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  3. Meotwister

Posts by Meotwister

  • totally random texture thread

    • Meotwister
    • October 6, 2006 at 12:36 AM

    seems plain at first glance but then I noticed the normal map subtleties. niceness.

  • Game Boy Advance

    • Meotwister
    • October 6, 2006 at 12:12 AM

    that opinion is fact

    imo

  • WIP in WIP, post your level screenshots!

    • Meotwister
    • October 6, 2006 at 12:11 AM

    I understand what you're trying to do with the pink lights but it may just be a little too pink atm. I think if the light_env was darker and the pink being a little more subtle than it'd look much better.

    Street lights do seem a bit awkward being that tall.

  • pvk_fort map WIP

    • Meotwister
    • October 5, 2006 at 10:54 PM

    the columns where the flag pole is are making some weird shadows it looks like. And that blue roof (at least that color blue) doesnt look right to me. Maybe a darker more dirtied roof?

  • Game Boy Advance

    • Meotwister
    • October 5, 2006 at 10:48 PM

    For GBA I liked Advance Wars , Mario & Luigi Superstar saga (definately not a port), and Final Fantasy Tactics. . . those are the ones that come to mind right away.

    I think vivi had Mario vs Donkey Kong which was like the last great GBA game.

  • CONGRATULATIONS FERRET!

    • Meotwister
    • October 5, 2006 at 2:44 AM

    Thats awesome man! Have fun and congatulations

  • pvk_fort map WIP

    • Meotwister
    • October 4, 2006 at 7:12 AM

    yeah I think I've fixed that before by making the skybox water use the main waters cubemap.

  • Alan Wake

    • Meotwister
    • October 4, 2006 at 7:05 AM

    that's kinda different water... Alan Wake with large expanses of water and Bioshock with all the pretty water effects for indoor water.

    Both looking orgasmic.

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Meotwister
    • October 3, 2006 at 11:43 PM

    Ah I didnt know it was a mp map doh!

    as for the empty comment that was that saloon shot from before the one with the piano and the hall shot, There was pretty much nothing in the hallway except that grandfather clock (nice btw).

    The saloon bar area probably seemed empty to me because theres no STOOL!!

    so good schtuff man.

  • totally random texture thread

    • Meotwister
    • October 3, 2006 at 9:45 PM

    mmm.... tasty stuff IR.

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Meotwister
    • October 3, 2006 at 9:41 PM
    Quote from R_Yell

    I'd not call it empty, but yes, there could be more props. There are glass bottles that can't be seen because of agressive fade distance. I'll add a spitton and a sofa later, and pictures with the real buildings from the movies.

    I shoulda said 'a bit empty' because you're right its not completely empty. Are you going to keep that aggressive fade distance for those props mentioned or is it just for these wip compiles?

    Phew this'll look nice though with all the cool props you can do for this setting.

    Can't wait

  • pvk_fort map WIP

    • Meotwister
    • October 3, 2006 at 7:29 AM

    have you tried the vines on a displacement solution? That can look half decent sometimes.

  • El Paso [Outlaws&Lawmen] (updated 17 jan)

    • Meotwister
    • October 3, 2006 at 7:25 AM

    that piano needs a stool

    Like the saloon overall it needs to be filled up a bit more cause its empty right now.

    lol when i first saw that you were doing a saloon I immediately thought of the poon saloon.

    great stuff man.

  • DE_KERK [updated July 5th, new screens page 2 + beta d/l]

    • Meotwister
    • October 3, 2006 at 7:22 AM

    wow i havent seen/heard from 3d-mike since... dm_avalon. phew.

    oh sorry fletch.

  • WIP in WIP, post your level screenshots!

    • Meotwister
    • October 3, 2006 at 7:20 AM

    I pretty much agree with peoples suggestions so far. I like how this is coming along, looks reeally nice man.

    btw, whats up with that mysterious blue light on top of the cieling pipes in the 2nd shot?

  • totally random texture thread

    • Meotwister
    • October 2, 2006 at 12:02 AM

    oh great.. now peter griffin is gay talking to some dude named louis?

    yeah philip we could all benefit from your infinite texturing wisdom.

  • WIP in WIP, post your level screenshots!

    • Meotwister
    • October 1, 2006 at 11:57 PM

    i agree, i liked contact too...

    but thats a cool generator man.

  • Bioshock footage

    • Meotwister
    • September 30, 2006 at 9:26 PM
    Quote from Tequila

    I really felt that drill. Hopefully we'll have death sequences like that in the full thing.

    yeah my mouth was agape after that. First person made it feel more like it was you getting that drill... ow

    hope it lives up to the hype so far cause its sure building up.

  • Alan Wake

    • Meotwister
    • September 30, 2006 at 7:49 AM

    wooww. . . I really cant wait to work on stuff like this.

    Make some really beautiful scenes with that stuff. ^^

  • Bioshock footage

    • Meotwister
    • September 30, 2006 at 12:16 AM

    holy shit! That was one great trailer. . . phew.

    Now I HAVE to get a 360.

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