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Posts by Grinwhrl

  • [release]pl_Swift

    • Grinwhrl
    • January 20, 2009 at 8:33 AM
    Quote from LuckerKing

    I like it.Damit, i have to get TF2.

    I never saw any rails that goes down in that angle, like in the 3 picture.

    They do that alot in TF2

  • Off Limits media release / playtesters!

    • Grinwhrl
    • January 19, 2009 at 3:37 AM

    Its nice to see all of the progress coming along. Roberts map really does not fit the Off-limit art style buttttt if its fun its fun

  • [release]pl_Swift

    • Grinwhrl
    • January 18, 2009 at 7:21 PM

    Looks like it could be a fun payload map, nice job.

  • Crunch Time Podcast

    • Grinwhrl
    • January 18, 2009 at 6:51 PM
    Quote from dux

    Have you been laid off too dark?

    yes sir

    A large group of us were before the holidays :/

  • Crunch Time Podcast

    • Grinwhrl
    • January 18, 2009 at 9:48 AM

    well, I know how this feels

  • The random model thread!

    • Grinwhrl
    • January 16, 2009 at 7:33 PM

    That looks nice Koko, just curious why you have white outlines on the back black piece? The flat looking texture offsets the rest of the piece.

  • MapCore Job Census

    • Grinwhrl
    • January 14, 2009 at 8:24 PM

    How about a

    oh and gratz Tofu

  • XBOX Live Gamertags / PSN User IDs

    • Grinwhrl
    • January 14, 2009 at 5:06 PM

    XBL: MountainCool

  • [Release] mp_cc [COD4]

    • Grinwhrl
    • January 12, 2009 at 8:17 PM

    Nice Stuff.

    The huge building in the map would benefit from some larger decals, maybe a cracked area that is large enough to see from a distance. Even some pipes that run along 2 of the sides. For such a center piece it comes off very flat to me.

    I know how challenging it can be to make something look decent with radiant, so great job.

  • WIP in WIP, post your level screenshots!

    • Grinwhrl
    • February 11, 2008 at 3:25 AM

    I agree, I like Radiant far better than Source for lots of reason, source is just easier to pick up and map with though, thats all its got.

  • WIP in WIP, post your level screenshots!

    • Grinwhrl
    • January 27, 2008 at 12:01 AM
    Quote from D3ads

    Looks like a next-gen Silent Hill-like environment, fucking bang up job!

    Yeah agreed, very nice man

  • UT3 DM-Elevation by warby release !

    • Grinwhrl
    • December 14, 2007 at 9:18 PM

    Design looks cool, but the lighting and shadows are brutal

  • Some FarCry 2 Vids

    • Grinwhrl
    • December 10, 2007 at 7:15 PM

    incredible

    I just hope, unlike Crysis, they actually come through with all this stuff. Right now I see it not looking as visually nice once they realize there budgets are to high or something.

  • Battlefield: Bad Company - Engine trailer

    • Grinwhrl
    • December 5, 2007 at 11:44 PM
    Quote from Nexus

    I would call that game like battlefield 2 improved, patched + updated.Hmm seems good.. but why for ps3 xbox..

    Because thats where the money lies

  • Battlefield: Bad Company - Engine trailer

    • Grinwhrl
    • December 5, 2007 at 9:24 PM

    Looks cool. I Enjoyed BF2142 alot, can't wait to get a pc at home to play that again so I'm sure this will be solid, although I want more future battlefield. COD4 is where the modern combat is.

  • Assassins Creed

    • Grinwhrl
    • December 4, 2007 at 12:32 AM

    damn right they are, I still have fun running around killing the AI,fighting is awesome, and just because you only fight one or 2 at a time they still can be tough at time if you don't counter attack them properly. Hate the replay value though. Every time I want to just go back into the game I have to listen to the Master speak his BS over and over. Wish they set it up to go back to just the world or just the assassinations, but nooooo, Ubisoft is stupid

  • Mass Effect

    • Grinwhrl
    • November 30, 2007 at 5:02 PM

    Beat the game, awesome ending.

  • go-kart model

    • Grinwhrl
    • November 27, 2007 at 1:40 AM

    wow, you have come along way with this, nice man! Looking great.

  • Mass Effect

    • Grinwhrl
    • November 26, 2007 at 9:00 PM

    It does run like shit on the 360 but I don't think they optimized there game well enough + Unreal 3 engine popping is annoying.

  • Mass Effect

    • Grinwhrl
    • November 26, 2007 at 6:22 PM

    Yeah ok, once you get your ship, game gets so much better and a shit load more interesting.

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