1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Buddy

Posts by Buddy

  • Test Your Reflexes!

    • Buddy
    • May 22, 2008 at 8:22 PM

    and post your results!

    http://www.fingertime.com/bullettime.php

    Best Times:

    0.123s - [HP]

    0.137s - Sentura

    0.153s - Quakis

    0.157s - Buddy

    0.166s - PogoP

    0.171s - twiz

    0.175s - seir

    0.184s - ginger_lord

    0.192s - dux

    0.220s - Sa74n

    0.220s - Jetsetlemming

    0.230s - Erratic

    0.240s - dissonance

    Best Scores:

    18137 - Quakis

    16245 - Buddy

    14137 - Sentura

    12356 - Jetsetlemming

    10697 - kleinluka

  • GTA IV PC!!!

    • Buddy
    • May 21, 2008 at 8:02 PM

    [Blocked Image: http://boris-vorontsov.narod.ru/screenshots/hl201.jpg]

    [Blocked Image: http://boris-vorontsov.narod.ru/screenshots/hl202.jpg]

    i wouldn't use it with multiplayer games though (VAC).

  • GTA IV PC!!!

    • Buddy
    • May 21, 2008 at 7:19 PM

    Well not really. But there is a russian guy that is doing some sort of DX hacks, basiclly you put dll and ini into your game (dx8/9) exe location, run the game, activate it and yeah. In San Andreas I now have Ambient Occlusion, real time reflections on cars, bloom, motion blur, dof and so on. I was really surprised when I saw it.

    http://boris-vorontsov.narod.ru/index_en.html

    [Blocked Image: http://i31.tinypic.com/sv00ti.jpg]

    [Blocked Image: http://i28.tinypic.com/rm7bmg.jpg]

    Ofcourse, You can fiddle around with settings

    edit: added pics

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 21, 2008 at 12:12 AM

    Ok so I optimized this bitch.

    [Blocked Image: http://i26.tinypic.com/2youbk5.jpg]

    (the plane is 32 tris [4x4] )

  • New Hulk trailer...

    • Buddy
    • May 20, 2008 at 11:27 PM

    Am I the only one who thinks original Hulk's CG was better?

  • STALKER: Clear Sky

    • Buddy
    • May 20, 2008 at 5:22 PM

    Well Stalker is game you really need to understand and "feel". Other wise it might be the worst game you ever played.

  • Crap artist can't get job, whines about it

    • Buddy
    • May 20, 2008 at 5:12 PM
    Quote from Hourences

    His portfolio is horrible, and everything else said is prolly true, but he does has a point that the industry doesnt always make it easy for starters. If you have a title on your name, youre hired so much easier, even if that title is utterly horrible... its not always fair.I also believe that hes a victim of one those game dev schools, and thats also part of the problem. The whole thing is muched too hyped up and a lot of those schools are really really bad. Dont blame it all on the guy.

    TBH, Game Industry is the easiest industry to get into, to get a good job in good company, you have the mod scene tutorials... all you need to have is some art/code/whatever talent and you're good to go. It's pretty obvious that you need to have something good on your back to get a job, game industry is like that and so does all other

  • Happy Birthday HP!!!!!!!!!!!!!!!!!!

    • Buddy
    • May 20, 2008 at 4:57 PM

    Why none of You retards posted this yet?? :wink:

    BEST OF ALL WISHES FROM .CORE.

    hurgs coming up

    :santahurg: :santahurg: :santahurg: :santahurg:

    Here's Your cake my friend.

    [Blocked Image: http://vistrix.net/images/cake.jpg]

    you're the best mayn, i deed it.

