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  3. Grinwhrl

Posts by Grinwhrl

  • World of Warcraft genocide

    • Grinwhrl
    • October 8, 2012 at 3:41 PM

    Haha nice!

  • Yippee ki-yay

    • Grinwhrl
    • October 5, 2012 at 1:50 AM
    Quote

    Awful

  • Borderlands 2

    • Grinwhrl
    • October 3, 2012 at 4:11 AM
    Quote from Taylor

    Story is not hard to understand, you know all you need to in the first two seconds, it's just lacking in any kind of "lore". Anyway, don't want to sound like a hater. It is the funs.

    Yeah, I hear ya, its true though, there is defiantly a lot more they could have done with it.

  • Borderlands 2

    • Grinwhrl
    • October 2, 2012 at 1:23 AM

    I finished it last night, enjoyed it overall. Story was funny as hell and not hard to understand. Not sure what you guys are talking about above; its a comedy with violence, nothing more. The end was a bit too lord of the rings, but to my disappointment, was that huge H ship/moon base, whatever it was, is never accessible. You never get to go there. :( Hope that lowers your expectations a little.

    Playing through on hardmode now

  • RoboCop (2013)

    • Grinwhrl
    • September 20, 2012 at 1:32 PM
    Quote from Rick_D

    for 200 points "what is post-production?"

    Don't worry worry Rick, They've got the future under control

    [Blocked Image: http://sphotos-b.xx.fbcdn.net/hphotos-snc7/393717_10151099999689584_645748911_n.jpg]

  • The Hobbit

    • Grinwhrl
    • September 20, 2012 at 1:24 PM

    wow, totally reminds me of all the fantasy movies I/we grew up with from the 80's.

  • Borderlands 2

    • Grinwhrl
    • September 19, 2012 at 11:57 PM
    Quote from SpronyvanJohnson

    What about the interface? Are the quests more entertaining? If you finished an area or a boss, do they still respawn every time you visit that area again?

    Interface is good to me, I dont remeber BL1's tbh. Its doesn't feel like a shitty port. Selecting weapons from inventory is a bit odd but easy enough. Phyx system is fun. Enemies are far more dynamic.

    So far, most areas, depending on the quest your on, the enemies/Boss's still respawn, but its meant for grinding unlockables/gear. I donno, it never bothed me before, its kinda like saying the same thing about Diablo games for example.

  • RoboCop (2013)

    • Grinwhrl
    • September 19, 2012 at 1:31 PM
    Quote

    At least they could've made the suit "silver-ish" on parts similar to the original. Would look so much better.

    Someone did a mock up version and it does at least look one step better.

    [Blocked Image: http://p.twimg.com/A3D6EIJCMAAHa3h.jpg]

  • RoboCop (2013)

    • Grinwhrl
    • September 19, 2012 at 1:13 PM

    BathRoboCop

    [Blocked Image: http://img607.imageshack.us/img607/5945/35447101511032483345846.jpg]

  • Borderlands 2

    • Grinwhrl
    • September 19, 2012 at 5:55 AM

    I never really got into the first game, maybe because the lack of character customization and the desert pallet, I dunno. Borderlands 2 however is friggin awesome, hilariously dark, and the pallet is much more interesting this time around. I'm really impressed by it so far!

  • Battlefield 3

    • Grinwhrl
    • September 17, 2012 at 2:12 AM

    Regarding the gnome above, here is a whole stock pile I just found.

    [Blocked Image: http://img152.imageshack.us/img152/2909/gnomesy.jpg]

  • Black Mesa Source

    • Grinwhrl
    • September 15, 2012 at 3:44 PM

    I haven't even gotten to the test chamber yet and I absolutely love it! The amount of work put into it so far is more than I expected. Brings back so many memories!

  • Black Mesa Source

    • Grinwhrl
    • September 15, 2012 at 6:52 AM

    You guys made me cave, downloading now!

  • Battlefield 3

    • Grinwhrl
    • September 12, 2012 at 12:53 AM

    I've been playing for a while tonight, maps are friggin massive!

  • The Last of Us

    • Grinwhrl
    • September 8, 2012 at 7:13 PM
    Quote from D3ads

    Then I don't know why you're talking about the PC, there's not a lot of benefit to porting to a non-console other than graphics because controls for such a game are horrendous without a joypad. I remember trying to play Tomb Raider: Anniversary on the PC with keyboard, it was like trying to find a black kitten in a pitch dark room whilst blindfolded...

    Naughty Dog are Sony developers, they wont ever make anything for non-PS tech.

    There are many factors, and let it go, its an opinion.

    Btw you can play games with gamepads from your pc onto your hdtv.

  • Judge Dredd

    • Grinwhrl
    • September 8, 2012 at 6:45 PM
    Quote from JeanPaul

    Although its early in the review process, rotten tomatoes has it at a 100% right now

    I guess that answers that. Nice to hear!

  • The Last of Us

    • Grinwhrl
    • September 8, 2012 at 6:38 PM
    Quote

    Dark: Have you seen Uncharted 2/3 running at 1080P on the PS3? They're absolutely stunning and to be honest, there isn't an awful lot more you could get out of it to look that much better on PC or otherwise imho..

    wow ROFL, I'm not even talking about graphics. And just to point out, of course all NG games look good.

  • The Last of Us

    • Grinwhrl
    • September 7, 2012 at 8:06 PM

    Whatever HP, it's sn opinion. Tell your spiel to someone who cares.

  • The Last of Us

    • Grinwhrl
    • September 7, 2012 at 4:51 AM
    Quote

    ":jyciljr9]Those are definitely MPG and JPG artifacts dude, a trained eye can see those shots are screencaps from a video because of the JPG-like compression and color banding.It's obvious the PS3 doesn't have the raw power a PC has, but naughty Dog uses tillable textures on the majority of their stuff, everything looks super sharp when you actually play the game. (Talking about U2 and U3 here, which is the same engine as last of us) but here's a shot which appears to be directly from the engine: (720p with edge AA)

    [Blocked Image: http://images.eurogamer.net/2012/articles//a/1/5/0/2/2/2/5/AA_001.png]

    Sharp enough?

    If that's the case, why release shitty screens like that? I figured something was a miss. I can now defiantly see how compression would cause that. And the shot above, defiantly better, but its still sad Naughty Dog is subdued by PS3 exclusivity. I have the same problem with the Kill-zone games. They would make such great PC games.

  • The Last of Us

    • Grinwhrl
    • September 7, 2012 at 2:47 AM
    Quote

    ":39js2ze3]

    No spoilers, just shows off that no two play-throughs will be the same. All this footage will do is make you happy you already own a PS3.

    Hell yeah! PS3 owns!

    AI is very impressive! Its just sad good games like this can't shine on PC. The textures are muddy because of the PS3.

    Official images

    [Blocked Image: http://a7.sphotos.ak.fbcdn.net/hphotos-ak-ash4/327102_349424658480800_637009082_o.jpg]

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