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  3. Furyo

Posts by Furyo

  • WIP in WIP, post your level screenshots!

    • Furyo
    • October 21, 2007 at 1:57 AM

    Surgeon, you can build the cubemaps in every other Source game if you want. I sacrificed Hl2 DM that way

  • Orange box - Zero Ponctuation review

    • Furyo
    • October 18, 2007 at 1:40 AM

    200% right on every game

  • My Torque work for Infinity

    • Furyo
    • October 17, 2007 at 5:09 PM

    And I like the top pic Some lighting issues with the palmtrees, but I don't even know if that's not engine related

  • Episode II era Source SDK

    • Furyo
    • October 17, 2007 at 12:35 PM

    For those wondering when the next SDK update will be, here is as good an official answer as we can get at this point:

    Quote

    On 10/15/07, Mike Durand wrote: It's a little bit complicated, but hopefully I can explain it well. CS:S (along with DoD:S and HL2MP) are going to be migrated to the new engine over the next couple of months. Until then you should *not* merge in the new SDK code as it will not work with the old engine. Once we convert the three MP games you *will* want to create a new version of the mod using the updated SDK source code. Makes sense? Sorry I can't be more specific about exactly when the games will be converted to the new engine. Mike

    Quote

    You will have the option of still using SDK Base which will still be linkedto the Ep1 engine or you can base your mod on the new app IDs for Ep2, Portal, or TF. We will probably make a new SDK Base that uses the Orange Box engine too.

    So at this point, we're talking of "months", which is as good as saying "soon"

  • New Tim Schafer game

    • Furyo
    • October 17, 2007 at 12:24 AM

    I'll be following this one closely

  • My drawings

    • Furyo
    • October 16, 2007 at 3:43 PM

    You're one talented artist alright. Thanks for sharing them !

  • New Book/Job site/Tutorials

    • Furyo
    • October 16, 2007 at 11:51 AM

    Many thanks for all your hard work Sjoerd. It's appreciated by more people than you'd think

  • MINERVA

    • Furyo
    • October 15, 2007 at 11:29 PM

    Sorry but I guess I'm just daft...Is this the third installment to the series or have I already played it in its HL2 compatible form (if this is just a port to Episode I era Source)?

    Minerva has been the only mod I've installed for HL2 so far, and haven't uninstalled since.

  • Portal - secret code/area? *spoiler?*

    • Furyo
    • October 13, 2007 at 12:37 PM
    Quote from R_Yell

    "No hard feelings" Big Grin I think portal is made of pure genius. This is an instant classic, gameplay, computer character, music (I love it, is like some Vangelis kind of score), credits, everything. The only problem is it seemed quite easy, well, maybe I got stuck for some minutes 2 or 3 times, but most levels were easy to complete, even the final in just one try. Still haven't tried the bonus maps, which appear to be harder. I'm also awaiting for the user made maps, I'm sure people will come with great stuff.

    The advanced maps are great fun, and make you realize how more difficult you completed the normal game than it really ought to. The challenges on the other hand are very hard, even on bronze for certain.

    Least portals is fun to do cause you've got time to think and no worries regarding your steps. The two others just become painful because of that.

  • Half-Life Episode 2 (Contains spoilers!)

    • Furyo
    • October 13, 2007 at 1:01 AM

    I can see a EP3 + Portal 2 bundle somewhere in the not so distant future. Or for a change, Portal which deserves a proper game length, as a stand alone. Either way, I can't wait

  • EA buys Bioware and Pandemic....

    • Furyo
    • October 12, 2007 at 6:48 PM
    Quote from Izuno

    Anyway, this is one of those "wait and see" deals but in the long run but I soooooo hope Pandemic gets to keep its LA offices because they are so cool and have the greatest view. :wink:

    Indeed ! and Westwood Village is a great place to hang out

  • EA buys Bioware and Pandemic....

    • Furyo
    • October 12, 2007 at 11:20 AM

    Mass effect is essentially done by now, so I wouldn't think so. Like others have said, EA has a tendency to do horrible games when it comes from their own studio, but they've balanced this with purchasing independant developers and letting them do their own thing (DICE). I'm pretty confident things won't change for Pandemic, but I guess we'll see what SPQR reports

  • EA buys Bioware and Pandemic....

    • Furyo
    • October 11, 2007 at 10:57 PM

    http://www.actiontrip.com/link.phtml?ht ... .html?.v=1

    Interesting...

  • Half-Life Episode 2 (Contains spoilers!)

    • Furyo
    • October 11, 2007 at 12:15 AM

    Entirely impressed. Got up this morning to a great release, and beat both E2 and Portal...Now I'm the type to go after the achievements so yeah I'll replay them, but it's just time to go back to some quality TF2 now

  • Crysis - Official System Requirements

    • Furyo
    • October 10, 2007 at 5:11 PM

    I love how my 6 months old comp is just above the recommended specs... What is it, like 2% of your target that has that kinda machine?

  • probably a pretty stupid question

    • Furyo
    • October 9, 2007 at 7:17 PM

    Make them out of func_breakable, or remake your prop so it contains chunks or is made of the different parts (prop_physics) set to start asleep.

  • UT3 System Score Calc

    • Furyo
    • October 8, 2007 at 5:01 PM

    21.13884

    If that's the number of FPS we'll get in game, we'll all be pissed

  • 3d Skybox Problem in Source Engine

    • Furyo
    • October 8, 2007 at 4:02 PM

    Well, sorry if this is too late, but you should try to have the bottom part of your 3D skybox sky brushes be textured in nodraw. I've seen this problem fixed by doing that, to imitate the rest of the map where normally the sky brushes should only be on top (and the sides)

    PS: Thread necrophilia ftw

  • De_Forest Released!!

    • Furyo
    • October 8, 2007 at 2:41 PM

    That's absolute kick ass. The only thing I noticed was the repetition of the trees orientation on certain screenies like the watchtower one. That's just as picky as I can be....

  • Kane & Lynch 2 announced

    • Furyo
    • October 6, 2007 at 11:22 AM

    Lol that reminds me of Ubi talking about SC5 when Double Agent was not even out...Surprised SC4 didn't break the SC sales records????

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