1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Warby

Posts by Warby

  • Eidos and game reviews (again)

    • Warby
    • November 23, 2008 at 9:06 PM

    i just finished it its a good game none of this is necessary !

    i just remembered something that david fincher said on the se7en or figth club commentary:

    it went something like this:

    you know what i hate ? those marketing people at the studio who get an advanced screening of a close to final cut and than they act like its a complete disaster and its up to THEM to fix it no matter how good the material is that they just saw.

  • If you go on vacation.......

    • Warby
    • November 20, 2008 at 6:09 PM

    we don't really have cubicles :/ i would mind having mine turned into a small pixar style house though !

  • Cliffy B the idiot?

    • Warby
    • November 16, 2008 at 7:26 PM
    Quote from dux

    How does a beta ruin a game, all it does is make me want the game more. Every beta of a game I've played I've proceeded to purchase.

    lucky you =)

    all the betas i ever played turned me off from the game and it resulted in me not buying it except for crysis

    ... but it made me lower my expectations ten fold

    ... i should have lowered it times twenty.

    so what i am saying is yes stay the fuck away from betas and cliffy is right for saying the same.

    he is however not right for saying that the mirrors edge pr focuses on the wrong features of the game.

    the mirrors edge trailers focus on exactly what the game is about.

    something i think david jaffe would greatly appreciate if cliffster and his pr team would do aswell for gears:

    http://criminalcrackdown.blogspot.com/2 ... ising.html

  • Brash going down...

    • Warby
    • November 16, 2008 at 7:14 PM

    i might be doing some great guys some huge injustice by saying this but form what i heard (source: the kotaku news) is that brash is a company that formed to exclusively roll out shitty movie tie ins ... if that is the case i couldn't be more happy that they are biting the dust now !

  • DE-RECON by 3D-Mike :D

    • Warby
    • November 14, 2008 at 11:06 PM

    i think he hung himself

    on further examination i think its a pilot hanging form a parachute in the trees

  • The 'Core Sketch Thread!?

    • Warby
    • November 14, 2008 at 11:45 AM

    better ?

    [Blocked Image: http://warby.bitproll.de/wip/catgirl_maid_03.jpg]

    its really not a speed painting anymore at this point ...

  • The 'Core Sketch Thread!?

    • Warby
    • November 13, 2008 at 8:12 PM

    fixed the red eye and do to popular demand since she is a modern cat girl she has an iphone now

  • The 'Core Sketch Thread!?

    • Warby
    • November 13, 2008 at 9:25 AM

    nobody had a problem with it here on this very page:

    Quote from Satyre

    [Blocked Image: http://pix.nofrag.com/5/2/7/fe32fc655aecf751fc97a0d0f0713.jpg]

    i rest my case

    nipples want to be free ! ! !

  • The 'Core Sketch Thread!?

    • Warby
    • November 12, 2008 at 11:30 PM

    what that i am a perv ? everybody knows that !

  • The 'Core Sketch Thread!?

    • Warby
    • November 12, 2008 at 10:06 PM

    [Blocked Image: http://warby.bitproll.de/wip/speedpainting_maid_03.jpg]

    neko mimi =^ö^=

  • How retarded is this comic getting

    • Warby
    • November 6, 2008 at 5:35 PM

    double irony: that exact penny arcade joke could have been done with 3 panels

    cad was the only webcomic to talk positively (or at all ) about "fragile alliance" so i am kinda inclined to like it but really i never read it unless somebody send me a link ...

  • DM-Grand-Diablo [PC/PS3] 100% Custom Content

    • Warby
    • November 5, 2008 at 2:55 PM

    hessi made the church model i just stitched some holes and reuved some bits

  • de_olive (cs 1.6)

    • Warby
    • November 5, 2008 at 2:51 PM

    loving it ! that hanging italy ivy texture ... you really struck a nostalgia nerve there !!!

  • DM-Grand-Diablo [PC/PS3] 100% Custom Content

    • Warby
    • November 4, 2008 at 5:23 PM

    download still works for me ...

  • i am about to buy "world of goo" ... so who wants my $2.38 ?

    • Warby
    • October 30, 2008 at 7:28 PM

    too late i donated it to the guys over at http://www.ogre3d.org

    so i guess we can close this thread now unless we want to :have a lengthier discussion about how:

    - crummy paypals service is

    - why piracy or DRMlessness has just sold 2dboy 2 extra copys (i also talked mazy into getting it) they didnt necessarily would have sold other wise

    - why there is increasingly much region restriction on the internet

  • i am about to buy "world of goo" ... so who wants my $2.38 ?

    • Warby
    • October 30, 2008 at 7:21 PM

    so you dont have one you endorse ?!

  • i am about to buy "world of goo" ... so who wants my $2.38 ?

