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Posts by Warby

  • Battlefield: Bad Company - Engine trailer

    • Warby
    • December 5, 2007 at 10:07 PM

    crysis destructible buildings were all like one story high and basically just made out of 8 large physics objects that was kind of a fake if you ask me ...

    and seeing how little of the actual destruction they show in the video (basically just one-upping crysis by having 2 story buildings YAY) i believe their shit is fake too, except with more destructed looking remaining objects.

    they are not actually booling / csging the holes into those walls on run time.

    bring on the collapsing skyscrapers ! ... where the hell is my akira game ?

  • Unreal Engine 3 - Official Video Tutorials

    • Warby
    • December 4, 2007 at 11:02 AM
    Quote from static07

    ah good I was cursing I didn't check the contents of the collectors edition and just bought the regular one. And later found out about the videos....

    a month ago when all the HYPED games came out at once i made the budgeting decision never to by a collectors edition or something ever again because there is usually never anything on there that i care about (dvd movies are different)

    but when i realized ut3 ce came with 10 hours of tutorials i got really mad at myself ...

    but maybe its for the best since i am not just always short on money but also short on time and ue3 is not SOO different from ue2 as one might think ! so i saved myself another 10 hours there !

  • Activision + Blizzard = divide by zero

    • Warby
    • December 2, 2007 at 8:13 PM

    can i has stockz please ?

  • Crysis Reviews

    • Warby
    • December 2, 2007 at 2:01 PM

    actually for me in the last level it dropped below 10 fps on a 3ghz quad core with 3 gigs of ram and a geforce 8800 GTX on lowest settings O_o

    and it didn't even look that good ( probably due to the low settings)

  • Spherical Mapping

    • Warby
    • December 1, 2007 at 5:44 PM
    Quote from Pericolos0

    you win the prize , collect it at my desk

    arghh i was gonna say that D: looked into the thread too late :/

    ... also wants a prize ...

  • The elephant in the room - Kane & Lynch reviews :D

    • Warby
    • December 1, 2007 at 5:43 PM
    Quote from ReNo

    SPOILERSSPOILERS

    SPOILERS

    SPOILERS

    I finished it in coop yesterday, enjoyed it start to finish. I must say though, that Havana and afterwards I wasn't quite so keen on. I loved the crime vibe the game had going, with business suits and so on, but Havana onwards went a bit too military. Still fun to play, in places actually more so, it just lost some of it's identity. I'd also have liked the fights against The7 members to have been more significant. It was pretty much only the final two that felt like a significant moments - the others I only really knew I'd killed because the revenge achievements popped up.

    The endings are both pretty disappointing. I quite liked the fact they are both tragic endings, it's a brave move I've not seen done before, but I didn't like the implementation. Really short cut scenes and neither felt like a good payoff for the game. When you rescue Shelley, he runs off and dies. I think it's a nice move killing the daughter, but you could at least have got Shelley out I reckon. And if you take the chopper, why the hell don't you take Lynch?! He was stood right next to me, then I chose the chopper and he's suddenly back down at the plane saying "I fucking knew it...". Another minor annoyance is Lynch changing his opinion. All through the car chase/plane level he's saying "we've got to rescue them!", then you go to do it and he starts whining at you for not taking the chopper.

    But despite all the niggles I had with the game, I still really enjoyed playing through it. I'll definitely finish it off in single player as well at some point.

    Display More

    quoted for truth you summed it up absolutely perfect ... this is exactly how i think about the game and what should have been different ... THAT and a better aim and cover system ^^

  • Spherical Mapping

    • Warby
    • November 30, 2007 at 1:44 PM

    thats not a sphere its a smoothed cube

    no thats definitely also a good way to go about it but he asked how to specifically uv map HIS geometry which doesn't look like yours at all

  • The elephant in the room - Kane & Lynch reviews :D

    • Warby
    • November 30, 2007 at 9:07 AM

    our game cost somebody his job .... this makes me feel terrible

    however i do disagree with his score and tone of the video review !

  • Spherical Mapping

    • Warby
    • November 29, 2007 at 8:28 PM

    yeah the newest one is how it should be

  • cs_siege_2007

    • Warby
    • November 29, 2007 at 9:16 AM

    man i love siege this looks great i will reinstall css for this

  • WIP in WIP, post your level screenshots!

    • Warby
    • November 28, 2007 at 4:28 PM

    wants portal sp episodes weeeeeeeeeeeee

  • Spherical Mapping

    • Warby
    • November 27, 2007 at 4:53 PM

    http://artpad.art.com/?js6c7s1g93wo no just the uvmap

  • WIP in WIP, post your level screenshots!

    • Warby
    • November 27, 2007 at 1:26 PM

    i was aware of the holes when posting the picture ^runsinshame^

  • DM Krodan - WIP - UT3

    • Warby
    • November 26, 2007 at 10:00 PM

    that man has several "YEARS" head start before me so ... instead of competing i decided to leach of of his knowledge at any given chance :D :D

    *caugh* shamelessselfpimpinotherpeoplesthreads*

    http://www.mapcore.net/forums/viewtopic ... 087#182087

  • WIP in WIP, post your level screenshots!

    • Warby
    • November 26, 2007 at 9:59 PM

    w00r my first unreal engine 3 test map shot

    if only i knew how to get this to cook and run in game :/ that was all way easier and better in unreal engine 2

    [Blocked Image: http://warby.bitproll.de/wip/unreal_engine_3_test_map_01.jpg]

  • Monthly CS scrim

    • Warby
    • November 26, 2007 at 9:25 PM

    cs_winternights yay you have just qualified for 74 to join

  • Spherical Mapping

    • Warby
    • November 26, 2007 at 9:24 PM

    idea 3 with one more ring on each pole is the way to go

  • DM Krodan - WIP - UT3

    • Warby
    • November 26, 2007 at 9:22 PM

    hot stuff

    i started making a little testmap today aswell in unreal ed but than i tried (god forbid) to cock it and that dos window crashed and now i cant load any map anymore in unrealed not even the official ones like "deck" that used to be able to load ... ... do you know what files are being written/generated during the cooking process that could fuck everything up for me ?

    i really want to start posting hot stuff here as well

    /edit it was the shader cash that got corrupted it seams

  • 3dsMax or Maya?

    • Warby
    • November 22, 2007 at 5:13 PM

    maya and max are kinda like macs and pcs you will either have the tool that works better or you will be compatible with the world

    choose now

  • Referral bonus for new X360 customers in Europe

    • Warby
    • November 21, 2007 at 3:31 PM

    a friend here at ioi came to me today askign where i boughed my 360 and that he wants to get one too 10 free games HERE I COME !

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