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Posts by General Vivi

  • WIP in WIP, post your level screenshots!

    • General Vivi
    • April 29, 2011 at 5:16 PM

    [Blocked Image: http://media.moddb.com/images/mods/1/…der_950x150.jpg]

    A small Puzzle mod that I've been working on. I'm going to be releasing a Dev version of it on Monday with temp Vo.

    http://www.moddb.com/mods/coretex-cluster

    [Blocked Image: http://media.moddb.com/images/mods/1/…Intro_Room3.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/…Intro_Room2.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/…zle_Grid_01.jpg]

    [Blocked Image: http://media.moddb.com/images/mods/1/…ysics_Cores.jpg]

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 29, 2011 at 5:07 PM

    Welcome to the forums BlueDude!

    Looks like he got it working. Can't wait to see what you come up with.

    - Jason

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 29, 2011 at 6:19 AM
    Quote from Armageddon

    I'd like to have 1 map where you are teleported to another door with a different solution after you complete the first puzzle, I have a lot of ideas so it would be nice. I don't know if we are allowed more than one entry though. Also I can't record video in Source, a lot of people can't, do we absolutely have to do this? Also do we have to release the .vmf, I've spent tons of time working on a lot of my advanced logical scripting that I don't want just anyone to steal.

    1. I think you should be allowed to enter multiple ideas.

    2. you can't use fraps? or drop console (~) and record a demo?

    3. I wouldn't think people are always out to steal your work. If you don't feel comfortable with sharing... I guess that's ok not to?

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 28, 2011 at 5:27 AM
    Quote from KungFuSquirrel

    Absolutely! Your work is your own. Share it with the world, go back and re-build it, take it out back and carve 1 unit brushes through it... up to you!

    To think you kiss your mother with that mouth! Terrible!

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 27, 2011 at 4:02 PM

    Yeah Sentura, I think you might be... over thinking this.

    There are plenty of times where you would have to infiltrate a building to open the door from the inside instead. For example, in hl2 you have to enter a room and look through a window to see that the door has been blocked on the other side by a physics object, the player has to use the grav gun to open the door. !

    - Jason

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 25, 2011 at 1:21 AM

    The idea was If everyone had similar shaped doors it would be easier for us to identify the puzzle.

    EDIT : wait, I was totally not thinking when I wrote this! Read what KFS posted below lol.

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 25, 2011 at 12:20 AM
    Quote from Mr. Happy

    seems to conflict with

    I don't remember adding surrounding geo, perhaps thats a kfs mess up

    we should just change that to "door and supporting wall" or something

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 24, 2011 at 11:03 PM
    Quote from e-freak

    custom content (animations, models etc)?

    Yes, custom content can be used. In my example I have custom Vo to get my point across.

    Quote from Youme

    I have to ask, can we have a 'fail condition'. If the player doesn't do all the necessary steps before opening the door I'd like to have them restart instead of it just not working.

    That's fine as long as you can open the door. Remember you will be graded on "Awesomeness" and "Uniqueness". So as long as you can meet those criteria, you should do fine .

    Tbh, it's not shown in my video but at one point I had it so if the player threw about 4 cans into the room, while the woman was still on the computer, she would notice all the cans and eventually walk over to the window to see you.

    - vivi

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 24, 2011 at 8:20 PM
    Quote from bokeh

    As an extra rule, how about using only the basic logical scripting entities, brushes & effects that are shared by Hammer, UnrealEd, Sandbox, Unity etc? Universal things like logic nodes, trigger brushes, simple effects & the like, while avoiding the very game-specific & heavily coded things like Portal's portals.

    I would say no, I don't think we should stifle creativity. I mean, chances are if you create a puzzle to open the door and it just uses the normal portal mechanics, your puzzle wont be "Awesome" enough to win, just my take on it.

  • THE DOOR CHALLENGE: Rules and Discussion

    • General Vivi
    • April 24, 2011 at 8:17 PM

    WOOT! Let's Do it! I might have to enter this a second time!

  • Portal 2

    • General Vivi
    • April 22, 2011 at 11:13 PM

    ***POTENTIAL SPOILERS IN VIDEO!***

    External Content www.youtube.com
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    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Portal 2

    • General Vivi
    • April 21, 2011 at 5:16 AM

    All I really want to say is

    "I loved it"

    All I can really say without writing a novel...

  • The Ball - Indie FPS Action/Puzzle Game

    • General Vivi
    • April 13, 2011 at 4:30 PM

    Btw, I picked up the game at BestBuy a few months ago, I also just purchased it on steam

    Go Go Go!

  • Crysis 2

    • General Vivi
    • March 31, 2011 at 5:36 PM

    Congrats on the release btw fellas! Solid launch! Pion!

  • Rick's Portfolio

    • General Vivi
    • March 31, 2011 at 4:32 PM

    I've had quite a good response from people on facebook. I'm sure in no time you will get a job.

  • Rick's Portfolio

    • General Vivi
    • March 31, 2011 at 4:20 AM

    I'm going to post this on facebook. I hope the rest of you do the same

    Pistol lens flare for the win.

  • Pogo has a bday!

    • General Vivi
    • March 19, 2011 at 2:50 AM

    happy b-day

  • GDC 2011

    • General Vivi
    • February 28, 2011 at 6:06 AM

    Yeah I'll just piggy back ride on the polycount crew who is piggy back riding on the GA crew lol

  • GDC 2011

    • General Vivi
    • February 27, 2011 at 8:38 PM

    *bump* GDC is almost here!

  • GDC 2011

    • General Vivi
    • February 25, 2011 at 9:47 PM

    Do you guys want to hang out Wednesday after the award show? Or will everyone be there on Tuesday?

    I wouldn't mind getting some numbers since I don't have a smart phone that can awesomely hook into the internet.

    I also didn't realize that GDC was next week... so now I'm rushing to get infossss

    - Jason

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