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  3. Grinwhrl

Posts by Grinwhrl

  • WIP in WIP, post your level screenshots!

    • Grinwhrl
    • October 11, 2005 at 3:57 AM

    i like the lighting in the bottom picture.

  • Last Transit

    • Grinwhrl
    • October 11, 2005 at 3:38 AM

    yeah i did read his post

  • Last Transit

    • Grinwhrl
    • October 11, 2005 at 3:11 AM

    This Development WIP is the new version of "The Subway" now called "Last Transit" for NOMOREROOMINHELL.

    This is part of the above area i have worked on for the last 3 days.

    What do you think, I,m up for crits and comments/suggestions.

    Those who have a Dark CRT might want to jack up the gamma a bit.

    [Blocked Image: http://img375.imageshack.us/img375/1730/11um1.jpg]

    [Blocked Image: http://img375.imageshack.us/img375/8151/21fj.jpg]

    [Blocked Image: http://img375.imageshack.us/img375/5656/38uc.jpg]

    [Blocked Image: http://img375.imageshack.us/img375/9270/46th.jpg]

    [Blocked Image: http://img375.imageshack.us/img375/548/54id.jpg]

    [Blocked Image: http://img375.imageshack.us/img375/3417/60yt.jpg]

  • Your portfolio repels jobs

    • Grinwhrl
    • October 10, 2005 at 7:16 PM

    Very Nice Article, thanks for putting this up.

    The only one I have a problem with is this here:

    Quote

    Multiple layers - It's as if bad portfolios follow a common navigation pattern: Splash page -> News page -> Portfolio page -> 3D Art -> Characters -> Man with Axe thumbnail -> Man with Axe enlarged.

    Do you expect me not to hate clicking through seven pages just to see your art? Flatten your site. Put the art in my face and show me the quickest, simplest possible way of navigating. One page full of art is better than any of the multiple layers shown above.

    Seems to me, just plain laziness on the recruiter/employers end. The day I had to here someone hates to click there mouse more then once, just makes me feel, what is this world coming too But seriously, I under stand that a splash screen is useless, but what about the people who like to categorize their work. I use level design – games (catoregizing the mods, cs, stc game maps) map names - large thumbnails - enlarged screens. Note: all done with images and banners.

  • character concepts

    • Grinwhrl
    • October 8, 2005 at 11:24 PM

    I like your concept art. I hope u eventually color some of them.

  • Mercedes 190

    • Grinwhrl
    • October 8, 2005 at 11:19 PM

    very nice work!

  • Quake 4 site actually updated!

    • Grinwhrl
    • October 6, 2005 at 11:40 PM

    Site is cool, game looks great.

  • ArchiCad Work: Classroom

    • Grinwhrl
    • October 6, 2005 at 12:24 AM

    cool stuff.

  • need to upload your textures?

    • Grinwhrl
    • October 5, 2005 at 10:51 PM

    sweet

  • Modeled my first vehicle ever! And it's a volvo 300 oh god

    • Grinwhrl
    • October 5, 2005 at 10:50 PM

    good work

  • Weapon Model

    • Grinwhrl
    • October 5, 2005 at 3:54 PM

    nice work, good looking model for a first weapon in Maya.

  • Raven hiring Level Designers for unannounced project

    • Grinwhrl
    • October 5, 2005 at 3:48 PM

    Radiant's got alot of good features, Hammer has alot of good features. Thats my say, i liked them both.

  • prop - paper boxes

    • Grinwhrl
    • October 4, 2005 at 5:10 PM

    Great work Vivi. Send them over so i can apply them into broken shield.

  • Nomoreroominhell Recruiting

    • Grinwhrl
    • September 29, 2005 at 8:49 PM

    kleinluka

    no comment,

    Sorry to have spoken out so immaturely, he’s just been a problem for alot of mods and well, this time i just could not hold my tongue trying to ruin ours by calling down our community of supporters.

  • Lead Level Designer position open

    • Grinwhrl
    • September 29, 2005 at 4:38 PM

    I love em and u make it look so easy!

  • Nomoreroominhell Recruiting

    • Grinwhrl
    • September 29, 2005 at 4:35 PM

    ??

  • CS Source: de_arcticbase

    • Grinwhrl
    • September 26, 2005 at 3:04 PM

    Nice work, very good brushwork.

  • My first 2 models

    • Grinwhrl
    • September 26, 2005 at 3:01 PM

    ramp up ?

    Not fimiliar with this term

  • My first 2 models

    • Grinwhrl
    • September 26, 2005 at 3:33 AM

    The table i created from a tutorial which taught me how to render very nicely, hehe.

    [Blocked Image: http://img75.imageshack.us/img75/9979/table3bx.jpg]

    This bench i did on my own. Still learning, getting there bit by bit. My goal is to do alot of my own prop moels when i can and need for my maps.

    [Blocked Image: http://img165.imageshack.us/img165/9169/bench9wi.jpg]

  • 2D: Dystopia Painting

    • Grinwhrl
    • September 26, 2005 at 3:22 AM

    WOW, very impressive!

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