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  3. Warby

Posts by Warby

  • warby presents: de_wanda 100% custom map for cs-source

    • Warby
    • July 3, 2006 at 11:22 AM

    what i ve done: added lots of overlays changed the lighting to be like dod anzio ^^ and added rooftops optimized the vising in the map reduced 15.000 to 3500 VIS leafs

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_02.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_03.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_04.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_05.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_06.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/de_wanda_alpha2_07.jpg]

    next on my list power-cables, telgraph-poles, everythign on scotts paint overs and fixing the lighting fuck ups under the func_detail_roofs ...

    still a long way to go

  • Brilliance has a new name: Locoroco

    • Warby
    • July 1, 2006 at 7:51 PM

    reminds me alot of gish this prize winning pc indie game

  • Level Designing with Gears of War

    • Warby
    • June 26, 2006 at 8:52 PM

    its not a very interesting video to watch he is just pushing and rotating arund a couple of premade concrete tiles ... no real leveldeisgn here sorry ... just gfx-polish (of the boring kind)

    i watched it with vlc http://www.videolan.org/vlc/ ( for the win )

  • warby presents: de_wanda 100% custom map for cs-source

    • Warby
    • June 25, 2006 at 5:50 PM

    i promise i will but first i need a new monitor

  • warby presents: de_wanda 100% custom map for cs-source

    • Warby
    • June 24, 2006 at 9:51 PM

    all roofs will be blue pans or green cooper irght now all angeld stuff has a wood texture on it but its not supposed ot be like that ^^ i just didn thave anythign better at that point

    i have a super teh borken dark monitor on my end everythign looks fine i guess i should look at the map on someone elses machine ey ? brightness wise

  • warby presents: de_wanda 100% custom map for cs-source

    • Warby
    • June 24, 2006 at 9:21 PM

    [Blocked Image: http://www.fuchtelworld.de/trash/ieatpoo/de_wanda_alpha_01.jpg]

    [Blocked Image: http://www.fuchtelworld.de/trash/ieatpoo/de_wanda_alpha_02.jpg]

    [Blocked Image: http://www.fuchtelworld.de/trash/ieatpoo/de_wanda_alpha_03.jpg]

    [Blocked Image: http://www.fuchtelworld.de/trash/ieatpoo/de_wanda_alpha_04.jpg]

    i am aware that it feels very empty

    the bomb target will be a big museum-ish building that is suppsoed to look from the inside like that super famouse new york grand central station photograph with the ligh comin in from the windows ( anyone kno which one i am talking about). originaly the map was supposed to be completly in the style of "shadow of the colossus" but than i found beyond good and evil for 3 bucks in one of those software bargain bins in a mall and wasblown away how cute their world hillys is and decided to go for a similiar souther european style ( probably france ... ubisoft ... right ?!)

    mad creditz to:

    -hessi for the cool photo dvds

    -xtender for hosting the pics on his webspace while mine is down

    any suggestions are welcome paint overs are totaly being prefered

    ...also i totaly lie in the topic its not 100% custom( yet) iam using the militia hdr sky

  • Hl2 dm - update

    • Warby
    • June 19, 2006 at 12:17 PM

    cant report any laggage on my end ?!

  • Yet another reason why NOT to use Mayang

    • Warby
    • June 19, 2006 at 11:52 AM

    mayangs rules how dare anyone speaking bad about her !

  • Hl2 dm - update

    • Warby
    • June 16, 2006 at 2:51 PM

    i play dm i will chekc it out as son as i dont have to work anymore

  • Call of duty 3 : Wii [scans]

    • Warby
    • June 16, 2006 at 2:04 PM

    wait wasnt there allready a call of duty 3 trailer that didnt even look like a game ?! had super low fov lots of blurr everywhere and NO fps gun most of the time and it just didnt feel like a game at all ?! was that form the wii version ?!

  • updated my site with some traditional 2d STUFF

    • Warby
    • June 15, 2006 at 11:20 PM

    oh yeah this fucking scanenr is a disgusting piece crap o boughed it 8 years ago and was suprised to find it today in the basement

    the pictures also loose alot of detail because the scanner doesn tlike ligth shades of gray only 50% to 100 % black shows up at all on the scans so its like half of the grey spectrum

  • updated my site with some traditional 2d STUFF

    • Warby
    • June 15, 2006 at 10:58 PM

    do it now

  • updated my site with some traditional 2d STUFF

    • Warby
    • June 15, 2006 at 8:49 PM

    i dont know ^^ maybe

  • updated my site with some traditional 2d STUFF

    • Warby
    • June 15, 2006 at 8:38 PM

    jean reno in there is from 2 days ago was like the first thing i have done on paper in 3 years

    .. so what iam trying to say is one can improuve if one draws every day and doesnt leave 3 year large gabs between ones training

    but i am gonna do more traditional stuff from now on I promise myself )

  • New Quake4 Textures by Lunaran

    • Warby
    • June 15, 2006 at 8:02 PM

    thats some mad cool stuff =)

  • updated my site with some traditional 2d STUFF

    • Warby
    • June 15, 2006 at 7:57 PM

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/brains_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/crash_site_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/jean_reno_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/meryl_and_some_random_face_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/variouse_critters_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/tetsuo_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/sci_fi_env_concept_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/sci_fi_soldier_01.jpg]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/2dart/08%24traditional/sci_fi_civilian_01.jpg]

    they are all roughly 4-6 years old except for jean reno there i did him 2 days ago

    i want to add more anatomy and lighting stuff and some naked guys :wink:

  • dm_avon [Half-Life 2 deathmatch)

    • Warby
    • June 15, 2006 at 2:52 PM

    yeah this is good stuff btw is there like a bot for hl2dm ?! waiting and hopeing that a server with a custom map comes along is unsaddisfying ?!

  • D anim DR. RAVEN DARKTALON BLOOD (penny arcade)

    • Warby
    • June 13, 2006 at 5:57 PM

    first of all big time kudos to the penny arcade guys i just love everythign they do gabe posted this really cool cliche heavy metal artwork of dr raven dark talon blood the other day:

    http://www.penny-arcade.com/2006/06/09

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/dr_idle_uncompressed.gif]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/dr_shoot_uncompressed.gif]

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/dr_run_uncompressed.gif]

    i am not saddisfyed with the run anim yet :confused:

    [Blocked Image: http://riviera.heaven.nexusirc.at/warby/wip/dr_jump_uncompressed.gif]

    and all together for easy copy pasting and showing

    http://riviera.heaven.nexusirc.at/warby/pics.php…d_anim_test.gif

    so i want to make a little CODENAME GORDON-ish prototype (think 2d devil may cry) and show it to gabe and tycho and hope they allow me to finish it )

    so if somebody is intereseted in joining this project everything animators 2d-level-designers coder musik soundeffeckts everythign is needed

    creditz:

    artwork by gabe

    animations by warby

  • Favourite expansion packs?

    • Warby
    • June 8, 2006 at 8:58 PM

    totaly opposing force i conciderd hl to be the best game ever for a long long time but oposing force was actualy even more awsome

    ( a barnicle grapling-hook common how are you gonna top that ?! )

  • June's Low Poly Modelling Contest!

    • Warby
    • June 7, 2006 at 8:04 PM

    he floats indeed !!! big thumbs up ... lovin it

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