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Posts by Buddy

  • WIP in WIP, post your level screenshots!

    • Buddy
    • December 2, 2008 at 2:12 PM

    FERRET??!?!

    its for unearthly challange.

  • Black Mesa Source

    • Buddy
    • December 1, 2008 at 10:47 PM
    Quote from skdr

    If these guys manage to complete this mod Valve should definitely look into buying this and replace Half-Life: Source.

    Nah, if VALVe would remake HL1 on source I believe they would take a bit of a different approach to it. I don't thinks this whole buy thing is gonna happen.

    Anyways awesome looking trailer, looking forward to it.

  • Left 4 Dead

    • Buddy
    • November 29, 2008 at 12:46 PM

    lol @ old

    the internets...

  • The Day the Earth stood still

    • Buddy
    • November 28, 2008 at 4:43 PM

    I hope it will have some interracial gangbang going on this time around.

  • WIP in WIP, post your level screenshots!

    • Buddy
    • November 28, 2008 at 11:53 AM

    LEVEL DESIGN - SERIOUS BUSINESS

  • WIP in WIP, post your level screenshots!

    • Buddy
    • November 25, 2008 at 8:47 AM
    Quote from Corwin

    I think the displacement tool is pretty cool.

  • I want to get a Digital Camera...

    • Buddy
    • November 22, 2008 at 3:49 PM

    I guess canon 1000D is something for starters.

  • Left 4 Dead

    • Buddy
    • November 18, 2008 at 10:05 PM
    Quote from arhurt

    This game`s got some sliding NPC syndrome Npcs in my game slide everywhere, it's annoying

    The game doesn't really work as an FPS, nor work as an Action title. It's an OK game if they squeeze the major bugs out (like crashing ever 10 minutes), but it certainly isn't as buggy as people claim Zombies Ate My Neighbors and Resident Evil 1 to be. The game really needs to be polished, A LOT.

    Ehm, i played 3 hours straight and had no crash whatsoever.

    The game is polished well enough imo.

    Some people bitch about the visuals, for me the style&quality is superb but it seems that people expect 999999999 triangles on screen and gazillion of blur and dof filters everywhere.

  • Up. Pixars.

    • Buddy
    • November 16, 2008 at 10:17 PM

    I havent seen their last 4 or 5 movies

  • GTA IV PC!!!

    • Buddy
    • November 16, 2008 at 7:23 PM

    The release date had been changed to December 2th/3rd for US/EU respectively.

    Gunna have a lot of fun this XMAS i guess.

  • My photo thread

    • Buddy
    • November 14, 2008 at 4:16 PM

    nice rack

  • What have you purchased recently?

    • Buddy
    • November 13, 2008 at 6:02 PM

    Can i be your father this xmas?

  • Quantum Of Solace

    • Buddy
    • November 12, 2008 at 8:40 PM

    There will be atleast 5 Craig-Bond movies (Thats what he's contracted to so far) and thats ubercool

  • Left 4 Dead

    • Buddy
    • November 11, 2008 at 1:24 PM
    Quote from JohnC

    Anyone gotten a kill playing as infected yet? You die. Really easily. And there's no respawn.

    Because this is not Versus mode, it doesn't work correctly in the demo.

  • Fallout 3

    • Buddy
    • November 8, 2008 at 6:41 PM

    [Blocked Image: http://i36.tinypic.com/96jjte.jpg]

    DIE FALLOUT3!!

  • Fallout 3

    • Buddy
    • November 5, 2008 at 8:56 PM
    Quote from KoKo5oVaR

    ok the game is great-team cynical

    how dare you

  • WIP in WIP, post your level screenshots!

    • Buddy
    • November 5, 2008 at 3:42 PM
    Quote from Skacky

    I guess it's for Unreal Tournament 3 since it's made with UnrealEd.Nice job on the signs.

    That's his entry for Unearthly Challange

  • US presidential election 2008

    • Buddy
    • November 4, 2008 at 8:01 PM
    Quote from kleinluka

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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Exactly my thoughts.

  • WIP in WIP, post your level screenshots!

    • Buddy
    • November 4, 2008 at 5:30 PM
    Quote from aevirex

    Only static shadows or masked textures. This is due to the deferred shading... almost no engine with deferred shading is able to do that (because it's a stupid and expensive hack to do so). No SSAA also.

    X-Ray is able to render them and is supporting deferred shading

  • WIP in WIP, post your level screenshots!

    • Buddy
    • November 3, 2008 at 8:31 PM

    MORE EVIL!!!!!!!!1111!

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