lol now all it needs is cute little music playing in the background.
Yeah man this all looks great. You've done very well with this. Takes me back to games I used to play in the days of yore. ![]()
good job, hope ya get hired
lol now all it needs is cute little music playing in the background.
Yeah man this all looks great. You've done very well with this. Takes me back to games I used to play in the days of yore. ![]()
good job, hope ya get hired
looks really nice man, yeah put something outside the window to make it seem like its not floating above the earth or something ![]()
Nice job!
lol or was that sphere? ah they're all the same. ![]()
nice job r_yell and freakman.
r_yell and his crazy terrain maps!
lol, yes fun times yesterday.
![]()
yeah outta this batch I like 9 the best.
![]()
frickin sweet, i had always wondered how you got that crap in between your skins. ![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
cant wait for rest.
thanks to everyone who supported me outside of my immediate family. . .
![]()
lol just kidding.
![]()
good job peris, we'll get you next contest!
ferret, I'm not sure if you're being sarcastic or not! ![]()
Go peri man, good stuff there.
looking pretty good. . . kinda vast and open/desolate. You could throw some more stuff in there to make it not seem so empty. Seems really cool.
Need to work on the fog. ![]()
Well, after figuring out I'm retarded. . . here is the real entry trimmed down a bit because I had misread and used 250 polygons instead of triangles. . . but now it's at 243 triangles . . . only one real noticeable difference.
[Blocked Image: http://img48.imageshack.us/img48/9680/lowpolyfull7tl.th.jpg]
[Blocked Image: http://img46.imageshack.us/img46/6527/lowpolywire7ck.th.jpg]
[Blocked Image: http://img239.imageshack.us/img239/9803/lowpolyskin1gi.jpg]
yeah the uvmap sucks but I didnt feel arsed to go back. ![]()
I'd hate to see him shave. . . ![]()
Nice stuff guys.
I'd show stuff I've drawn but I don't have a scanner and don't usually draw on a computer. ;\ (unless someone wants to donate a wacom my way ;P )
Hey people, I guess I'll attempt to revive the competition!
[Blocked Image: http://img63.imageshack.us/img63/4257/lowpolycloseshoot8hg.th.jpg]
[Blocked Image: http://img159.imageshack.us/img159/8377/lowpolyfarshoot4ey.th.jpg]
[Blocked Image: http://img63.imageshack.us/img63/494/lowpolymedshoot9db.th.jpg]
As weird as this sounds, this was definitely a learning experience. More of a 3ds max materials editor learning experience: alpha channel maps, hierarchies, just overall familiarisation. Ignore the ground as that was me familiarising myself with blends.
Besides that everything else was on the 128x128 texture. It's only 157 polygons!
Hope you guys enjoy this little thing. ![]()
It's so relieving to see properly executed fog. ![]()
It's really nice looking, has a different feel to it than the stock DOD maps. Keep it up?
Btw, where is this located? Anywhere specific?
submdl, nice looking stuff there. Yeah I'd say you coulda pushed them a bit farther. The money at the top looks very similar before and after.
Oh and on the newspaper below, WOW that's a huge glass!
![]()
Nice job otherwise ![]()
Nice! I really like it. Bet that was really good low poly practice.
![]()
thanks for the input guys. I think I was going for a kind of bright concert lights before. I'll see what I can do with it to please you guys. ![]()
aww, I guess no one likes my guitar so far. . . well, I guess I'll attempt to make a scene or something. . .
Hey vivi tell me how to get vray workin! I know you know!
Hey guys, here's a guitar I'm working on just for fun, not necessarily gonna be a prop or anything just making a guitar. I have toyed with the idea of learning to bake normals and trying it out on this, I'd like comments on if that's a good idea with this type of model. Not textured either just flat color.
[Blocked Image: http://img137.imageshack.us/img137/9821/guitarstrings29un.jpg]
oh and vivi nice patio furniture. ![]()