Posts by Seldoon182
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Quote from skdr
What the hell is going on at Crytek?First they announce that they're not developing exclusively to PC anymore due piracy and then drops Crysis patch support.
And now they're working on a PC EXCLUSIVE Crysis "expansion"...
I don't understand.
Read this.
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btw the way the head up display looks original !

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Good luck with your team [HP] against Turkey !
To me can't wait France - Italy !
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":2cb4kyrk]I'm still thinking whether I should pick up the PS3 or PC version.
Yeah I'm asking me the same question... I'll wait the gameplay footage before to get a choice !
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Quote from dux
Looked like Prey if you ask me.
Indeed ! Shorter video here
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Quote from FrieChamp
Source?
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U're going to unlist as Psycho thought !
This addon might contains:
- New Sp campagne
- The Mp patch 1.3
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Its okay guys I'm done for a while...
[Blocked Image: http://pix.nofrag.com/0/3/4/2555c0311efb9e2b7693e642a8388.jpg]
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I don't have enought experience at Source compiling models but I don't mind that it's adviced to use decompiled .qc ! Try make your own and to understand how it's work. Moreover check how many physbox you made with your "red_bomb_cart_phys.smd" and try to reduce its at 20. Good luck !
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There are some talented artists at Al-Qaeda studios thought !

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It's a shame and If you want to start a legal action, I'm okay to be the first donator !

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Use the Spoiler tag D3ads plz !
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Well Farcry2 doesn't seems to fit with Farcry...

Btw the engine looks damn cool but the devs need more time to enhance the empty gameplay thought !
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Quote from DvS
If I ever get the brushcount down I'll be using occluders and hints as well as I can, but it's not like the map would slow to a crawl for anyone without such optimizations.
I've found a tutorial a while ago which explain you how to convert a brush to a model using XSI but I can't find it...

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You're using snap to grid... check process... OK.
Large grid size... check process... OK.
All the vertices match up in the side view... Check process... OK.
To kill the joke everything should work fine... Maybe my 360° arch (a step I had added) doesn't work...
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