1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Buddy

Posts by Buddy

  • Left4Dead 2

    • Buddy
    • November 22, 2009 at 10:19 AM

    [Blocked Image: http://i46.tinypic.com/2wf1gdx.jpg]

  • VGA 2009

    • Buddy
    • November 20, 2009 at 5:38 PM
    Quote from SpicyTanuki

    plants vs zombies

    Yes it should be there.

    edit:ah apprently it IS there, just under downloadable games

  • Left4Dead 2

    • Buddy
    • November 20, 2009 at 3:36 PM
    Quote from Rick_D

    you do know that's the baseball bat you get if you preorder the game, right?

    Yes, i think it wouldn't say 'Preorder DLC' otherwise

  • Design my mailbox

    • Buddy
    • November 20, 2009 at 12:21 PM

    [Blocked Image: http://i47.tinypic.com/9a1dp4.jpg]

  • Left4Dead 2

    • Buddy
    • November 19, 2009 at 6:03 PM
    Quote from Seldoon182

    [Blocked Image: http://tof.canardpc.com/view/1541db3d-…7b2b07d5670.jpg]L4D3?

    Go Boycott!!

    This is either a dummy website or DLC.

    The Versus mode is really good with all those new special infected

  • Left4Dead 2

    • Buddy
    • November 17, 2009 at 3:35 PM

    Not sure if noone noticed but it was released today.

    It's fun, the opening campaign is really good.

  • Realistic rendering with Vray

    • Buddy
    • November 13, 2009 at 11:45 AM

    Very Nice!

    Just wait for hessi to start ripping of on the DOF usage.

  • Gratz Mazy!!

    • Buddy
    • November 12, 2009 at 10:21 AM

    Danish English celebrates 25th anniversary!

  • Jack Thompson sues Facebook for $120m over Anti-J.T. group

    • Buddy
    • November 3, 2009 at 9:25 AM

    It's Jack Thompson!!!

  • Unearthly Challenge 2009 is finally up!

    • Buddy
    • November 3, 2009 at 9:14 AM
    Quote

    ":58ze8kvj]I already spoke with buddy about it, and he doesn't agree with it, so... I was the one who started the scene, but wasn't the only one working on the scene, so I don't call all the shots here. Sorry.

    Yes and we agreed it's such a shit we don't really want this to be released and watched from any different angle

    So don't blame me for it

  • The first DirectX 11 benchmark

    • Buddy
    • November 1, 2009 at 9:35 PM

    It's like relief mapping but it results in actuall geometry (and it can 'go out' of the surface, so the volume/deepness is "real"), propably uses normal+height.

    I don't see a revolution anyway, a lot of artifacts here and there.

  • Forum feature request

    • Buddy
    • October 30, 2009 at 3:45 PM

    Post rating thing that Rick_D thinks about is exactly the same as what you see on Youtube, and it works.

    This is my first mapcore post since a month of being sealed off from the internet.

  • l4d_yama

    • Buddy
    • October 1, 2009 at 11:32 AM

    Yeah you might want to turn some off and have few flickering as well, that would add up to the atmosphere

  • The Way it's not Meant to be Played

    • Buddy
    • October 1, 2009 at 11:28 AM
    Quote from 2d-chris

    AA is so overated and boring ;(

    It's not NEXT-GEN-READY ?

  • RL Photoshop Tutorial

    • Buddy
    • September 30, 2009 at 10:37 PM
    Quote from Sentura

    image

    way to misunderstand what i am saying, buddy.

    the easiest way to teach people something is by letting them see how it works in practice. ergo, you take some real life examples. say you have to create a texture or a poster or manipulate a few different photos; you could then pick out a few tools or techniques to do-over these examples, then hand people some exercises to try to work with it themselves.

    Yeah i was just being sarcasting, i knew what you originaly meant.

    Anyways that's the way to go tbh, be sure to not jus tell them what to do step-by-step but also try to explain WHY. Tutorials tend to just list you an amount of steps to take but dont tell why this and not another tool, its not leading anywhere.

  • RL Photoshop Tutorial

    • Buddy
    • September 30, 2009 at 12:55 PM
    Quote from Sentura

    i'd use real life problems as examples and solve them by using the various tools

    [Blocked Image: http://4.media.tumblr.com/0LOD7ELvfkb7ceppKRSsR1epo1_500.jpg]

  • RL Photoshop Tutorial

    • Buddy
    • September 30, 2009 at 10:03 AM
    Quote from Sentura

    i'd use real life problems as examples and solve them by using the various tools

    Yeah, like when you're broke you use clone stamp to clone your money.

  • [HP] ~ 3D Sketchbook Thread

    • Buddy
    • September 23, 2009 at 9:57 PM
    Quote

    ":h63lircf]Thanks dudes! <3Unfortunately I didn't even got third, but it was a very good practice run making something like this for a change.

    Mostly because you didn't really followed the concept to closely, you would've got better chances if you made that actuall chair, not just a chair

  • Darkest of Days

    • Buddy
    • September 23, 2009 at 6:42 PM

    Haha, yeah the price tag've put me off for what I've seen on the trailers :S

  • Singularity

    • Buddy
    • September 14, 2009 at 2:48 PM

    I watched the first part and all i can tell is that they really needed some new "cool thing" and gravity gun (nor portal gun) wouldn't be new anymore so they did time gun instead.

    Looks like blatant mix of everything we've seen before with no special originality whatsoever.

    The town doesnt look very soviet to me tbh, except those symbols and fonts that is :s.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. [CS:GO][WiP] cs_opera

    leplubodeslapin
    August 20, 2026 at 12:31 AM
  2. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 18, 2026 at 7:52 PM
  3. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 17, 2026 at 1:23 PM
  4. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  5. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  6. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  7. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  8. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  9. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  10. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™