1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Meotwister

Posts by Meotwister

  • digital painting.

    • Meotwister
    • March 25, 2006 at 5:48 AM

    her left arm kinda bulges at the end. looks pretty real though dude nice.

  • So I was browsing around my hdd

    • Meotwister
    • March 24, 2006 at 12:14 AM

    lol ferret just kinda never answered.

    I wish I was into NS at any point but it looks really kickass considering the engine. I might get it just to see the map if you finish it

  • A painting

    • Meotwister
    • March 16, 2006 at 1:31 AM

    ohh nice man. I'm not one to give too detailed of art criticisms but that one archway on the left looks a bit confusing to me. Otherwise frame that shizite.

  • [WIP] Dm_cloudcity (updated 2006-09-05) (Final beta)

    • Meotwister
    • March 16, 2006 at 1:23 AM

    Yes this map has progressed well.

    Are you gonna change that carpet texture? I think (personally) that carpet doesnt fit in with futuristic city settings. Just my opinion though.

  • Remake HL textures

    • Meotwister
    • March 14, 2006 at 8:18 PM

    simply . . . amazing.

    *breaks down crying*

  • girl in cocktaildress (at a hl2dm near you soon) ->NWS&lt

    • Meotwister
    • March 14, 2006 at 8:14 PM

    I dont wanna know what kind of weird ass versions of games you get.

    oh wait capcom?

    nvm.

  • CS Source: de_tropea

    • Meotwister
    • March 14, 2006 at 8:10 PM

    yeah your indoors are great, but the exteriors could use a bit of work, like zacker said I dont think chain link fences fit in there. You could try making your roofs displacements to break up the square/cube feeling.

    Keep it up man it just keeps gettin better.

  • girl in cocktaildress (at a hl2dm near you soon) ->NWS&lt

    • Meotwister
    • March 14, 2006 at 6:48 AM

    . . . you guys creep me out.

  • Mercedes 190

    • Meotwister
    • March 13, 2006 at 6:43 AM

    man that one marine has INCREDIBLE upper body strength!

    looks phantastic.

  • Mercedes 190

    • Meotwister
    • March 12, 2006 at 6:40 PM

    . . . nice bump there.

  • Ford Focus RS (Custom mds Build)

    • Meotwister
    • March 9, 2006 at 2:31 AM

    niiice man. ceiling of the garage is kinda clean but other than that it's desktop material

  • WIP in WIP, post your level screenshots!

    • Meotwister
    • March 8, 2006 at 4:04 AM

    really nice atmosphere as others have said. . . one thing, it's overcast/foggy right? why is there a strong shadow being projected from the house?

    bout the only thing i see

  • The random model thread!

    • Meotwister
    • March 5, 2006 at 7:33 PM

    lol i thought at first you were covering the girl with a phantom of the opera type mask thing.

    good work so far. . .

  • WIP in WIP, post your level screenshots!

    • Meotwister
    • March 3, 2006 at 12:15 AM

    yeah it is flat but I like the tree shadows. . . is that an overlay? That's something I've always thought to do but never got around to doing.

  • Map- dod_the_hunt

    • Meotwister
    • February 27, 2006 at 9:25 PM

    oh sweeet, I loved the MOH series esp the older ones.

    I remember that map too. I hope you succeed in bringing that to DOD beutifully.

  • Dock - mini scene

    • Meotwister
    • February 27, 2006 at 9:20 PM

    good job man, next time just add water and you've got a really nice looking scene.

    I know what you were goin for.

  • The random model thread!

    • Meotwister
    • February 26, 2006 at 7:14 AM

    lol i'd laugh pretty hard if it was breakable and the head/arms/legs could pop off.

  • The random model thread!

    • Meotwister
    • February 25, 2006 at 10:05 PM

    dude that lego model is fuckin awesome. . . .

    *remembers a much simpler time*

  • totally random texture thread

    • Meotwister
    • February 21, 2006 at 5:11 AM

    good job phillipK.

    one thing I saw, the bottom of the pillars is wider than the top part of the pillars, an easily fixed problem.

  • The random model thread!

    • Meotwister
    • February 19, 2006 at 6:40 PM

    haha koko, I love the props you got goin on. The blowhole on the whale kinda looks like a bullethole sorta.

    Orc is looking good, yeah if that was zbrushed then I'd go out to buy new pants.

    pnuts- looking good, esp like the SATAN HORNS on her .

    question, does the clavicle come together like that like it does on her? *looks at self*

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 17, 2026 at 1:23 PM
  2. Any of the old guard still around? D:

    Chunks
    August 7, 2026 at 11:08 PM
  3. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  4. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  5. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  6. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™