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Posts by Buddy

  • Counter-Strike: Global Offensive

    • Buddy
    • August 24, 2012 at 12:34 PM

    I thought he wanted to force his foreskin back...

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Buddy
    • August 16, 2012 at 8:03 AM
    Quote from Beck

    What was it?

  • DayZ Mod for ARMA II

    • Buddy
    • July 25, 2012 at 11:54 AM

    Well, they could've staged few screenshots like that in less than 3 months

  • DayZ Mod for ARMA II

    • Buddy
    • July 25, 2012 at 10:26 AM

    http://www.pcgamer.com/2012/07/19/the-w ... -to-day-z/

  • Dear Esther Getting Commercial Release

    • Buddy
    • July 17, 2012 at 1:33 PM
    Quote from e-freak

    i already bought copies for my entire family a while ago

    Then just pretend it's the HD version and buy it again.

  • Latest Issue of PC Gamer UK (242)

    • Buddy
    • July 11, 2012 at 6:14 PM

    I photographed some CCCP apartment block textures for you D3ads

  • Post Your Pic Extravaganza

    • Buddy
    • July 2, 2012 at 7:05 PM

    Widgets!

  • Post Your Pic Extravaganza

    • Buddy
    • July 2, 2012 at 6:36 PM

    Midgets!

  • DayZ Mod for ARMA II

    • Buddy
    • June 21, 2012 at 7:19 PM
    Quote

    HOTFIX : 19 JUNE 2012 Affected addons:

    * dayz_code 1.7.1.5

    * dayz_equip 1.3.3

    * dayz_weapons 1.3.2


    Developer's Note:

    * A designation of [NEW] doesn't necessarily mean a new feature, 4chan, it means a change in operation not directly related to a bug. Could be for better performance or rebalancing.


    Changelog:

    * [NEW] Infected raycast for line-of-sight less often (improves performance)

    * [FIXED] Infected can see through terrain ( https://dev-heaven.net/issues/33787 )

    * [FIXED] Raycasting being taken from wrong body position (ensured it is from eye level)

    * [FIXED] Infected sometimes spawn close to a player (previous check once, now up to ten times)

    * [NEW] Infected bodies will despawn after 5 minutes of their death (improves performance)

    * [FIXED] Sometimes infected will stand still after loosing line-of-sight ( https://dev-heaven.net/issues/33715 )

    * [FIXED] Can dupe tent's by right clicking (forgot to close the window)

    * [FIXED] Poor performance caused by infected search behavior (MAJOR performance increase during closed testing)

    * [FIXED] Audibility is far to high (completely rebalanced, in line with how it was in previous updates)

    * [FIXED] Can dupe food during cooking if click really fast (now you cannot)

    * [FIXED] Trying to pick up a hatchet would create fake ammo (now will not)

    * [FIXED] Hatchet takes up too much room (can now be transferred between toolbelt and primary slot through gear action)

    * [REVERT] Hatchet now collected as an Item (toolbelt) and can be equipped to primary (gear action)

    * [NEW] Flashlights can now be packed to toolbelt also (gear action)

    * [NEW] New players will spawn with flashlight added to their toolbelt not backpack

    * [FIXED] Infected sometimes not inspecting thrown items (they will walk to the location of a noise, 20-40m away)

    * [FIXED] Unlimited Infected spawning (now has a cooldown enabled so it won't spawn too many at once)

    * [FIXED] Melee weapon sounds non-existent/terrible (now has placeholder sounds)

    Display More
  • Happy birthdday Thiago Klafkeeee

    • Buddy
    • June 21, 2012 at 6:34 PM

  • Mission Improbable WIP thread

    • Buddy
    • June 19, 2012 at 9:03 PM
    Quote from Marvin.Star

    I just want to play as that wheel chair guy.

    Quote from RedYager

    [Blocked Image: http://cdn.screenrant.com/wp-content/uploads/terminator31.jpg]

  • Euro 2012

    • Buddy
    • June 13, 2012 at 8:52 AM

    Yep we played fine at times!

  • Black Mesa Source

    • Buddy
    • June 12, 2012 at 11:46 AM
    Quote

    ":20uvebhs]just release it already... jesus christ.

  • Max Payne 3

    • Buddy
    • June 4, 2012 at 11:37 AM
    Quote from Bunglo

    This is why buddy loves crazybump so much.

  • Max Payne 3

    • Buddy
    • June 1, 2012 at 3:50 PM
    Code
    Take-Two Interactive recently revealed the first week sales data for Max Payne 3.
    
    
    
    
    Take-Two has recently revealed that Max Payne 3 has sold over 3 million copies during it's first week on both the PlayStation 3 and Xbox 360 in their latest earnings report.
    
    
    
    
    These numbers are sure to rise over the coming weeks especially when the PC version of Max Payne 3 hits on June 1, 2012.
    Display More
  • [UDK] The Waterfall

    • Buddy
    • May 31, 2012 at 11:23 AM

    You should perhaps consider maybe an addition of CA, it really adds a lot.

  • Doom 3 - xbox 360/PS3 edition

    • Buddy
    • May 31, 2012 at 10:54 AM

    Maybe because it looks terrible Helder...

  • Creating a skybox from a photo

    • Buddy
    • May 23, 2012 at 3:40 PM

    http://www.cgskies.com/resources_tutorial_transform.php

  • What have you watched recently?

    • Buddy
    • May 21, 2012 at 11:50 AM
    Quote from Puddy

    Just watched Aliens (the second). For the first time.

    It was good. The first was a lot better.

    Just watched Blade Runner. For the first time.

    It was hella-good.

  • What have you watched recently?

    • Buddy
    • May 20, 2012 at 12:59 PM
    Quote from Puddy

    Just watched Aliens (the second). For the first time.

    It was good. The first was a lot better.

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