1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Rick_D

Posts by Rick_D

  • Uncharted 3

    • Rick_D
    • November 6, 2011 at 1:25 PM

    i also like to pretend that the ship graveyard never happened. that was the point in the game where i really lost the love for it that uncharted 2 had created.

  • Rainbow Six: Patriots

    • Rick_D
    • November 6, 2011 at 12:42 PM
    Quote from Puddy

    a prisoners dilemma where the candle is somehow simultaneously lit and not lit

    - Adolf HItler

  • Rainbow Six: Patriots

    • Rick_D
    • November 6, 2011 at 9:24 AM

    has anyone seen television?

  • Uncharted 3

    • Rick_D
    • November 5, 2011 at 9:35 PM

    aaaand finished it. usual length, if you've played the previous games then it's no different in length in my opinion.

    however... this is surely a polished turd. or perhaps a diamond covered in shit.

    Quote

    there's some fantastic moments, some great set pieces, some really nice art. unfortunately it's let down along the way by equal parts shitty gunplay and terrible encounter design, horrible cinematic sections that turn into trial and error (with checkpoints so close together that it's obvious that the design is terrible and they knew it, and had no other option but to riddle the event with checkpoints), and the same old story path. even indiana jones movies differed a lot in content and story even if the basic thread was the same, here we seem to have the same thing over and over, and i'm not sure how many ancient temples i can stand collapsing into nothing and being swallowed by the earth.

    the final section is one of the more frustrating, not because of difficulty, but simply bad design. you are given shitty weapons, a level that is shaking and throwing off your aim, and then a selection of enemies that require some pinpoint accuracy.. and all this built on top of terrible shooting mechanics. the final series of quicktime events was also diabolical even on easy, i cannot imagine what it's like on something challenging. that final shot into the bad guy, why isn't it just one bullet instead of three or four? i failed it first time because of that, again breaking their desired cinematography.

    ok so general criticisms. they really should just make a movie at this point, it seems like they are quite frustrated at having to cater for somebody desiring some kind of input. they skip between cutscenes with some interaction, no interaction and full interaction so much that it's quite easy to see your character just standing there when the director is calling for some movement. i think they are pushing in an interesting direction, but they certainly haven't nailed it yet. this feels like they are trying too hard compared to uncharted 2, which seemed to take everything in it's stride, uncharted 3 really feels like there was more time put into how they could wow the player, so much so that they forgot to polish the shitty parts out of their 3 mechanics (climbing/parkour shit, shooting and gunplay, and general movement in the world - cover, gameplay spaces etc).

    i enjoyed the game. i got frustrated as fuck in a lot of places. restarting from checkpoints dozens of times because of a lack of input from the game - the game seems annoyed that i am there, it sulks because i haven't got to the right trigger area for it's next big set-piece, but it won't tell me what it wants me to do, god forbid it should stop being a blockbuster movie and become a game.

    i'm also a little intrigued by the art direction, there's some very striking images and some great technical stuff going on, but in places it's a horrible incoherent mess. like texture artists are fighting to see who can have the most dazzling art, ignoring any kind of flow and direction required by design. sometimes an area feels very lifeless, and other times there's almost too much going on, all of the scenes feel very very busy for a game designed to be played on a television screen with a terrible input device 5 feet away.

    all negative criticisms aside, there was some great stuff, some inspiring art, and a good story with some really nice animation going on. more puzzles would be nice, and it'd be even better if i could work it out myself instead of 20 seconds of thinking the npc's straight up tell me what to do, lest drake slow down the production.

    i give it 7 relativities out of a potential purple.

  • Battlefield 3

    • Rick_D
    • November 5, 2011 at 11:17 AM

    with exclusive dlc gonorrhea

  • Battlefield 3

    • Rick_D
    • November 5, 2011 at 10:49 AM
    Quote from dux

    must feel pretty shit to have spent all that money on a game you hate. i'll see if i can arrange getting your account locked for you, perhaps you can enjoy the origin customer service as well.

    It does feel pretty shit, I agree. But I'm still going to play this and get my moneys worth.

    yeah, it's like that time i got herpes after fucking a prostitute in estonia, i didn't get any treatment because i had already paid for the hooker so i figured i'd get my moneys worth.

