Hope Sam Fisher could shoot those "pixaçãos" in conviction! ![]()
Posts by Seldoon182
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Wow dude can't guess the next steep!!!

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Some scan from the Game Informer preview of rAge:
http://forums.3drealms.com/vb/showpost. ... tcount=574
Can't wait to know more at Quakecon! :megaman:
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Yeah, Gearbox founders are from 3D realms so this isn't as impressive as it should be. Also you can find new screenshots of DNF on their Facebook.
For ppl like me who don't own facebook...
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Here a huge parody. Must see:
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Everyone here remember this awesome reversal situation from a Street Fighter III competition.
This day the Japanese player Daigo had more luck than the one behind Xiaoyu who was Justin Wong.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Unfortunately for Justin, this year, Justin behind Balrog was competing against a French player Marvin behind Sagat... I let you guess what its going happen!
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NEOTOKYO° Half-life 2 modification is out.
You can download it neotokyohq.com.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.[Blocked Image: http://www.vossey.com/gallery2/d/69926-1/transit_platform_pano.jpg]
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I totally second Corwin. As you might know "no pain no gain". Process steps by steps and try to find quick solutions to resolve your problems (listed above). If you are on hold waiting for a miracle from your several threads that's not the way to go. Also I would like to advice you before to start anything on yours projects you should write and sketch as a preproduction process to spare you asking favors around the internet. Good luck.
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Quote from dux
So? If he wanted to have surgery to change his appearance that's his choice.
Yes it was...
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He used this disease as an argument to justify his several surgery imao!
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Wunderboy my part-time Superhero! Thx a lot mate!

(Quick test)
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Quote from SpicyTanuki
did you collapse the xform before exporting?
I tried everything with and without collapse.
Quote from SpicyTanukialso did you try compiling with the LOD as a reference just as a test?
When I keep my reference model as LoD everything work well except that this is no longer a LoD.

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Quote from Corwin
I would think the similar way to do that in 3DS would be to use the Collapse tool and collapse it into a mesh. That merges all the history and modifiers in the stack. I found out that if I don't do that before exporting as ASE, the Unreal Engine will only be able to open part of my model and with messed up edges. Try doing that before exporting. It's a tool that should be by default part of the list, along with the Reset Xform (which doesn't hurt doing as well before you export).
None the less. I wish it could work but finally its still messy.
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He was freaking awesome...
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Quote from Pampers
if this happened in maya i would recommend freezing transformation and deleting history, dunno if there is something similar in max

Yeah that what ppl advise me. The 3dsmax modifier equal to "Freezing transformation" might be the Xform modifier which I had apply right on the screen before. About deleting history, I hear about a Stack modifier but seems it doesn't exist anymore...
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Tried everything...
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Looks like whatever I do the model still messy! Nobody hear of this before?