It's just over 13k, including the rough interior, underside etc, the brief was the model a car with the best use of 15k polies. These days its pretty much use 15k polies and make it look good. It's not the greatest mesh, but thats what happens when you have an assignment like this after about 8 hours of lessons on XSI.
The wheels are bugging me, I couldn't get a decent size blueprint of the CCX so I've been using the CCR one which is mostly the same, except for the front and the rear which I've done by eye, I guess the wheel size must have changed.
Quote from skdrTransition from car windows to car base is way too small. Needs more depth, same with those doors.
What do you mean by "more depth"?
Edit: Phew, the rear wheels are actually an inch large than the front ones, I made the rear ones bigger, then realised to do the same at the front would be a horrendous job.
Edit Deuce: Does this look better now, it should be correct proportions now:
[Blocked Image: http://img431.imageshack.us/img431/9162/ccxjc6.jpg]
Bit of artistic licence with the number plate holder, never seen a front plate on a CCX, so using a CCR style holder.