yeah i am diging the colors alot too ... want NAOW
Posts by Warby
-
-
thanks man =)
-
fingers crossed for the surgery man !
i do that annual blood screening thing at my docs but i always feel like i should do more.
crotch massaging ey ?
-
we are living in the future !
-
that scene he is building there how many drawcalls is that from that birds eye perspective he is working from ?
-
a guy from sony visited us at "the office" and let me play it a bit the cutting of the cloth and so on with the touch input felt gimmicky and unneeded but besides that its fucking uncharted and i want more fucking uncharted hmmk !
---> therefor this: WIN !
-
congrats thats in the uk no ?
-
watched tintin good flick but less would have been more
-less talking to your dog/the camera
-less drinking/alcohol/temptation
-less over the top unbelievable action sequences
-thompson and tompson being a bit less stupid
-less use of words (like "third world country") that hadnt been coined at the time yet.
but there were alot of moments straight out of the comics which i loved =)
the humans dont look so good but the environments MINDBLOWING
-
color me mind blown i think i must play this
-
wait this is half life 1 ? what about that water in the last shot ?
-
you sir have a lot of style i tip my hat
-
when ever i had an ati card i had nothing but issues shit being black in the maya viewport ... stuff was z fighting that shouldn't .... wire-frames not being dispalyed over textured geometry and so on
NVIDIA FOR LIFE !
fps per dollar ratio always seemed better too
-
place your cam at that exact spot of the concept art and make all your textures stylized cartoon textures and so on make every prop fit the picture per pixel perfect if you could pull that off people are gonna be mind blown i promise =)
-
i added everyone on this thread would gladly see you guys do the same: https://twitter.com/#!/soenke_c_seidel
-
looks good but i think you would be well off sticking MUCH closer to the concept art ...
-
its a cluster fuck situation your damned if you d you damned if you dont.
-
just filled it out because the subject matter is something that i deeply care about so ihope the results get released.
my bottom line is :
-more feedback is always better
-main characters with strong personal motivation > getting a mission assigned
-the overarching goal should be clear and be something that me the player can care about too.
there used to be this game nobynoby boy from the katamari creators i loled my ass off at the trailers and was super hyped for it and baught it day1 but the lack of a goal made me get bored / pissed off at the game within 10 minutes and i regreted the purchase ever since.
in germany we have this saying: der weg ist das ziel!
which translates to the voyage IS the goal. and although i agree with that for games the fact remains that if there is no goal than there is also no voyage and than right there that saying dissapears up its own paradoxical ass.
-
impossible to have an opinion yet with out any ingame footage the amount of replies to this thred kind of proofs that

-
here are the facts
- the double fine kickstarter thing got alot of game enthusiasts registered on kickstarter and usednto the pledgin process/concept even if you are not celebrity this is a good thing for all game devs ! more game interested kickstarter user = more game interested kickstarter users.
- tim said the documentary is going to be like the office with him being ricky gervais ... me i can not wait for this i want to see that more than i want that game
-if notch forks over those 13 mil to make psychonauts 2 ill buy another minecraft copy or 2

-the double fine name was inspired by construction side warning sign i loled when i found out ( thanks to mazy)
-
looks like they really pulled this one around i am down right stoked for this by now. all this footage that comes out these days looks awesome
go rockstar !