3

    • Rick_D
    • October 16, 2011 at 1:21 PM

    lol i love how the level designers are named at the bottom. man those guys were busy, doing everything themselves

  • Battlefield 3

    • Rick_D
    • October 14, 2011 at 12:52 PM
    Quote from Dark

    Everything is better other than level design, as I have no idea what all the maps will be like. The Vehicles are better, the gameplay and gunplay is better, even better than COD, therefore its far better than BF2. Destruction on top of all. However, I do want all BF2 maps back.

    The "Back to Karkand" pack might please you for the time being.

    Yeah, can't wait.

    i can't even begin to tell you how fun that shit is.

    preorder now and save some money, cause you WILL buy it eventually.

  • The random model thread!

    • Rick_D
    • October 14, 2011 at 12:51 PM

    i would consider jumping up a few subdiv levels, you are getting alot of artifacts there that will most likely leave some odd artifacts when you bake, rather to have some nice clean lines, will also help it visually.

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • October 14, 2011 at 12:49 PM

    man, i was even more of a dick back then, how is that even possible.

  • WIP in WIP, post your level screenshots!

    • Rick_D
    • October 12, 2011 at 11:14 PM

    been browsing this thread from the start inbetween waiting for various computer functions. good fun, reccomend you all do it too.

  • Hitman: Absolution

    • Rick_D
    • October 12, 2011 at 2:18 PM

    kl1? i don't remember there ever being a kl1, you must be mistaken.

  • Max Payne 3

    • Rick_D
    • October 12, 2011 at 12:59 PM
    Quote from Sentura

    rdr has a pretty similar story when you think about it.

    yeah i totally loved that part in max payne when i got on my horse and started robbing stationwagons, that was super fun!

  • Steven Spielbergs War Horse

    • Rick_D
    • October 11, 2011 at 5:33 PM

    lol that was hilarious

    comedy of the year, gg spielberg you still got it you old jew bastard

  • Cry Engine 3 Geom Entity Question

    • Rick_D
    • October 11, 2011 at 5:17 PM

    lol

  • Cry Engine 3 Geom Entity Question

    • Rick_D
    • October 11, 2011 at 10:52 AM

    which subway pieces are you using? :3

  • RAGE

    • Rick_D
    • October 11, 2011 at 10:48 AM

    what AAA has blizzard made lately? SC2? shit that was a port of SC1 with crazybump normal maps :S

    diablo 3 will make it's way to consoles, WoW was made when PC gaming was still strong, Titan, is that gonna be PC exclusive?

    i'm sure blizzard are well aware of the money to be made on consoles, but i guess they have so much money at this point they don't even care.

    as for carmack, legend, says it how it is.

    helder, check your mail, i shared somethign with you. also i won't spoil the game length for you, but i will say make sure you do every single sidequest.

  • Hitman: Absolution

    • Rick_D
    • October 11, 2011 at 10:44 AM

    as long as people buy it then they are marketing it the right way. the die hard fans of the series will buy it anyway so there is no need to market to them, you need to pull in new buyers who never bought the game.

    the only thing we can do is wait and see what the final game is like. i have bought pretty much every single game IO has released, and always had fun with them (it's strange they went to "Kane and Lynch 2" without ever making a "Kane and Lynch 1", but oh well), so I have faith we won't get fucked in the deal. All IO need to do is make some money and pay dem bills.

  • RAGE

    • Rick_D
    • October 11, 2011 at 10:33 AM

    funny, i have a good pc, and i had no issues AT ALL with rage, enjoyed it thoroughly, no texture issues, no real problem with invisible walls (that's how the game works, you learn at the start you can't go everywhere, so you don't try, dealwithit.gif), i had no problem with AI - i enjoyed the behaviour thoroughly, the animations made the combat exciting, the game is pretty long by todays standards, it's fun, it's easily the most enthralling experience i have had since deus ex (i haven't completed DEHR but i completed RAGE, take from that what you will).

    so for all the crying and whining and shoving fists up each others asses, i had a great time, and maybe people should calm down and realise carmack knows what he is talking about, and that rage is a good game, made for the market that would bring in the most sales.

  • RAGE

    • Rick_D
    • October 10, 2011 at 11:52 PM

    well, that was relatively short, was really expecting something more.

    Quote

    final area looks nice but there is no real boss, just a bunch of mobs that can i used wingsticks on, feels kinda cheap

  • Hitman: Absolution

    • Rick_D
    • October 10, 2011 at 8:05 PM

    wow, splinter cell indeed..

    i mean it looks like fun and i like a lot of satuff there but it's a far cry from some of the classic hitman levels i remember; villa, meat market dance club, the bazaar in hitman 2, the opera house.. just looks like it's pandering to the latest trends and i guess that is fine and hopefully IOI can make some money, but i also hope they don't get locked into some kind of loop where all their games are 3rd person action shooters

  • Andy Kim - Level Designer/Scripter

    • Rick_D
    • October 10, 2011 at 3:06 PM

    LINK REMOVED -Forum Gestapo

    how hard was that, honestly

  • "Modern Warfare 3" ??

    • Rick_D
    • October 10, 2011 at 3:04 PM

    haha amazing trailer

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