  • May/June's Low Poly Contest: Robots

    • Buddy
    • May 20, 2008 at 4:50 PM
    Quote from Pericolos0

    for those whining about the tri limits: read this to get more out of your model: http://boards.polycount.net/showthread. ... ht=ds+sage =)

  • Crap artist can't get job, whines about it

    • Buddy
    • May 20, 2008 at 3:06 PM
    Quote from Sentura

    i agree. maybe there's alot of bashing here (i credit that to the elitism of these fora), but it is exactly what peris said. the problem is these days that even though some people like games, the artistic side of games, or anything else for that matter, is not always easy to have talent for. it seems he has followed his course, but not having done anything besides that; no free time spent on modeling, no motivation or anything else. this is why i do not give him more credit; a course and a degree in such direction gives only so much.there's a saying about whenever a great artist creates a piece of work, he puts a piece of his soul in it; and while having a soul might be a debatable question, you can clearly see when there's something special about such pieces of work. a good example of this would be some of the many entries in the WIP level design or modeling fora.

    I call it the "bum" of the work Some models look awesome even when they are just started and as simple as 3 triangles and some look crap. It's hard to tell why is it happening so and its not only matter of presentation, you just feel it .

  • Crap artist can't get job, whines about it

    • Buddy
    • May 20, 2008 at 11:52 AM
    Quote from Algor

    Only skimmed, but to his credit, he never said he had an amazing portfolio. You guys just jumped on and started talking shit probably without reading anything. To the other side's credit, there are a few places that give people in his position a chance to get going as interns of contractors (Gearbox), but still you've got to meet a certain bar of quality.

    I've read it actually.

  • STALKER: Clear Sky

    • Buddy
    • May 20, 2008 at 11:47 AM
    Quote from Jetsetlemming

    What's wrong with the leaked demo link? I was under the impression that it was "intentionally" leaked. STALKER: Clear Sky is my number 1 game I'm looking forward to. It'll also be the reason I upgrade to Vista, unless ways to use the DX10 features in XP show up, then I'll be able to hold off till Alan Wake.

    Dx10 effects will be avaible for XP users as well so no worries about that. You won't find anything new in the leak btw, it's just what you could see on E3 and nothing more. (1+ year old)

  • To Vista or not to Vista, thats the question!

    • Buddy
    • May 20, 2008 at 11:44 AM
    Quote from MrH2o

    Thank you all for your imputs. I do fancy something new so I think Vista 64 (ultra mega super edition) will be my choice of OS!

    take xp x64 before its too late.

  • To Vista or not to Vista, thats the question!

    • Buddy
    • May 19, 2008 at 9:08 PM

    xp x64

  • WIP in WIP, post your level screenshots!

    • Buddy
    • May 19, 2008 at 8:09 PM

    Great work on the map, keep it coming, i want to see it done .

  • Crap artist can't get job, whines about it

    • Buddy
    • May 19, 2008 at 7:11 PM
    Quote from Sindwiller

    Wowie, he should have at least worked on some mods or something like everybody else does. :roll:

    i'm 15 and have 10 years expierience and this guy beats me 10 times with his quality. I'm near commiting suicide

  • Tropic Thunder Trailer

    • Buddy
    • May 19, 2008 at 6:57 PM

    Awesome, first scene tells me its going to boxoffice ~500 000 000$

    Robert Downey Jr. - amazine

  • Mafia 2 website/screens

    • Buddy
    • May 19, 2008 at 6:10 PM

    Well yeah, first try was to get ahold of the track and second was the win Later on they added difficulity levels in patches, when i played it again recently i found that out

  • Crap artist can't get job, whines about it

    • Buddy
    • May 19, 2008 at 6:00 PM

    thread straight from Polycount.

    article: http://www.gamecareerguide.com/features ... ing_in.php

    portfolio: http://bndesign.t83.net/#

  • post your pic extravaganza 2008!!!~

    • Buddy
    • May 19, 2008 at 5:38 PM

    kt@ ok

    Looks really young, i bet it's your sister, but if not...

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. POLYSTRIKE - Finally Announced After Years of Development!

    'RZL
    August 21, 2026 at 2:06 PM
  2. [CS:GO][WiP] cs_opera

    leplubodeslapin
    August 20, 2026 at 12:31 AM
  3. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 17, 2026 at 1:23 PM
  4. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  5. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  6. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  7. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  8. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  9. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  10. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™