Gameplay > Graphics
Look at DoD:S, shiny and nice looking, plays like crap.
Gameplay > Graphics
Look at DoD:S, shiny and nice looking, plays like crap.
Eventually we hope to have multiple factions on both sides.
Oh no, not another WW2 mod! But this is different:
QuoteHam and Jam is a teamplay orientated, first person WW2 mutliplayer game centred around the British and Commonwealth campaigns from 1939-45. Historically accurate missions coupled with careful balance between realistic and enjoyable gameplay makes Ham and Jam a unique experience.
Ham and Jam started out as an idea between it's two main developers as an alternative to the tired old "U.S./Russia vs. Germany, post June 6th 1944" formulae WW2 games seem to use. Fed-up with everything prior to D-Day being ignored, the North West Europe theatre and the lack of British, Commonwealth and Free Forces they decided to do something about it...
The goal was clear - to make a WW2 mod that featured all the "missing" bits of WW2 history, portray it in a historically accurate way but without detracting from the fun or playability by overdoing realism. In short the kind of game they and their friends would like to play. Rather than a deathmatch gameplay style, Ham and Jam is all about teamwork as were the real battles. Each map is set-out with objectives and as a team you must fight to complete them to win.
Got a lot of positive feedback so far, anyone have anything to add here?
Emulators on PC are only any good with a joypad.
Sharpen filter abuse.
Won't that plane take off into the building?
1 + 1 = 0
wheres teh funnee
The pic of the beach huts is the one I'm most proud of. The scan doesnt do it justice. Its absolutly amazing irl. I did one print and it was ok, whacked a 3.5 filter on the enlarger and sweet jesus, the neg is damn sharp to start with but with true black and white areas its amazing.
The one of the lighthouse was a problem, the lighthouse was white and the sky was pretty dull, the original neg reflected this and with no filter you could barely tell where the lighthouse started and the sky stopped. Again had to use a filter, 3.5 or 4 iirc, but the neg was so under(over?) exposed it took a whopping 120s to expose correctly, hence the very black areas and visible grain.
I so want to apply for the Level Designer position but don't know how much time I can spare.
Heres the rest of the set, I had to pick five out to be mounted, these four plus the above.
[Blocked Image: http://img468.imageshack.us/img468/8387/pole0lr.th.jpg]
[Blocked Image: http://img468.imageshack.us/img468/7798/arch3kn.th.jpg]
[Blocked Image: http://img468.imageshack.us/img468/9059/shacks5tt.th.jpg]
[Blocked Image: http://img399.imageshack.us/img399/1015/sign2al.th.jpg]
Quote from Fletchhttp://www.1up.com/do/newsStory?cId=3148776And apparently the Revolution will play Gamecube games. Nintendo FTW.
Don't forget the online catalogue to get games going back to the SNES!
Quote from killertomatothats one strange theory man! isnt it far more cheaper to buy shadowmask monitors? how about darkening the windows with some stuff? wouldnt that be far more conveniant in most ways?
Decent Curtains.
The Neverhood Soundtrack ftw.
I have an Acer 8ms LCD, I don't notice any ghosting in games, the only time I notice anything out of the ordinary is when im scrolling down at high speed in Visual Studio, which is weird as I can scroll faster in word and have no problem.
But for gaming, no problem. Used a 12ms before but it was some brand I'd never heard of before and it was ok, only noticed ghosting a few times.
8ms is more than enough for gaming. Hell, even good brand 12ms work well.
If you have a nVidia card, 6x AA doesnt work iirc.