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Posts by Buddy

  • Mafia 2 website/screens

    • Buddy
    • May 19, 2008 at 5:35 PM
    Quote from D3ads

    Uhhh, no. Mafia was released for PC first it was only later on that the game was ported to PS2, somewhat shoddily. I know what you mean about the checkpoint system it is a bit annoying but then it's better than the GTA save system whereby you have to complete a mission without any failures before you can save at all. Mafia is a brilliant game. but it's let down by some really tough missions like the racing game early on in the campaign.. probably the toughest mission in any game ever.

    I never had any problems with it tbh

  • post your pic extravaganza 2008!!!~

    • Buddy
    • May 19, 2008 at 7:26 AM
    Quote

    ":2j774pzh][Blocked Image: http://www.helderpinto.com/images/hp-lili.jpg]

    ffs older than i thought.

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 18, 2008 at 7:21 PM
    Quote from KoKo5oVaR

    350 tris is way enough Buddy !!!!!!! [Blocked Image: http://kokosovar.free.fr/lowpolyrobot.png]

    Great job so far, continue to post robots guys !

    nice nice

    now animate him haha

  • WIP in WIP, post your level screenshots!

    • Buddy
    • May 18, 2008 at 4:05 PM
    Quote from Jetsetlemming

    Low resolution? No AA/AF? JPG compression? FRAPS screenshot algorithm? Take your pick.

    No Mipmapping Actually.

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 18, 2008 at 4:04 PM
    Quote from Pericolos0

    less complaining more robots!

    I arleady did a robot so I can complain

    450plz kthx

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 18, 2008 at 2:20 PM

    skdr, when you're going to model something out of 350tris you will agree that 400-450 is the way to go

    ps. if more than 350 is considered as highpoly then sry

  • Grand Theft Auto IV

    • Buddy
    • May 18, 2008 at 11:09 AM

    Well you can FORCE a lot of bugs in many games, You could that in previous GTAs, you can do it here, it gives an extra level of possiblities

  • Mafia 2 website/screens

    • Buddy
    • May 18, 2008 at 12:11 AM
    Quote

    ":1n2ouee7]eh eh, indeed the first cars in the game are very very slow! But as the game progresses, you get to drive some really nice and fast cars...And about the plot, this game as one of the best endings I''ve EVER seen!! It's like, you could never in the world predict that would happen!

    True.

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 17, 2008 at 9:41 PM

    Mino I think you should really increase it to atleast 400 or 450 so we can actually model something

  • WIP in WIP, post your level screenshots!

    • Buddy
    • May 17, 2008 at 9:07 PM
    Quote from hessi

    STFU. you even have to look up at wikipedia what BSP means.

    god, i hate it when "artists" talk about technical detail they know shit about (((

    Quote

    what

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 17, 2008 at 4:06 PM

    [Blocked Image: http://i30.tinypic.com/2day4j5.jpg]

    Well, here's my entry so far. It needs much optimization in order to fit requirements tho :F, it's robot H-4 (Hurg series) manufactured by Hurg Industries.

  • WIP in WIP, post your level screenshots!

    • Buddy
    • May 17, 2008 at 4:04 PM
    Quote from Psycho

    That reminds me. Are you supposed to see a visible difference between smoothing groups within the 3D view or do you only see a difference in-game?

    In-game, it's info for compilers afaik.

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 17, 2008 at 2:45 PM

    Yup nice,

    Quakis, you could work on the shape though, it's rather generic atm

    Imo the polycount should be raised to 400tris.

  • My First Custom HL2 Map.

    • Buddy
    • May 17, 2008 at 11:30 AM

    Nice, I need to learn hammer too.

  • Mafia 2 website/screens

    • Buddy
    • May 16, 2008 at 4:08 PM

    I posted some of them arleady but nonetheless it looks awesome yeah the bloom could use some work...

    Fuck You Hp you old-fart-tard.

  • MapCore Job Census

    • Buddy
    • May 15, 2008 at 3:59 PM

    Congrats but what's lifeblood

    thx Seir

  • wall-painted animation

    • Buddy
    • May 14, 2008 at 9:44 PM
    Quote from Punky

    Now THATS nice, the person/people that made this video must have no live at all!! (or too much free time)

    he's just creative...

  • wall-painted animation

    • Buddy
    • May 14, 2008 at 7:13 PM

    WOW :megaman:

  • Post bands you like but nobody else knows!

    • Buddy
    • May 14, 2008 at 4:04 PM

    External Content www.youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • [Mod] Shock Illusion Studios currently recruiting

    • Buddy
    • May 14, 2008 at 3:37 PM

    How many studios does Shock Ilussion Studios have?

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