  • Battlefield 3

    • Rick_D
    • November 5, 2011 at 10:48 AM
    Quote from knj

    must feel pretty shit to have spent all that money on a game you hate. i'll see if i can arrange getting your account locked for you, perhaps you can enjoy the origin customer service as well.

    you guys love each other,

    i have stupid question, i have limited ver, how i cen get hands on those extra weapons and dog tags ?

    or i need to unlock it just like other stuff ?

    the limited edition key will give you access to everything, you shouldn't have to do anything else. are you absolutely sure you don't have the items?

  • Battlefield 3

    • Rick_D
    • November 5, 2011 at 6:23 AM
    Quote from dux

    Cool. Good to see some of the old maps, they were excellent. I guess they realised how bad some of the ones in bf3 are and called for backup.

    must feel pretty shit to have spent all that money on a game you hate. i'll see if i can arrange getting your account locked for you, perhaps you can enjoy the origin customer service as well.

  • Uncharted 3

    • Rick_D
    • November 4, 2011 at 10:32 PM

    i am thinking about dropping it down to easy so i don't have to spend so much time with the shooting. why does it feel like a return to uncharted 1? i swear the gun mechanics were so much more refined in 2, what happened? were they always this bad? cause this is practically unplayable for me.

    also i am totally seeing where eurogamer is coming from with the 8/10 score, and their reasons for doing so. uncharted 2 sort of put you either in control or not in control, now i find myself in a weird limbo where i am never really sure if i am supposed to be pressing a button or not. the environments are way too small for the speed that drake moves, and i often find myself clipping into things that should probably have some nice smooth collision around them.

    maybe it's because i am sick and it's late, but i don't really feel as wowed by this as i did by #2.

    also the art is really hit and miss, kinda expected more from ND, although i liked the london background, nice to see the gerkin.

  • Battlefield 3

    • Rick_D
    • November 4, 2011 at 10:27 PM
    Quote from Froyok

    Fuck you then.

    I'm kidding.

    So I have played theses day on the multiplayer side : very cool, but only with friends.

    I'm not glad of the beginning of the game, we start with too much bad weapons, it's very frustrating to progress.

    After some hours it's better, I love driving tanks !

    i was also kidding

    i think the starting weapons are ok, i wouldn't go back to an m16 now that i have a g36 but i could still kill people with the early guns. i think teamplay is even more important at the early levels, just so you can stand a good chance at levelling faster.

    and tanks are currently my vehicle of choice.

  • Battlefield 3

    • Rick_D
    • November 4, 2011 at 7:51 PM

    fuck the french

  • Battlefield 3

    • Rick_D
    • November 4, 2011 at 7:28 PM

    personally i love sienne crossing, operation firestorm, caspian border, kharg island - the others i can take or leave, but every map is fun with the right team mates - and i don't just mean people that can carry you to victory and rape the other team, i mean team mates you can talk to, use tactics, support, rely on and operate as a unit with. i haven't had this much teamplay fun since americas army 2.

    i have a feeling alot of the crying is coming from lone wolf players who have no friends and get buttfucked mercilessly on the battlefield by a group of well-armed mother fuckers rolling up in a 4x4 blasting dr dre and snoop dog rolling a fat doob and making yizzy up in they frizzay.

    know what i mean.

  • GTA V

    • Rick_D
    • November 3, 2011 at 7:14 PM

    my cock is pulsatingly erect for this game

  • CGSkies.com (From CGTextures.com)

    • Rick_D
    • November 2, 2011 at 6:36 PM

    great stuff man, truly awesome.

    cgtextures: making videogames possible since 1753

  • Obligitory Introductions!

    • Rick_D
    • November 2, 2011 at 6:18 PM

    say hi to dan for me, tell him canada sucks

  • Battlefield 3

    • Rick_D
    • November 2, 2011 at 12:09 PM
    Quote

    The petition to stop selling Battlefield 3..in Germany (as long as the ToS of Origin won't change and interfere with the law) reached over 7000 supporters!

    oh god somebody call the police, those numbers are through the roof!

  • Battlefield 3

    • Rick_D
    • November 2, 2011 at 12:07 PM

    MEC loading tune was one of the greatest BF songs of all time, the whole menu music for BF2 was incredible.

  • Battlefield 3

    • Rick_D
    • November 1, 2011 at 8:02 PM
  • Post Your Pic Extravaganza

    • Rick_D
    • October 31, 2011 at 11:33 PM

    fuckin' hell

  • Battlefield 3

    • Rick_D
    • October 31, 2011 at 11:32 PM

    OST is up on spotify, it's really good

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™