The game is looking sick! Can't wait to play it ![]()
Posts by General Vivi
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Dude! I love this! I was drooling!

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Update :
While we finalize the rules, I'm putting together a small showcase map like I did for "The Door" challenge.
Might take me another week or so since I only have weekends to work on it. I'll keep you guys up to date on the progress.

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Wait... this just came out? I thought it's been out for a long time? wtf

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Someone likes to brag

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It was a good time
Can't wait to go on Saturday!
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Quote from Campaignjunkie
Ha, um, okay, here's detail: I've got an IGDA scholarship pass for all 3 days, I'll be there from Friday morning through Monday, but I'm pretty busy Monday because that's when the IGDA arranged all these studio tours -- Harmonix, Tencent Boston, Zynga Boston -- also, on Friday I'll be at MIT for the International Hokra tourney.
I'll only be there on Saturday, but if we don't meet up , we could always grab some food downtown on Sunday or something.
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Who's going!
I want names and numbers people!
Edit: I'll be there for most day Saturday, and then any parties afterwards.
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Congrats Sam!
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I started the industry with pretty decent vision. One day I finally went on vacation (leaving my monitor behind) and got the surprise of my life... I can't see shit at a certain distance anymore.
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;D you never know! I'm going to be working with Andrew to get some new Mapcore challenges up and running soon.
we shall see!

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- Artists hate light
- Programmers love light
- Designers want to light their own space.
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Added the Download link!
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Cheers guys, I had a lot of fun doing this. I can't wait to show you other small projects I've been working on.
Skjalg - I was going to upload the map for public dl, retaking all of the shots would kill me inside.
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Hey guys,
Just a bit of fun, I was sick on a Sunday and was playing Rage. I decided to script one of their mini games in UDK. It was a fun exercise!
Download: http://dl.dropbox.com/u/7143052/Ruins_Game_01.udk
(A video I found online of the game being played)
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.(My gameplay video)
[Blocked Image: http://www.generalvivi.com/images/scripting_challenge/rage_01/gameplay_01.jpg]External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.[Blocked Image: http://www.generalvivi.com/images/scripting_challenge/rage_01/kis_01.jpg]
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Just having some fun! I might try and add some skill based elements in the future.
vivi
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Standing desks are expensive / awesome / and rare to find.
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Went to see the movie with Furyo but didn't really have the same feelings as him. I enjoyed it for what it was, nothing to sing home about. My gf enjoyed it though

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OH my, I love this thread!

Keep up the good work guys.
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So, what shall the tutorial be based around? Should we create a new mechanic that no one has used before? Or keep it something that every engine can create? Or... leave it up to the designer to choose which mechanic / ability / whatever they want to teach?