    • Warby
    • October 30, 2008 at 7:09 PM

    i want to buy world of goo because its fucking awesome !!! and i highly recommend you buy it too.

    really i already pirated it and beat because its not available on steam yet in my region (and here i am thinking the internet has no borders ...silly me)

    so i went to the 2dboy website because a friend told me you can buy it there via paypal and sure enough there is a big huge "buy-now" button and its labeled 100% region free

    (and here i am thinking the internet has borders ...silly me) quickly hit the button, quickly logged in at paypal only to see that my online account has a balance of lousy: $2.38 USD and everything was setup to get funds from my OLD OLD OLD long obsolete "bank of america" account/credit card. i tried to add my german or danish bank account to receive funds from. paypal u.s. of course does not support that (and here i am thinking the internet has no borders again ...silly me)

    paypal account names and your email address are one and the same thing so i cant just make a new account in germany or denmark because i only have one email address. if i try and make a new account it will just log me in my American one :comeback:

    so i am going to have to close the account and make a new one over here BUT paypal sends leftover funds to you via cheque (ever heard of "wire-transfers" america ? ) at a cost of 1.5$ and it wont be send if the remaining amount is less than 1.5$

    so rather than having my money be ROUNDED OFF into the pockets of some criminal hacker who probably has undermined paypals backend system years ago office-space style i want to donate my $2.38 to a good cause !!!!!!!!!!!!!!!!!!!!

    i know childsplay is still a while off and 2dboy only accept payments in the height of 20 dollars ( which they will get) so do you know of any good open source project or anything that really could use my $2.38 ??? it could be YOUR private account ! just make me believe

  • DM-Grand-Diablo [PC/PS3] 100% Custom Content

    • Warby
    • October 28, 2008 at 12:49 PM

    Name: Dm-Grand-Diablo

    Version: final


    Compatibility: DeathMatch,TeamDeathMatch,Duel


    Description: i am not good with story so if somebody wants to fill in fantasy stuff be my guest


    Comments: the map is based on the phenomenal concept art by marc simoneti ( http://%7boption%7d ) that won him the the blizzard art contest i tried to contact him and ask for permission to do a 3d interpretation of his painting but i couldn't get a hold of him which is kind of worrying considering that he does freelance work and getting a hold of him needs to be REALLY REALLY easy. i hope he or one of his mates will see this and tell him to get in touch with me ^^ what else can i say ... its a 100% custom map. for the first time ever i want to do an extended beta release phase for my custom maps before i release a final and get as much user input into the map as possible.

    Screenshots:

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_01.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_02.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_03.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_04.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_05.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_06.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_07.jpg]

    [Blocked Image: http://warby.bitproll.de/projects/0043_…d-diablo_08.jpg]

    Credits:

    map models and textures by Soenke C. "Warby" Seidel

    conceptart by marc simoneti

    raw photos and cathedral exterior base geometry by thomas "hessi" hess

    mental crisis support by hourences

    Homepage: http://%7boption%7d

    Download:

    http://%7boption%7d

    http://%7boption%7d

    PC Version: http://ut3.game-maps.net/index.php?action=file&id=1368

    PS3 Version: http://ut3.game-maps.net/index.php?action=file&id=1369

    i decided to stick with the strong golden pointlights for the fire as koko suggested but i went back to my old sun color and strength ( only slightly tweaked) because i couldn't life without the sun shadows on the grounds. any criticism and suggestions are only for future project ( but definitely welcome) because this one is final and will not be changed anymore. some one here on the core suggested i should try to get a hold of marc simmoneti via linkdin and had a link to a profile ready it turns out it was in fact him ... so he is defnitly alive and well but still a tough sob to get in touch with

    he accepted my friend /connection add request but he didn't bother to respond to my messages about the map i am assuming if he hated it and wanted me to stop making this he would have said so.

  • Haktoria crap

    • Warby
    • October 28, 2008 at 9:28 AM

    - all the stuff you do is so outdated (i don't mean that as an insult ) its just really tough to critics because the obviouse stuff like: "use 1024x2024 or higher textures", "use normal maps", "give it a proper specular mask", "add another 5000 k polys or so to round of those harsh edges" ... that kind of criticism is just not applicable if i compare your stuff to the models and textures form the original quake and the likes i must say great job your stuff looks as good or better. but thats just not the mindset of people these days anymore.

    -also i took the liberty to close that reported post he didn't mean it an offensive way just look at his avatar he is obviously a fan of the old school ness you deliver !

    said oldschoolness definitely has its charm ... i mean i sure as hell always go out of my way check out when you post something because i want to be the first to see.

  • DM-Grand-Diablo_Beta3 Mega Update !!!! image heavy

    • Warby
    • October 21, 2008 at 8:41 PM
    Quote from e-freak

    i like your current set up but please lower the ambient brightness (so more lighting only by the lightsources in level height and no sun light

    can and will lower the ambient a bit ( its alot stronger than the vivid post filter screenshots show) but the sun must stay i spend hours even days to cut up the ground static mesh in just the right way to get sharp vertex color shadows everywhere

    /edit i just noticed that i have THE POWER to edit your posts ... i accidentally hit the edit and not the quote button

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™