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  3. Ginger Lord

Posts by Ginger Lord

  • England ranks Alcohol and Tobaco more dangerous then LSD

    • Ginger Lord
    • August 3, 2006 at 9:32 PM
    Quote from Steppenwolf

    Take Psylocibin for example (the hallucinogenic thats within magic mushrooms). Change the molecule only a little and you get Serotonine.

    Worst example ever. Going like that I could say that Germanium is a deadly element, but you have to change the atom a little bit and add a proton....

  • WIP in WIP, post your level screenshots!

    • Ginger Lord
    • August 3, 2006 at 3:19 PM

    I always spot the glaring texture error after I post stuff on the internet.

    Gah.

  • WIP in WIP, post your level screenshots!

    • Ginger Lord
    • August 3, 2006 at 12:59 PM

    Valve better update the SDK this week with HDR...

    [Blocked Image: http://img102.imageshack.us/img102/6665/radar03df5.jpg]

  • Crysis system spec

    • Ginger Lord
    • August 2, 2006 at 5:56 PM

    DX10

  • Guitar newb

    • Ginger Lord
    • August 2, 2006 at 12:36 PM

    My dad has a Gibson like that kicking around from the 70's that he still plays. Got a few Gibsons actually.

  • Guitar newb

    • Ginger Lord
    • August 1, 2006 at 7:20 PM

    More importantly than these guitars, I spy Ocarina of Time poking in the edge of one of the photos.

  • San Andreas...

    • Ginger Lord
    • August 1, 2006 at 10:03 AM

    PS2 version looks like a badgers arse. The PC on highest settings did make it look a bit better, at least you could read some of the signs on the PC...

  • Awesome movies (no mainstream)

    • Ginger Lord
    • July 31, 2006 at 11:12 PM

    Dog Soldiers

    British Horror/Comedy. Soldiers, Werewolfs, Guns, No CGI.

  • Things you didn't knew when you were a child

    • Ginger Lord
    • July 31, 2006 at 4:03 PM

    Jesus was on Top Gear don't you know:

    http://youtube.com/watch?v=nbOVLX4OL3E&

  • No more E3?

    • Ginger Lord
    • July 30, 2006 at 11:59 PM

    I'm definatly going to have to persuade my class at Uni that GDC 07 is the obvious choice for a trip next year. It's on the shortlist...

  • I Got a Job in the Game Industry! ^_^

    • Ginger Lord
    • July 28, 2006 at 7:00 PM

    Well done.

  • Post Your Pic Extravaganza 2006 ~~!

    • Ginger Lord
    • July 25, 2006 at 1:50 PM

    I trimmed it down, theres about another 20ft of rock below the bottom of that pic

  • Post Your Pic Extravaganza 2006 ~~!

    • Ginger Lord
    • July 25, 2006 at 11:55 AM

    Lead Climbing is great...

    [Blocked Image: http://img145.imageshack.us/img145/8425/fallkc6.jpg]

    Until you make a mistake.

  • anyone going to the Games Convention this year?

    • Ginger Lord
    • July 21, 2006 at 12:42 PM

    Hmm, bit late for me to pop over to Germany.

    Might be going to GDC this year with my Uni.

  • Best. Game. Ever.

    • Ginger Lord
    • July 20, 2006 at 1:36 AM

    Richard!

  • Team Fortress 2 still alive :o

    • Ginger Lord
    • July 19, 2006 at 10:40 PM
    Quote from skdr

    Valve reps. said that all the animations (including facial animations) are used in real INGAME, except Spy's animation which is still "under construction". Everything you see in that trailer is INGAME excluding the post-processing filters like dof and motion blur. Valve is actually working on these too so they can bring it to current gen gpu's and processors. I don't understand how you can say it's scripted?

    I never said it wasn't ingame, I said I didn't like the scripting in it.

    Quote from PickItUp

    Some animations are 1-offs just for the teaser. But its all in-game, with some post effects just like the dod movie.

    Quote from PickItUp

    Yeah I'm on TF right now. I did the heavy (though at the last minute some animation wasn't added and they just faked it with some mouse movement)

    Theres the scripting point. Yeah, either way its a trailer and all is good, I just wish people put stuff in trailers that is actually going to be in the end product. You very very very rarely see a trailer for a film that contains footage that you don't see in the film (I can't remember ever seeing it, but I know there will be a few that do)

  • Team Fortress 2 still alive :o

    • Ginger Lord
    • July 19, 2006 at 8:06 PM

    Depth of Field and Motion Blur can't be done in Source at realtime, the previous DoDS video that had them had it and iirc it rendered at 1 frame every 1-5 seconds.

    So it just lost a bit of its prettyness, the style looks excellent I'll admit however. I don't know how it will look with multiples of these very heavily stylised characters running around, they look great by themselves but with 8 of them onscreen I think it will loose the wow.

  • Team Fortress 2 still alive :o

    • Ginger Lord
    • July 19, 2006 at 6:47 PM

    That was so scripted, it actually hurt to watch. Was expecting gameplay video not that.

    Still now amazed by it yet.

  • Nightwatch Cancelled!

    • Ginger Lord
    • July 18, 2006 at 12:03 PM

    I think we all knew it was coming:

    http://www.hl-nightwatch.net/

  • Ham And Jam - Animators & Prop Modellers

    • Ginger Lord
    • July 16, 2006 at 4:26 PM

    Tell me about it, one of the guys on the team is obsessed with TrackIR and won't give it up.

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