Posts by Buddy
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With custom content this time. Gameplay is priority though. No size limitation!
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As said in the other thread, a small sp map contest is good idea, but I would give it more time than 2-3 weeks.
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I actually like the idea, extend it to, say 2 months (why not), give us ability to put some custom content in ... SP map contest would be damn fine.
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So ... what's the next competition?

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Voted on RocketSilo, despite that too much spawns are on the lowest level, the map is still quite fun

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First, the demo reel is imho too big in size, begining and end are a bit too long, remove the fade ins/outs, they are useless, make it more like just few seconds, not more.
Make some colored lighting for the main piece, show it all at begining, make the scenes a little shorter, my guess the door piece is a bit too simple for being a separate part of reel, the level design part, that jungle environment drags whole thing down..., same for cementary, it's just that the quality between those and the first building seems to be diferent, and now after watching this reel I'm not sure if the building was done during your productive days and result was rather lucky or You're really can produce all stuff on the same level. My thoughts are that You should either get more expierience / more bigger pieces done , if I'd be You, I'd join some mod team and atleast year after think about looking for real job, You would end up in much better place than with what You got now.
Don't get me wrong with this.
Can't say anything other than wish You good luck whatever Your decision may be.
Best Regards,
Bud.
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Downloading ... goes slow for me, I will give You some c&c when I see it.
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Send me the sources Snipa and I will take a look if You've nothing against it.
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Google it, easiest way. Try looking at FPS banana too.
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He think that everybody should like everybody.
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Seeing how this voteing goes I would just discard the idea of winners and just release mapcore mappack and allow ppl to polish their maps before that, since now it's just like Dodger said.
Edit: But we can leave it as it is and see how it will end up though.
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Assign the material you have for _ref to the whole phy if You didn't done that and try again.
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So, for more organization.
1. weaver-----| 49
2. grace---------| 47
2. asgar--------| 47
4. tobor--------| 46
5. rockhill-----| 45
6. postoffice----| 44
7. northfacility--| 41
8. nimrod-----| 40
8. capricious--| 40
10. tenements-| 37
11. rocketsilo---| 36
12. conscript----| 31
13. lock---------| 27
13. repeater------| 27
15. tyr------------| 23
btw, where the atmosphere category?
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Normal is the colorfull one and Bump map is grayscale.
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Never had any problems with collision models really.
Too much grunge on it Snipa.
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