i like the lighting in the bottom picture.
Posts by Grinwhrl
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yeah i did read his post
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This Development WIP is the new version of "The Subway" now called "Last Transit" for NOMOREROOMINHELL.
This is part of the above area i have worked on for the last 3 days.
What do you think, I,m up for crits and comments/suggestions.
Those who have a Dark CRT might want to jack up the gamma a bit.
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Very Nice Article, thanks for putting this up.
The only one I have a problem with is this here:
QuoteMultiple layers - It's as if bad portfolios follow a common navigation pattern: Splash page -> News page -> Portfolio page -> 3D Art -> Characters -> Man with Axe thumbnail -> Man with Axe enlarged.
Do you expect me not to hate clicking through seven pages just to see your art? Flatten your site. Put the art in my face and show me the quickest, simplest possible way of navigating. One page full of art is better than any of the multiple layers shown above.
Seems to me, just plain laziness on the recruiter/employers end. The day I had to here someone hates to click there mouse more then once, just makes me feel, what is this world coming too
But seriously, I under stand that a splash screen is useless, but what about the people who like to categorize their work. I use level design – games (catoregizing the mods, cs, stc game maps) map names - large thumbnails - enlarged screens. Note: all done with images and banners. -
I like your concept art. I hope u eventually color some of them.
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very nice work!
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Site is cool, game looks great.
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nice work, good looking model for a first weapon in Maya.
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Radiant's got alot of good features, Hammer has alot of good features. Thats my say, i liked them both.
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Great work Vivi. Send them over so i can apply them into broken shield.
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kleinluka
no comment,
Sorry to have spoken out so immaturely, he’s just been a problem for alot of mods and well, this time i just could not hold my tongue trying to ruin ours by calling down our community of supporters.
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I love em and u make it look so easy!

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Nice work, very good brushwork.
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ramp up ?
Not fimiliar with this term

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The table i created from a tutorial which taught me how to render very nicely, hehe.
[Blocked Image: http://img75.imageshack.us/img75/9979/table3bx.jpg]
This bench i did on my own. Still learning, getting there bit by bit. My goal is to do alot of my own prop moels when i can and need for my maps.
[Blocked Image: http://img165.imageshack.us/img165/9169/bench9wi.jpg]
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WOW, very impressive!
